Player Matchup

Khepri
Khepri
Silver I
Gabireu
Khepri
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver V
HarvesterBr
Kukulkan
Silver V
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 113L
1,315 MMR
Party 1
Pele
Pele
Bronze III
Hizardy
Pele
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
RafaelSteinYM
Bellona
Gold IV
Level 107
God Stats
7W - 9L
1,671 SR
Queue Stats
109W - 113L
1,341 MMR
Solo
Izanami
Izanami
Silver V
kapiroze
Izanami
Silver V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,534 SR
1,431 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,527 SR
1,338 MMR
Sobek
Sobek
Gold V
LáVaiChiBaTa
Sobek
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
Tøushiro
Anhur
Silver I
Level 145
God Stats
9W - 7L
1,697 SR
Queue Stats
78W - 73L
1,188 MMR
Solo
Nu Wa
Nu Wa
Gold V
ratoloko
Nu Wa
Gold V
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 65L
1,353 MMR
Solo
Da Ji
Da Ji
Gold IV
saidlow
Da Ji
Gold IV
Level 143
God Stats
2W - 1L
1,753 SR
Queue Stats
46W - 56L
1,316 MMR
Solo
King Arthur
King Arthur
Gold V
v7yy
King Arthur
Gold V
Level 100
God Stats
26W - 24L
1,187 SR
Queue Stats
470W - 475L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gabireu
Khepri
7
0 / 3 / 1
6,290
349
3,670
8,189
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
HarvesterBr
Kukulkan
13
1 / 6 / 1
8,320
462
10,262
11,173
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
Hizardy
Pele
13
1 / 6 / 0
7,953
442
4,345
15,990
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
7
1 / 1 / 0
6,128
340
2,374
5,195
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
kapiroze
Izanami
13
1 / 11 / 1
8,498
472
6,978
18,298
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Cu ChulainnSetApolloCthulhuJanus

VS

Bans
DanzaburouTsukuyomiYemojaNemesisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 11
11,136
619
6,764
21,305
15,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Tøushiro
Anhur
17
12 / 2 / 8
12,152
675
16,703
15,959
5,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
ratoloko
Nu Wa
17
3 / 0 / 6
11,432
635
8,261
10,441
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
saidlow
Da Ji
18
3 / 1 / 5
11,503
639
7,272
13,054
5,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
v7yy
King Arthur
18
4 / 2 / 5
11,977
665
8,409
16,798
10,350
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
4
Kills
27
27
Deaths
5
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Khepri
Gabireu
Khepri
0
3
1
0.17
L
Kukulkan
HarvesterBr
Kukulkan
1
6
1
0.25
L
Pele
Hizardy
Pele
1
6
0
0.17
W
5
0
11
10.5
L
Bellona
1
1
0
1
W
Anhur
Tøushiro
Anhur
12
2
8
8
L
Izanami
kapiroze
Izanami
1
11
1
0.14
W
Nu Wa
ratoloko
Nu Wa
3
0
6
6
W
Da Ji
saidlow
Da Ji
3
1
5
5.5
W
King Arthur
v7yy
King Arthur
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,629
Damage
47,409
58,845
Taken
77,557
20,407
Mitigated
41,085
11,924
Healing
37,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Gabireu
Khepri
3,670
703
0
878
8,189
4,532
0
2,572
5,505
18,389
0
L
Kukulkan
HarvesterBr
Kukulkan
10,262
705
0
1,548
11,173
3,813
0
3,299
7,532
59,852
0
L
Pele
Hizardy
Pele
4,345
808
0
3,718
15,990
4,941
0
2,367
13,501
0
38,748
W
6,764
877
0
10,752
21,305
15,026
201
3,524
16,569
35,097
0
L
Bellona
2,374
1,246
0
1,558
5,195
2,812
0
539
4,596
0
16,558
W
Anhur
Tøushiro
Anhur
16,703
11,109
0
10,081
15,959
5,641
6,739
2,851
13,108
0
82,837
L
Izanami
kapiroze
Izanami
6,978
5,133
0
4,222
18,298
4,309
509
5,648
12,490
0
60,486
W
Nu Wa
ratoloko
Nu Wa
8,261
1,578
101
5,324
10,441
4,071
5,504
3,776
6,665
84,906
0
W
Da Ji
saidlow
Da Ji
7,272
2,347
0
5,759
13,054
5,997
1,890
2,200
10,854
0
77,865
W
King Arthur
v7yy
King Arthur
8,409
1,852
0
5,681
16,798
10,350
1,235
2,923
13,875
369
69,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,189
Gold Earned
58,200
376
Minions Killed
580
0
Camps Cleared
0
1,268,708
Distance Traveled
1,671,705
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,290
349
33
2
0
204,767
4
L
Kukulkan
8,320
462
116
6
0
316,261
2
L
Pele
7,953
442
78
4
0
322,881
1
W
Sobek
11,136
619
33
2
0
356,964
6
L
Bellona
6,128
340
35
2
0
137,447
2
W
Anhur
12,152
675
135
8
0
308,644
0
L
Izanami
8,498
472
114
6
0
287,352
4
W
Nu Wa
11,432
635
140
8
0
332,267
1
W
Da Ji
11,503
639
138
8
0
327,792
5
W
King Arthur
11,977
665
134
7
0
346,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role