Player Matchup

Chaac
Chaac
Bronze III
BearishActor866
Chaac
Bronze III
Level 104
God Stats
4W - 2L
1,542 SR
Queue Stats
14W - 15L
1,427 MMR
Solo
Danzaburou
Danzaburou
Gold III
HeyWaddy
Danzaburou
Gold III
Level 68
God Stats
1W - 2L
1,332 SR
Queue Stats
120W - 137L
1,420 MMR
Solo
Merlin
Merlin
Silver III
ReiPirataBR
Merlin
Silver III
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 177L
1,420 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,458 SR
1,422 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,441 SR
1,396 MMR
Hou Yi
Hou Yi
Bronze III
Breezy42024
Hou Yi
Bronze III
Level 125
God Stats
1W - 6L
1,500 SR
Queue Stats
15W - 25L
1,433 MMR
Solo
Scylla
Scylla
Gold IV
HighStick88
Scylla
Gold IV
Level 149
God Stats
2W - 6L
1,084 SR
Queue Stats
106W - 131L
1,428 MMR
Solo
Cerberus
Cerberus
Bronze III
NuGzMan
Cerberus
Bronze III
Level 65
God Stats
1W - 5L
1,738 SR
Queue Stats
5W - 15L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
9,221
615
9,215
13,815
9,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
HeyWaddy
Danzaburou
13
3 / 1 / 1
9,783
652
9,008
10,516
3,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
12
0 / 0 / 4
8,902
593
5,834
5,430
1,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
ZeusBacchusAchillesMulan

VS

Bans
KumbhakarnaKhepriTerraCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 2 / 1
8,112
541
4,907
6,423
2,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
1 / 2 / 2
8,853
590
6,549
8,980
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
NuGzMan
Cerberus
11
2 / 0 / 1
9,713
648
7,806
16,016
17,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
4
Kills
3
3
Deaths
4
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Hou Yi
0
2
1
0.25
W
Danzaburou
HeyWaddy
Danzaburou
3
1
1
3.5
L
Scylla
1
2
2
1
L
Cerberus
NuGzMan
Cerberus
2
0
1
2.5
W
Merlin
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,057
Damage
19,262
29,761
Taken
31,419
14,617
Mitigated
22,877
14,675
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,215
1,853
685
7,556
13,815
9,602
1,173
7,377
6,142
0
39,058
L
Hou Yi
4,907
1,766
0
1,352
6,423
2,152
0
1,618
4,655
0
29,748
W
Danzaburou
HeyWaddy
Danzaburou
9,008
3,422
1,288
4,338
10,516
3,345
1,483
4,071
6,319
0
42,342
L
Scylla
6,549
671
0
2,830
8,980
3,064
0
1,036
7,744
45,236
0
L
Cerberus
NuGzMan
Cerberus
7,806
585
0
4,850
16,016
17,661
0
3,276
12,440
20,214
0
W
Merlin
5,834
506
0
808
5,430
1,670
902
2,821
2,525
46,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,906
Gold Earned
26,678
180
Minions Killed
189
0
Camps Cleared
0
811,019
Distance Traveled
675,352
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,221
615
40
3
0
286,365
3
L
Hou Yi
8,112
541
66
4
0
179,357
0
W
Danzaburou
9,783
652
70
5
0
265,029
6
L
Scylla
8,853
590
89
6
0
235,619
4
L
Cerberus
9,713
648
34
2
0
260,376
1
W
Merlin
8,902
593
70
5
0
259,625
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role