Player Matchup

Terra
Terra
I DaSpEnCe I
Terra
Level 100
God Stats
4W - 0L
1,407 SR
Queue Stats
56W - 44L
1,351 Elo+
Party 1
Kukulkan
Kukulkan
OneTyme 300
Kukulkan
Level 70
God Stats
4W - 4L
1,434 SR
Queue Stats
81W - 62L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
XGN B1G Mike
Danzaburou
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 54L
1,340 Elo+
Party 1
Team Averages
Level 91
1,447 SR
1,363 Elo+

VS

Team Averages
Level 51
1,574 SR
1,497 Elo+
Agni
Agni
AlphaHybrid10
Agni
Level 67
God Stats
4W - 3L
1,721 SR
Queue Stats
230W - 220L
1,354 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Antonion777
Kumbhakarna
Level 82
God Stats
6W - 5L
1,500 SR
Queue Stats
403W - 464L
1,466 Elo+
Party 2
Medusa
Medusa
gilthundaa
Medusa
Level 5
God Stats
5W - 6L
1,500 SR
Queue Stats
164W - 160L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 14
12,620
664
7,718
20,416
26,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
OneTyme 300
Kukulkan
17
9 / 2 / 4
13,156
692
14,512
11,233
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
XGN B1G Mike
Danzaburou
15
6 / 2 / 8
13,015
685
16,917
14,283
9,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
10,980
578
13,144
11,351
4,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Antonion777
Kumbhakarna
14
1 / 7 / 3
11,150
587
10,437
20,742
10,085
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
gilthundaa
Medusa
16
3 / 2 / 2
12,058
635
13,313
17,119
8,144
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
5
5
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Kumbhakarna
Antonion777
Kumbhakarna
1
7
3
0.36
W
0
1
14
7
W
Kukulkan
OneTyme 300
Kukulkan
9
2
4
5.5
W
Danzaburou
XGN B1G Mike
Danzaburou
6
2
8
5
L
Medusa
gilthundaa
Medusa
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,147
Damage
36,894
45,932
Taken
49,212
41,445
Mitigated
22,265
11,876
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,144
1,095
0
752
11,351
4,036
96
5,676
5,675
37,349
0
L
Kumbhakarna
Antonion777
Kumbhakarna
10,437
1,614
0
0
20,742
10,085
172
8,928
11,814
44,161
0
W
7,718
1,078
3,345
3,019
20,416
26,014
465
9,960
10,456
17,942
0
W
Kukulkan
OneTyme 300
Kukulkan
14,512
1,101
1,242
1,179
11,233
5,780
636
6,642
4,591
68,100
0
W
Danzaburou
XGN B1G Mike
Danzaburou
16,917
6,434
0
3,091
14,283
9,651
2,934
7,019
7,264
0
67,090
L
Medusa
gilthundaa
Medusa
13,313
6,120
0
3,414
17,119
8,144
1,072
7,726
9,393
0
74,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,791
Gold Earned
34,188
200
Minions Killed
216
0
Camps Cleared
0
1,027,814
Distance Traveled
996,756
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,980
578
55
3
0
315,882
0
L
Kumbhakarna
11,150
587
46
2
0
336,446
1
W
Terra
12,620
664
18
1
0
353,847
1
W
Kukulkan
13,156
692
104
5
0
347,770
4
W
Danzaburou
13,015
685
78
4
0
326,197
2
L
Medusa
12,058
635
115
6
0
344,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role