Player Matchup

Chaac
Chaac
AnAwolMonk
Chaac
Level 37
God Stats
4W - 2L
1,090 SR
Queue Stats
34W - 44L
1,342 Elo+
Party 2
Jormungandr
Jormungandr
FocusMeHarder
Jormungandr
Level 26
God Stats
13W - 9L
1,407 SR
Queue Stats
679W - 825L
1,326 Elo+
Solo
Anubis
Anubis
Scundibee
Anubis
Level 11
God Stats
5W - 1L
1,660 SR
Queue Stats
13W - 10L
1,405 Elo+
Party 2
Fenrir
Fenrir
branagan22
Fenrir
Level 26
God Stats
4W - 8L
1,559 SR
Queue Stats
30W - 30L
1,394 Elo+
Party 2
Izanami
Izanami
leftygamer
Izanami
Level 24
God Stats
7W - 6L
1,886 SR
Queue Stats
17W - 21L
1,383 Elo+
Party 2
Team Averages
Level 25
1,521 SR
1,370 Elo+

VS

Team Averages
Level 11
1,412 SR
1,204 Elo+
Neith
Neith
Coach__D
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,296 Elo+
Party 1
Vamana
Vamana
PTSD-0307
Vamana
Level 19
God Stats
29W - 32L
1,301 SR
Queue Stats
322W - 350L
1,267 Elo+
Solo
Sol
Sol
Papparikka
Sol
Level 5
God Stats
0W - 3L
1,261 SR
Queue Stats
0W - 7L
1,081 Elo+
Solo
Aphrodite
Aphrodite
cvisse88
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,159 Elo+
Party 1
Anubis
Anubis
island_673
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
4 / 3 / 7
10,238
512
11,937
17,849
19,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
FocusMeHarder
Jormungandr
15
6 / 1 / 8
11,034
552
8,135
13,247
13,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Scundibee
Anubis
18
13 / 5 / 6
12,091
605
20,837
18,509
8,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
branagan22
Fenrir
16
9 / 6 / 3
10,899
545
10,577
17,498
7,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
leftygamer
Izanami
19
12 / 3 / 8
12,994
650
18,165
13,212
5,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coach__D
Neith
14
2 / 7 / 3
8,939
447
9,733
19,056
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
PTSD-0307
Vamana
14
2 / 4 / 4
8,852
443
8,672
15,621
7,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 7 / 4
9,675
484
8,698
16,060
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
cvisse88
Aphrodite
15
5 / 13 / 6
10,415
521
8,483
19,277
7,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
island_673
Anubis
16
5 / 13 / 4
10,513
526
12,004
17,378
5,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
44
Kills
17
18
Deaths
44
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
3
7
2.5
L
Neith
Coach__D
Neith
2
7
3
0.5
W
Jormungandr
FocusMeHarder
Jormungandr
6
1
8
10
L
Vamana
PTSD-0307
Vamana
2
4
4
1
L
3
7
4
0.71
W
Anubis
Scundibee
Anubis
13
5
6
3.2
W
Fenrir
branagan22
Fenrir
9
6
3
1.75
L
Aphrodite
cvisse88
Aphrodite
5
13
6
0.62
L
Anubis
island_673
Anubis
5
13
4
0.54
W
Izanami
leftygamer
Izanami
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,651
Damage
47,590
80,315
Taken
87,392
53,655
Mitigated
30,836
30,718
Healing
28,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
11,937
3,096
470
7,765
17,849
19,395
1,836
5,715
12,134
0
55,196
L
Neith
Coach__D
Neith
9,733
5,560
0
8,639
19,056
6,118
406
4,672
14,384
0
49,578
W
Jormungandr
FocusMeHarder
Jormungandr
8,135
1,172
780
1,896
13,247
13,505
1,982
3,973
9,274
41,227
0
L
Vamana
PTSD-0307
Vamana
8,672
4,934
0
4,964
15,621
7,756
652
1,852
13,369
0
35,144
L
8,698
3,488
0
5,824
16,060
4,161
365
8,168
7,842
34,577
0
W
Anubis
Scundibee
Anubis
20,837
991
0
7,098
18,509
8,356
1,399
11,439
7,070
58,329
0
W
Fenrir
branagan22
Fenrir
10,577
1,557
879
6,434
17,498
7,347
3,010
5,352
12,146
0
44,226
L
Aphrodite
cvisse88
Aphrodite
8,483
2,590
780
3,706
19,277
7,091
366
7,730
11,397
25,525
0
L
Anubis
island_673
Anubis
12,004
2,017
0
4,227
17,378
5,710
789
6,550
10,778
46,053
0
W
Izanami
leftygamer
Izanami
18,165
12,054
366
5,030
13,212
5,052
5,700
2,706
10,506
0
89,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,256
Gold Earned
48,394
448
Minions Killed
285
0
Camps Cleared
0
1,794,922
Distance Traveled
1,542,098
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,238
512
85
4
0
367,198
0
L
Neith
8,939
447
79
4
0
307,164
0
W
Jormungandr
11,034
552
60
3
0
377,979
1
L
Vamana
8,852
443
60
3
0
373,471
4
L
Sol
9,675
484
59
3
0
300,635
0
W
Anubis
12,091
605
74
4
0
314,754
0
W
Fenrir
10,899
545
79
4
0
369,795
0
L
Aphrodite
10,415
521
29
1
0
280,499
0
L
Anubis
10,513
526
58
3
0
280,329
0
W
Izanami
12,994
650
150
8
0
365,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role