Player Matchup

Set
Set
JuggJugg
Set
Level 22
God Stats
0W - 2L
1,292 SR
Queue Stats
59W - 66L
1,404 Elo+
Party 1
Nox
Nox
MRDIGG
Nox
Level 23
God Stats
33W - 40L
1,340 SR
Queue Stats
58W - 66L
1,400 Elo+
Party 1
Chaac
Chaac
Splendeh
Chaac
Level 83
God Stats
12W - 7L
1,820 SR
Queue Stats
55W - 59L
1,427 Elo+
Party 1
Team Averages
Level 43
1,484 SR
1,411 Elo+

VS

Team Averages
Level 135
1,582 SR
1,442 Elo+
Fenrir
Fenrir
BoomerRemover69
Fenrir
Level 134
God Stats
12W - 4L
1,832 SR
Queue Stats
356W - 328L
1,623 Elo+
Party 2
Scylla
Scylla
MrJef3rson
Scylla
Level 143
God Stats
1W - 1L
1,292 SR
Queue Stats
2W - 5L
1,086 Elo+
Solo
Artio
Artio
Vonatage
Artio
Level 129
God Stats
14W - 9L
1,622 SR
Queue Stats
292W - 287L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 2
11,290
706
12,215
17,199
10,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
MRDIGG
Nox
12
2 / 9 / 0
9,424
589
5,574
14,836
6,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Splendeh
Chaac
12
0 / 7 / 3
9,564
598
12,329
17,807
15,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 11
13,036
815
20,604
18,393
9,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
MrJef3rson
Scylla
15
6 / 1 / 18
11,977
749
12,340
8,267
3,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Vonatage
Artio
16
8 / 2 / 16
12,214
763
10,651
18,967
22,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
5
Kills
26
26
Deaths
6
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
12
3
11
5.83
L
3
10
2
0.4
L
Nox
MRDIGG
Nox
2
9
0
0.22
W
Scylla
MrJef3rson
Scylla
6
1
18
15
L
Chaac
Splendeh
Chaac
0
7
3
0.21
W
Artio
Vonatage
Artio
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,118
Damage
43,595
49,842
Taken
45,627
32,944
Mitigated
35,118
4,845
Healing
14,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,604
7,123
0
3,887
18,393
9,320
1,740
2,193
15,425
0
71,152
L
12,215
6,258
0
1,088
17,199
10,938
17
9,005
7,996
0
41,929
L
Nox
MRDIGG
Nox
5,574
988
0
1,173
14,836
6,022
912
5,718
8,968
29,167
0
W
Scylla
MrJef3rson
Scylla
12,340
1,263
0
2,606
8,267
3,024
1,075
67
8,000
57,634
0
L
Chaac
Splendeh
Chaac
12,329
1,939
0
2,584
17,807
15,984
222
7,691
9,850
0
32,678
W
Artio
Vonatage
Artio
10,651
1,794
1,777
6,135
18,967
22,774
310
3,496
15,221
36,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,278
Gold Earned
37,227
137
Minions Killed
199
0
Camps Cleared
0
787,388
Distance Traveled
916,711
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,036
815
78
5
0
313,431
1
L
Set
11,290
706
49
3
0
258,280
2
L
Nox
9,424
589
57
4
0
245,042
1
W
Scylla
11,977
749
80
5
0
271,637
2
L
Chaac
9,564
598
31
2
0
284,066
5
W
Artio
12,214
763
41
3
0
331,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role