Player Matchup

Nemesis
Nemesis
DaverodARNP
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
TheDoN2029
Ganesha
Level 3
God Stats
5W - 1L
1,793 SR
Queue Stats
131W - 120L
1,742 Elo+
Solo
Chiron
Chiron
manute03
Chiron
Level 17
God Stats
2W - 8L
1,500 SR
Queue Stats
69W - 67L
1,644 Elo+
Solo
Sun Wukong
Sun Wukong
mnkyDwef
Sun Wukong
Level 26
God Stats
37W - 33L
1,491 SR
Queue Stats
530W - 519L
1,598 Elo+
Solo
Anubis
Anubis
wh1tewolfxx
Anubis
Level 28
God Stats
9W - 5L
1,623 SR
Queue Stats
20W - 19L
1,583 Elo+
Solo
Team Averages
Level 18
1,581 SR
1,613 Elo+

VS

Team Averages
Level 20
1,672 SR
1,570 Elo+
Mercury
Mercury
AGaryPickle
Mercury
Level 8
God Stats
2W - 2L
1,742 SR
Queue Stats
23W - 20L
1,558 Elo+
Solo
Yemoja
Yemoja
Chrissuwu
Yemoja
Level 29
God Stats
16W - 16L
1,583 SR
Queue Stats
147W - 89L
1,612 Elo+
Solo
Bellona
Bellona
CptMoron76
Bellona
Level 7
God Stats
3W - 1L
1,828 SR
Queue Stats
6W - 4L
1,472 Elo+
Solo
Discordia
Discordia
DavePie
Discordia
Level 29
God Stats
12W - 14L
1,705 SR
Queue Stats
111W - 111L
1,655 Elo+
Solo
Neith
Neith
hary2015
Neith
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
70W - 74L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaverodARNP
Nemesis
17
5 / 5 / 6
11,836
455
7,700
16,041
9,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
TheDoN2029
Ganesha
20
1 / 0 / 19
13,090
503
8,470
16,133
17,686
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
manute03
Chiron
20
5 / 6 / 11
13,579
522
16,645
17,080
7,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
mnkyDwef
Sun Wukong
18
4 / 4 / 6
12,177
468
16,132
23,231
26,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
20
12 / 7 / 5
14,106
543
20,017
22,170
13,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AGaryPickle
Mercury
20
7 / 3 / 3
14,522
559
13,077
19,727
8,445
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Chrissuwu
Yemoja
15
0 / 5 / 8
10,780
415
4,417
17,582
11,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
CptMoron76
Bellona
17
1 / 9 / 5
11,103
427
10,451
22,720
16,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
DavePie
Discordia
19
5 / 3 / 3
12,593
484
17,400
11,707
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
hary2015
Neith
17
7 / 7 / 4
12,235
471
19,666
19,947
5,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
43
27
Kills
20
22
Deaths
27
47
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
AGaryPickle
Mercury
7
3
3
2.83
L
Yemoja
Chrissuwu
Yemoja
0
5
8
0.8
L
Bellona
CptMoron76
Bellona
1
9
5
0.39
L
Discordia
DavePie
Discordia
5
3
3
2.17
W
Nemesis
DaverodARNP
Nemesis
5
5
6
1.6
W
Ganesha
TheDoN2029
Ganesha
1
0
19
10.5
L
Neith
hary2015
Neith
7
7
4
1.29
W
Chiron
manute03
Chiron
5
6
11
1.75
W
Sun Wukong
mnkyDwef
Sun Wukong
4
4
6
1.75
W
Anubis
12
7
5
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,964
Damage
65,011
94,655
Taken
91,683
74,025
Mitigated
46,747
29,322
Healing
21,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AGaryPickle
Mercury
13,077
6,887
0
2,887
19,727
8,445
1,525
3,366
16,136
0
126,705
L
Yemoja
Chrissuwu
Yemoja
4,417
850
5,149
4,357
17,582
11,824
255
9,285
8,222
19,849
0
L
Bellona
CptMoron76
Bellona
10,451
4,358
0
3,244
22,720
16,977
341
6,659
15,611
0
49,355
L
Discordia
DavePie
Discordia
17,400
913
0
500
11,707
3,841
0
3,402
8,230
104,974
0
W
Nemesis
DaverodARNP
Nemesis
7,700
3,222
0
482
16,041
9,555
1,741
3,409
12,532
0
58,746
W
Ganesha
TheDoN2029
Ganesha
8,470
833
0
4,675
16,133
17,686
78
3,351
12,732
62,503
0
L
Neith
hary2015
Neith
19,666
10,302
0
4,964
19,947
5,660
2,385
5,775
14,097
0
80,990
W
Chiron
manute03
Chiron
16,645
5,715
1,843
5,783
17,080
7,172
4,691
4,151
12,929
0
70,511
W
Sun Wukong
mnkyDwef
Sun Wukong
16,132
3,741
0
5,858
23,231
26,375
946
4,841
17,865
0
85,245
W
Anubis
20,017
1,118
0
10,681
22,170
13,237
870
6,065
16,055
93,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,788
Gold Earned
61,233
555
Minions Killed
634
0
Camps Cleared
0
2,393,735
Distance Traveled
2,142,742
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,522
559
239
9
0
562,680
2
L
Yemoja
10,780
415
26
1
0
385,055
5
L
Bellona
11,103
427
82
3
0
390,530
0
L
Discordia
12,593
484
147
6
0
386,750
3
W
Nemesis
11,836
455
84
3
0
451,245
0
W
Ganesha
13,090
503
44
2
0
543,448
6
L
Neith
12,235
471
140
5
0
417,727
2
W
Chiron
13,579
522
136
5
0
492,242
6
W
Sun Wukong
12,177
468
139
5
0
452,571
0
W
Anubis
14,106
543
152
6
0
454,229
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role