Player Matchup

Jing Wei
Jing Wei
IGHades
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 90L
1,562 Elo+
Party 1
Bacchus
Bacchus
IGLagoonKing
Bacchus
Level 23
God Stats
4W - 2L
1,666 SR
Queue Stats
38W - 42L
1,516 Elo+
Party 1
Zhong Kui
Zhong Kui
Imcrazyniels
Zhong Kui
Level 26
God Stats
6W - 4L
1,726 SR
Queue Stats
76W - 83L
1,568 Elo+
Party 1
Ratatoskr
Ratatoskr
TheSonOfRa
Ratatoskr
Level 43
God Stats
2W - 1L
1,698 SR
Queue Stats
88W - 102L
1,547 Elo+
Party 3
Sol
Sol
crabaka
Sol
Level 25
God Stats
0W - 2L
1,309 SR
Queue Stats
12W - 13L
1,555 Elo+
Party 3
Team Averages
Level 37
1,580 SR
1,550 Elo+

VS

Team Averages
Level 73
1,602 SR
1,561 Elo+
Cu Chulainn
Cu Chulainn
ByJulator
Cu Chulainn
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 63L
1,488 Elo+
Party 4
Sylvanus
Sylvanus
ElBicho972
Sylvanus
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
75W - 88L
1,787 Elo+
Party 4
Apollo
Apollo
EtherMuse
Apollo
Level 147
God Stats
5W - 0L
1,500 SR
Queue Stats
63W - 51L
1,535 Elo+
Party 2
Scylla
Scylla
LungaPlays
Scylla
Level 15
God Stats
3W - 2L
1,796 SR
Queue Stats
44W - 40L
1,535 Elo+
Party 2
Thanatos
Thanatos
navar12
Thanatos
Level 128
God Stats
3W - 2L
1,715 SR
Queue Stats
62W - 79L
1,460 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IGHades
Jing Wei
17
1 / 9 / 3
10,264
489
4,068
18,181
6,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
IGLagoonKing
Bacchus
13
0 / 8 / 5
8,334
397
5,065
19,428
18,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Imcrazyniels
Zhong Kui
17
8 / 6 / 8
11,911
567
23,764
16,751
10,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
TheSonOfRa
Ratatoskr
16
5 / 9 / 5
10,223
487
9,300
16,563
6,708
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
17
5 / 6 / 6
11,099
529
20,799
21,024
9,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ByJulator
Cu Chulainn
18
7 / 3 / 10
12,972
618
13,124
24,937
17,641
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
ElBicho972
Sylvanus
16
2 / 4 / 18
11,233
535
7,452
16,500
13,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
EtherMuse
Apollo
20
17 / 2 / 8
14,064
670
25,926
18,841
9,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
LungaPlays
Scylla
18
5 / 4 / 2
11,586
552
10,937
12,801
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
navar12
Thanatos
18
7 / 6 / 6
11,723
558
9,917
16,984
8,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
82
19
Kills
38
38
Deaths
19
27
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ByJulator
Cu Chulainn
7
3
10
4
W
Sylvanus
ElBicho972
Sylvanus
2
4
18
2.75
W
Apollo
EtherMuse
Apollo
17
2
8
10.5
L
Jing Wei
IGHades
Jing Wei
1
9
3
0.28
L
Bacchus
IGLagoonKing
Bacchus
0
8
5
0.31
L
Zhong Kui
Imcrazyniels
Zhong Kui
8
6
8
2
W
Scylla
LungaPlays
Scylla
5
4
2
1.5
L
Ratatoskr
TheSonOfRa
Ratatoskr
5
9
5
0.83
L
Sol
5
6
6
1.33
W
Thanatos
navar12
Thanatos
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,996
Damage
67,356
91,947
Taken
90,063
50,923
Mitigated
54,470
28,270
Healing
32,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ByJulator
Cu Chulainn
13,124
2,781
0
6,749
24,937
17,641
1,117
16,113
8,586
5,075
52,508
W
Sylvanus
ElBicho972
Sylvanus
7,452
2,329
2,703
4,083
16,500
13,911
39
11,019
5,217
16,946
0
W
Apollo
EtherMuse
Apollo
25,926
17,247
0
4,935
18,841
9,434
2,444
8,090
10,551
0
126,804
L
Jing Wei
IGHades
Jing Wei
4,068
2,947
0
4,818
18,181
6,246
1,757
2,853
15,274
0
68,075
L
Bacchus
IGLagoonKing
Bacchus
5,065
777
1,331
3,339
19,428
18,110
0
4,726
14,607
16,565
0
L
Zhong Kui
Imcrazyniels
Zhong Kui
23,764
2,799
0
5,472
16,751
10,569
288
6,606
9,869
60,468
0
W
Scylla
LungaPlays
Scylla
10,937
977
22
3,410
12,801
4,585
694
5,299
7,272
80,208
0
L
Ratatoskr
TheSonOfRa
Ratatoskr
9,300
2,722
0
3,238
16,563
6,708
275
3,549
12,944
0
60,301
L
Sol
20,799
4,000
0
10,072
21,024
9,290
0
2,199
18,809
70,783
0
W
Thanatos
navar12
Thanatos
9,917
3,071
0
10,136
16,984
8,899
0
8,561
8,279
0
81,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,831
Gold Earned
61,578
477
Minions Killed
524
0
Camps Cleared
0
1,919,331
Distance Traveled
1,997,343
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,972
618
90
4
0
386,073
1
W
Sylvanus
11,233
535
22
1
0
390,332
0
W
Apollo
14,064
670
174
8
0
399,445
3
L
Jing Wei
10,264
489
131
6
0
390,295
3
L
Bacchus
8,334
397
18
1
0
374,461
0
L
Zhong Kui
11,911
567
117
6
0
384,427
0
W
Scylla
11,586
552
119
6
0
403,109
0
L
Ratatoskr
10,223
487
88
4
0
383,735
1
L
Sol
11,099
529
123
6
0
386,413
5
W
Thanatos
11,723
558
119
6
0
418,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role