Player Matchup

Janus
Janus
CannonMcSplooge
Janus
Level 144
God Stats
10W - 6L
1,804 SR
Queue Stats
224W - 234L
1,493 Elo+
Solo
Cabrakan
Cabrakan
GumgumSavage
Cabrakan
Level 102
God Stats
5W - 5L
1,602 SR
Queue Stats
202W - 196L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
PitchBlack_Envy
Danzaburou
Level 84
God Stats
4W - 5L
1,415 SR
Queue Stats
158W - 159L
1,527 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SpaceLord_PR
Cu Chulainn
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,570 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dukeell456
Tsukuyomi
Level 84
God Stats
3W - 1L
1,780 SR
Queue Stats
28W - 16L
1,566 Elo+
Solo
Team Averages
Level 99
1,620 SR
1,533 Elo+

VS

Team Averages
Level 99
1,574 SR
1,555 Elo+
Discordia
Discordia
ColonelCovfefe
Discordia
Level 104
God Stats
2W - 2L
1,787 SR
Queue Stats
60W - 52L
1,576 Elo+
Party 1
Anhur
Anhur
FuzzySquirrel22
Anhur
Level 93
God Stats
1W - 7L
1,218 SR
Queue Stats
181W - 158L
1,604 Elo+
Party 1
Fenrir
Fenrir
iSNIFTglew
Fenrir
Level 106
God Stats
3W - 5L
1,559 SR
Queue Stats
194W - 187L
1,503 Elo+
Solo
Nu Wa
Nu Wa
killerQ242
Nu Wa
Level 128
God Stats
38W - 27L
1,756 SR
Queue Stats
1,177W - 1,209L
1,506 Elo+
Solo
Cerberus
Cerberus
sheepsticks8
Cerberus
Level 65
God Stats
9W - 9L
1,548 SR
Queue Stats
78W - 65L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 9
12,284
534
7,496
13,765
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
GumgumSavage
Cabrakan
19
11 / 1 / 15
14,167
616
16,667
17,950
25,502
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
PitchBlack_Envy
Danzaburou
20
6 / 3 / 18
14,647
637
14,624
19,484
7,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
SpaceLord_PR
Cu Chulainn
17
3 / 6 / 8
11,830
514
13,815
23,086
14,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
dukeell456
Tsukuyomi
20
16 / 1 / 9
14,773
642
14,629
17,254
6,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ColonelCovfefe
Discordia
18
1 / 8 / 3
11,517
501
10,981
13,537
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 8 / 4
12,556
546
6,505
22,211
7,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
iSNIFTglew
Fenrir
17
5 / 7 / 3
11,485
499
10,979
19,130
7,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
19
4 / 9 / 1
12,382
538
20,889
16,738
8,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
sheepsticks8
Cerberus
15
0 / 8 / 4
9,067
394
5,285
19,654
11,458
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
28
40
Kills
13
15
Deaths
40
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
L
Discordia
ColonelCovfefe
Discordia
1
8
3
0.31
L
3
8
4
0.63
W
Cabrakan
GumgumSavage
Cabrakan
11
1
15
18.5
W
Danzaburou
PitchBlack_Envy
Danzaburou
6
3
18
5
W
Cu Chulainn
SpaceLord_PR
Cu Chulainn
3
6
8
1.17
W
Tsukuyomi
dukeell456
Tsukuyomi
16
1
9
20.5
L
Fenrir
iSNIFTglew
Fenrir
5
7
3
0.93
L
Nu Wa
4
9
1
0.5
L
Cerberus
sheepsticks8
Cerberus
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,231
Damage
54,639
91,539
Taken
91,270
58,163
Mitigated
39,624
33,847
Healing
19,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,496
522
0
1,588
13,765
4,889
274
6,067
7,312
80,757
0
L
Discordia
ColonelCovfefe
Discordia
10,981
280
0
815
13,537
4,750
0
5,002
8,535
86,077
0
L
6,505
2,383
0
6,957
22,211
7,549
0
6,867
15,344
0
72,767
W
Cabrakan
GumgumSavage
Cabrakan
16,667
1,880
922
5,838
17,950
25,502
1,704
5,550
12,286
55,989
0
W
Danzaburou
PitchBlack_Envy
Danzaburou
14,624
6,021
0
11,833
19,484
7,164
7,797
6,977
12,448
0
109,242
W
Cu Chulainn
SpaceLord_PR
Cu Chulainn
13,815
3,666
0
5,245
23,086
14,076
308
14,144
8,851
2,230
58,323
W
Tsukuyomi
dukeell456
Tsukuyomi
14,629
3,326
0
8,421
17,254
6,532
2,428
7,743
9,257
0
95,220
L
Fenrir
iSNIFTglew
Fenrir
10,979
1,886
0
4,713
19,130
7,344
0
4,720
14,410
0
58,642
L
Nu Wa
20,889
8,213
207
4,180
16,738
8,523
2,784
3,409
13,329
77,772
3,693
L
Cerberus
sheepsticks8
Cerberus
5,285
152
295
2,458
19,654
11,458
0
4,982
14,672
43,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,701
Gold Earned
57,007
593
Minions Killed
590
0
Camps Cleared
0
2,123,812
Distance Traveled
1,873,199
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,284
534
134
6
0
417,924
2
L
Discordia
11,517
501
145
6
0
408,344
6
L
Anhur
12,556
546
125
5
0
373,816
3
W
Cabrakan
14,167
616
70
3
0
423,581
3
W
Danzaburou
14,647
637
153
7
0
381,451
4
W
Cu Chulainn
11,830
514
96
4
0
396,718
8
W
Tsukuyomi
14,773
642
140
6
0
504,138
0
L
Fenrir
11,485
499
93
4
0
423,607
1
L
Nu Wa
12,382
538
139
6
0
271,329
4
L
Cerberus
9,067
394
88
4
0
396,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role