Player Matchup

Hel
Hel
Badboyelvis82
Hel
Level 26
God Stats
30W - 36L
1,593 SR
Queue Stats
188W - 207L
1,386 Elo+
Solo
Danzaburou
Danzaburou
LongSchIongTom_
Danzaburou
Level 23
God Stats
12W - 12L
1,453 SR
Queue Stats
41W - 47L
1,192 Elo+
Party 1
Pele
Pele
RaGE_Mvh
Pele
Level 39
God Stats
19W - 18L
1,440 SR
Queue Stats
138W - 200L
1,379 Elo+
Party 1
Khepri
Khepri
SmokosGrandos1
Khepri
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
morganm_05
Sun Wukong
Level 21
God Stats
39W - 42L
1,446 SR
Queue Stats
96W - 150L
1,375 Elo+
Party 1
Team Averages
Level 24
1,486 SR
1,367 Elo+

VS

Team Averages
Level 13
1,400 SR
1,376 Elo+
Artemis
Artemis
Davilinto
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Loki
Loki
Dawidos7i
Loki
Level 18
God Stats
11W - 23L
1,268 SR
Queue Stats
18W - 29L
1,288 Elo+
Party 2
Neith
Neith
Kondiczek
Neith
Level 16
God Stats
13W - 23L
1,230 SR
Queue Stats
15W - 23L
1,247 Elo+
Party 2
Hel
Hel
Sergent_Wick
Hel
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 76L
1,346 Elo+
Solo
Bellona
Bellona
X-Sam90
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 6
7,005
539
4,543
7,451
2,330
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
LongSchIongTom_
Danzaburou
14
5 / 0 / 3
9,147
704
8,281
5,144
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
15
13 / 0 / 2
9,018
694
8,712
6,899
4,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 3 / 5
6,551
504
3,094
9,236
4,674
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
morganm_05
Sun Wukong
11
0 / 2 / 2
6,736
518
2,577
5,588
3,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Davilinto
Artemis
10
1 / 4 / 0
5,923
456
2,230
6,615
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
9
1 / 5 / 2
5,782
445
2,689
8,425
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Kondiczek
Neith
10
4 / 4 / 1
6,306
485
6,711
10,469
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 1
5,099
392
2,776
5,479
1,267
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
X-Sam90
Bellona
6
0 / 6 / 2
4,773
367
1,823
8,626
6,069
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
23
Kills
6
7
Deaths
23
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Artemis
Davilinto
Artemis
1
4
0
0.25
L
Loki
1
5
2
0.4
L
Neith
Kondiczek
Neith
4
4
1
1.13
W
Danzaburou
LongSchIongTom_
Danzaburou
5
0
3
6.5
W
Pele
13
0
2
14
L
0
4
1
0.13
W
2
3
5
1.5
L
Bellona
X-Sam90
Bellona
0
6
2
0.17
W
Sun Wukong
morganm_05
Sun Wukong
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,207
Damage
16,229
34,318
Taken
39,614
16,769
Mitigated
14,876
11,351
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,543
420
1,198
3,026
7,451
2,330
599
386
7,015
20,907
0
L
Artemis
Davilinto
Artemis
2,230
1,152
0
1,423
6,615
1,774
0
1,091
5,449
0
21,219
L
Loki
2,689
506
0
1,351
8,425
2,472
0
1,264
7,061
0
20,894
L
Neith
Kondiczek
Neith
6,711
3,525
0
4,237
10,469
3,294
0
2,335
8,134
0
31,484
W
Danzaburou
LongSchIongTom_
Danzaburou
8,281
3,967
0
3,476
5,144
2,037
2,338
641
4,428
0
53,133
W
Pele
8,712
2,132
0
412
6,899
4,494
52
186
6,713
0
60,907
L
2,776
705
46
1,174
5,479
1,267
0
832
4,647
17,071
0
W
3,094
356
181
1,343
9,236
4,674
258
1,345
7,866
17,762
0
L
Bellona
X-Sam90
Bellona
1,823
679
0
175
8,626
6,069
62
2,115
6,511
0
7,389
W
Sun Wukong
morganm_05
Sun Wukong
2,577
661
87
1,628
5,588
3,234
1,695
218
5,370
0
27,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,457
Gold Earned
27,883
324
Minions Killed
176
0
Camps Cleared
0
1,247,444
Distance Traveled
1,159,490
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,005
539
48
4
0
255,591
0
L
Artemis
5,923
456
42
3
0
224,956
0
L
Loki
5,782
445
40
3
0
262,080
0
L
Neith
6,306
485
54
4
0
216,711
0
W
Danzaburou
9,147
704
109
8
0
233,025
0
W
Pele
9,018
694
100
8
0
272,668
1
L
Hel
5,099
392
28
2
0
238,195
2
W
Khepri
6,551
504
19
1
0
232,459
0
L
Bellona
4,773
367
12
1
0
217,548
0
W
Sun Wukong
6,736
518
48
4
0
253,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role