Player Matchup

Geb
Geb
Dal196
Geb
Level 30
God Stats
3W - 1L
1,675 SR
Queue Stats
21W - 16L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
EvilJens
Baron Samedi
Level 25
God Stats
6W - 9L
1,065 SR
Queue Stats
31W - 22L
1,314 Elo+
Party 2
Danzaburou
Danzaburou
RennieQuest
Danzaburou
Level 160
God Stats
0W - 1L
1,329 SR
Queue Stats
371W - 189L
1,479 Elo+
Party 2
Team Averages
Level 72
1,357 SR
1,430 Elo+

VS

Team Averages
Level 136
1,538 SR
1,661 Elo+
Chronos
Chronos
B4DV1BES
Chronos
Level 107
God Stats
40W - 18L
1,657 SR
Queue Stats
107W - 68L
1,588 Elo+
Party 1
Nemesis
Nemesis
Jmanx97x
Nemesis
Level 155
God Stats
5W - 1L
1,550 SR
Queue Stats
573W - 430L
1,648 Elo+
Party 1
Sylvanus
Sylvanus
alexgamer125
Sylvanus
Level 147
God Stats
5W - 2L
1,407 SR
Queue Stats
63W - 65L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Dal196
Geb
12
2 / 1 / 2
9,848
579
6,070
10,624
6,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
EvilJens
Baron Samedi
12
0 / 7 / 3
9,277
546
7,907
13,422
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
RennieQuest
Danzaburou
13
2 / 6 / 2
10,344
608
18,252
14,750
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
B4DV1BES
Chronos
16
5 / 1 / 5
11,373
669
12,820
14,136
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Jmanx97x
Nemesis
14
7 / 1 / 7
11,531
678
13,726
18,507
11,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
alexgamer125
Sylvanus
14
2 / 2 / 9
11,590
682
7,499
14,953
11,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
14
14
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chronos
B4DV1BES
Chronos
5
1
5
7.5
L
Geb
Dal196
Geb
2
1
2
3
L
Baron Samedi
EvilJens
Baron Samedi
0
7
3
0.21
W
Nemesis
Jmanx97x
Nemesis
7
1
7
10.5
L
Danzaburou
RennieQuest
Danzaburou
2
6
2
0.5
W
Sylvanus
alexgamer125
Sylvanus
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,229
Damage
34,045
38,796
Taken
47,596
15,364
Mitigated
29,054
10,336
Healing
25,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
B4DV1BES
Chronos
12,820
1,812
361
6,074
14,136
6,107
2,941
4,151
9,794
71,490
0
L
Geb
Dal196
Geb
6,070
364
246
1,891
10,624
6,508
0
6,421
4,053
15,132
0
L
Baron Samedi
EvilJens
Baron Samedi
7,907
615
1,004
2,600
13,422
4,284
0
6,435
6,662
36,843
0
W
Nemesis
Jmanx97x
Nemesis
13,726
3,674
0
6,176
18,507
11,851
863
4,653
13,484
0
36,312
L
Danzaburou
RennieQuest
Danzaburou
18,252
7,646
0
4,595
14,750
4,572
0
7,531
6,894
0
62,750
W
Sylvanus
alexgamer125
Sylvanus
7,499
1,965
6,395
6,693
14,953
11,096
192
4,615
10,033
28,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,469
Gold Earned
34,494
158
Minions Killed
161
0
Camps Cleared
0
846,372
Distance Traveled
936,952
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,373
669
85
5
0
305,535
2
L
Geb
9,848
579
13
1
0
319,493
0
L
Baron Samedi
9,277
546
58
3
0
270,002
5
W
Nemesis
11,531
678
49
3
0
354,268
2
L
Danzaburou
10,344
608
87
5
0
256,877
1
W
Sylvanus
11,590
682
27
2
0
277,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role