Player Matchup

Tyr
Tyr
HRDP1
Tyr
Level 92
God Stats
1W - 5L
1,717 SR
Queue Stats
406W - 380L
1,598 Elo+
Solo
Mulan
Mulan
Krys8966
Mulan
Level 108
God Stats
22W - 36L
1,218 SR
Queue Stats
889W - 920L
1,534 Elo+
Solo
Chang'e
Chang'e
NathenSummers
Chang'e
Level 126
God Stats
5W - 7L
1,680 SR
Queue Stats
149W - 151L
1,585 Elo+
Solo
Cerberus
Cerberus
kendo-loco25
Cerberus
Level 127
God Stats
0W - 1L
1,528 SR
Queue Stats
8W - 6L
1,634 Elo+
Party 2
Skadi
Skadi
neo-tau
Skadi
Level 124
God Stats
0W - 1L
1,755 SR
Queue Stats
12W - 9L
1,648 Elo+
Party 2
Team Averages
Level 115
1,579 SR
1,600 Elo+

VS

Team Averages
Level 112
1,503 SR
1,572 Elo+
Sobek
Sobek
El-aTeRRaDoR99
Sobek
Level 113
God Stats
2W - 0L
1,689 SR
Queue Stats
256W - 182L
1,620 Elo+
Party 1
Osiris
Osiris
Er_NeNe_Happy
Osiris
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 177L
1,610 Elo+
Party 1
Merlin
Merlin
darkyu5467
Merlin
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 164L
1,539 Elo+
Solo
Ullr
Ullr
ilyasistderbeste
Ullr
Level 128
God Stats
12W - 12L
1,571 SR
Queue Stats
201W - 214L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
jpoyser
Tsukuyomi
Level 152
God Stats
1W - 2L
1,256 SR
Queue Stats
70W - 60L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
HRDP1
Tyr
19
3 / 1 / 4
11,876
516
11,399
28,040
24,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
Krys8966
Mulan
15
3 / 8 / 1
10,063
438
4,772
19,120
7,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
17
3 / 5 / 5
11,216
488
4,984
14,455
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
kendo-loco25
Cerberus
15
1 / 8 / 9
10,280
447
9,961
20,415
17,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
neo-tau
Skadi
15
2 / 11 / 6
10,000
435
10,867
16,552
4,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 23
12,801
557
10,139
27,931
38,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 3 / 9
13,131
571
13,304
22,863
19,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
darkyu5467
Merlin
19
6 / 2 / 9
13,080
569
17,544
12,595
6,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
5 / 1 / 12
13,743
598
10,694
11,692
5,799
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
jpoyser
Tsukuyomi
20
15 / 4 / 9
13,914
605
26,062
20,519
9,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
95
12
Kills
33
33
Deaths
12
25
Assists
62
Player
Kills
Deaths
Assists
KDA
W
3
2
23
7.25
W
4
3
9
2.83
L
Tyr
HRDP1
Tyr
3
1
4
5
L
Mulan
Krys8966
Mulan
3
8
1
0.44
L
Chang'e
3
5
5
1.1
W
Merlin
darkyu5467
Merlin
6
2
9
5.25
W
5
1
12
11
W
Tsukuyomi
jpoyser
Tsukuyomi
15
4
9
4.88
L
Cerberus
kendo-loco25
Cerberus
1
8
9
0.69
L
Skadi
neo-tau
Skadi
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,983
Damage
77,743
98,582
Taken
95,600
58,544
Mitigated
78,606
27,001
Healing
38,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,139
471
0
8,844
27,931
38,112
489
5,706
21,903
38,122
0
W
13,304
3,800
0
12,213
22,863
19,091
1,112
5,328
17,037
10,847
60,115
L
Tyr
HRDP1
Tyr
11,399
366
0
11,071
28,040
24,304
726
8,054
19,798
0
62,011
L
Mulan
Krys8966
Mulan
4,772
515
0
5,375
19,120
7,606
0
5,108
13,866
0
56,298
L
Chang'e
4,984
88
2,306
4,399
14,455
4,588
0
4,503
9,626
53,598
0
W
Merlin
darkyu5467
Merlin
17,544
1,842
1,152
5,324
12,595
6,068
1,028
3,626
8,832
97,068
0
W
10,694
4,986
0
3,132
11,692
5,799
5,485
986
10,706
0
112,665
W
Tsukuyomi
jpoyser
Tsukuyomi
26,062
6,694
0
7,728
20,519
9,536
2,408
6,457
13,906
0
98,832
L
Cerberus
kendo-loco25
Cerberus
9,961
141
0
3,370
20,415
17,267
0
5,597
14,606
35,142
0
L
Skadi
neo-tau
Skadi
10,867
4,395
0
480
16,552
4,779
0
6,468
9,957
0
54,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,435
Gold Earned
66,669
482
Minions Killed
575
0
Camps Cleared
0
2,146,091
Distance Traveled
2,333,174
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,801
557
44
2
0
504,318
10
W
Osiris
13,131
571
122
5
0
464,444
2
L
Tyr
11,876
516
109
5
0
513,954
2
L
Mulan
10,063
438
103
4
0
402,212
1
L
Chang'e
11,216
488
108
5
0
419,183
3
W
Merlin
13,080
569
141
6
0
446,998
7
W
Ullr
13,743
598
152
7
0
435,301
5
W
Tsukuyomi
13,914
605
116
5
0
482,113
2
L
Cerberus
10,280
447
57
2
0
437,830
3
L
Skadi
10,000
435
105
5
0
372,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role