Player Matchup

Nemesis
Nemesis
Atliepausis
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 32L
1,215 Elo+
Solo
Guan Yu
Guan Yu
Dechet
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,086 Elo+
Party 1
Jormungandr
Jormungandr
Fanah
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,086 Elo+
Party 1
Anubis
Anubis
Miisterkilyan
Anubis
Level 4
God Stats
0W - 3L
1,223 SR
Queue Stats
5W - 6L
1,086 Elo+
Party 1
Artemis
Artemis
jepetemabiere
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,086 Elo+
Party 1
Team Averages
Level 4
1,445 SR
1,112 Elo+

VS

Team Averages
Level 23
1,616 SR
1,459 Elo+
Bakasura
Bakasura
NatuElRisas
Bakasura
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 4L
1,067 Elo+
Solo
Ra
Ra
Teyla_Skytz
Ra
Level 29
God Stats
19W - 12L
1,671 SR
Queue Stats
89W - 54L
1,640 Elo+
Party 3
Artemis
Artemis
abod7om
Artemis
Level 28
God Stats
17W - 12L
1,584 SR
Queue Stats
163W - 168L
1,453 Elo+
Party 2
Cabrakan
Cabrakan
khalid55
Cabrakan
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 99L
1,430 Elo+
Party 2
Discordia
Discordia
madabarux
Discordia
Level 28
God Stats
3W - 0L
1,826 SR
Queue Stats
10W - 11L
1,706 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Atliepausis
Nemesis
10
2 / 1 / 1
5,920
592
4,694
7,150
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Dechet
Guan Yu
8
0 / 2 / 0
4,366
437
999
7,874
3,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Fanah
Jormungandr
8
1 / 4 / 1
5,582
558
2,034
5,461
1,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 7 / 0
4,625
463
2,500
6,605
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Artemis
6
0 / 7 / 0
4,086
409
3,023
6,999
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NatuElRisas
Bakasura
11
2 / 0 / 4
6,286
629
2,463
7,680
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
3 / 1 / 0
6,913
691
5,223
5,276
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
abod7om
Artemis
10
7 / 1 / 3
6,446
645
8,238
7,090
2,222
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Cabrakan
khalid55
Cabrakan
10
3 / 1 / 6
6,501
650
2,346
5,086
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
madabarux
Discordia
11
6 / 0 / 2
6,625
663
3,269
2,980
813
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
21
21
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Atliepausis
Nemesis
2
1
1
2.5
L
Guan Yu
Dechet
Guan Yu
0
2
0
0
L
Jormungandr
Fanah
Jormungandr
1
4
1
0.38
L
0
7
0
0
W
Bakasura
NatuElRisas
Bakasura
2
0
4
4
W
3
1
0
3
W
Artemis
abod7om
Artemis
7
1
3
8.5
L
Artemis
0
7
0
0
W
Cabrakan
khalid55
Cabrakan
3
1
6
6
W
Discordia
madabarux
Discordia
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,250
Damage
21,539
34,089
Taken
28,112
11,292
Mitigated
12,233
7,828
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Atliepausis
Nemesis
4,694
1,412
0
2,623
7,150
2,216
0
1,800
5,325
0
30,746
L
Guan Yu
Dechet
Guan Yu
999
179
54
2,712
7,874
3,858
0
3,985
3,889
0
10,711
L
Jormungandr
Fanah
Jormungandr
2,034
582
0
464
5,461
1,793
0
937
4,524
17,184
0
L
2,500
368
0
1,147
6,605
2,048
0
2,048
3,908
17,626
0
W
Bakasura
NatuElRisas
Bakasura
2,463
1,486
0
4,826
7,680
2,500
234
1,422
6,258
0
22,221
W
5,223
543
81
1,958
5,276
3,403
0
0
5,126
42,822
0
W
Artemis
abod7om
Artemis
8,238
5,755
357
4,182
7,090
2,222
2,155
864
6,226
0
33,354
L
Artemis
3,023
1,028
0
828
6,999
1,377
0
2,068
4,931
0
12,275
W
Cabrakan
khalid55
Cabrakan
2,346
204
258
1,659
5,086
3,295
510
864
4,222
11,178
0
W
Discordia
madabarux
Discordia
3,269
362
0
1,048
2,980
813
659
1,384
1,596
27,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,579
Gold Earned
32,771
164
Minions Killed
299
0
Camps Cleared
0
888,397
Distance Traveled
948,151
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,920
592
68
7
0
221,167
1
L
Guan Yu
4,366
437
21
2
0
166,977
1
L
Jormungandr
5,582
558
24
2
0
194,611
1
L
Anubis
4,625
463
32
3
0
143,375
0
W
Bakasura
6,286
629
64
6
0
233,219
0
W
Ra
6,913
691
95
10
0
206,966
1
W
Artemis
6,446
645
60
6
0
157,105
0
L
Artemis
4,086
409
19
2
0
162,267
1
W
Cabrakan
6,501
650
25
3
0
175,853
0
W
Discordia
6,625
663
55
6
0
175,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role