Player Matchup

Odin
Odin
XxkillerxX_kant
Odin
Level 89
God Stats
1W - 0L
1,322 SR
Queue Stats
24W - 20L
1,334 Elo+
Party 1
Sylvanus
Sylvanus
logmanc
Sylvanus
Level 75
God Stats
9W - 7L
1,591 SR
Queue Stats
15W - 21L
1,179 Elo+
Solo
Zeus
Zeus
xXshinykillerXx
Zeus
Level 109
God Stats
1W - 0L
1,760 SR
Queue Stats
3W - 2L
1,467 Elo+
Party 1
Team Averages
Level 91
1,558 SR
1,326 Elo+

VS

Team Averages
Level 92
1,569 SR
1,344 Elo+
Nike
Nike
Graceful Hawke
Nike
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 241L
1,374 Elo+
Solo
Loki
Loki
GuerreroAztek99
Loki
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 65L
1,298 Elo+
Solo
Anubis
Anubis
THE-ONEGAINE
Anubis
Level 72
God Stats
4W - 2L
1,706 SR
Queue Stats
24W - 31L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 4 / 3
11,420
761
10,343
13,838
8,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
logmanc
Sylvanus
13
0 / 2 / 13
9,431
629
4,002
12,985
9,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 2 / 5
9,915
661
7,521
6,087
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 1
10,469
698
9,809
9,994
5,909
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 8 / 2
8,944
596
4,522
11,474
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
12
2 / 6 / 3
9,432
629
7,143
8,886
3,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
14
Kills
8
8
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
0
1
5.5
L
1
8
2
0.25
L
Anubis
2
6
3
0.58
W
11
4
3
3.13
W
Sylvanus
logmanc
Sylvanus
0
2
13
3.25
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,866
Damage
21,474
32,910
Taken
30,354
20,570
Mitigated
13,183
15,390
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,809
731
0
3,910
9,994
5,909
0
2,421
7,467
0
52,525
L
4,522
984
0
1,721
11,474
3,712
0
5,008
6,222
0
22,636
L
Anubis
7,143
477
0
1,910
8,886
3,562
190
3,552
5,094
32,152
0
W
10,343
3,623
0
860
13,838
8,864
0
2,768
11,070
0
53,371
W
Sylvanus
logmanc
Sylvanus
4,002
997
6,537
7,958
12,985
9,685
39
3,597
9,388
11,171
0
W
7,521
519
0
35
6,087
2,021
0
845
5,242
49,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,766
Gold Earned
28,845
174
Minions Killed
188
0
Camps Cleared
0
811,801
Distance Traveled
813,066
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,469
698
81
5
0
336,893
0
L
Loki
8,944
596
35
2
0
237,709
0
L
Anubis
9,432
629
72
5
0
238,464
1
W
Odin
11,420
761
61
4
0
266,195
3
W
Sylvanus
9,431
629
13
1
0
283,548
1
W
Zeus
9,915
661
100
7
0
262,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role