Player Matchup

Sol
Sol
DeathStroke1405
Sol
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 211L
1,544 Elo+
Party 2
Osiris
Osiris
MONZHII2
Osiris
Level 22
God Stats
5W - 1L
1,500 SR
Queue Stats
134W - 162L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
a vegan duck
Cthulhu
Level 28
God Stats
10W - 3L
1,759 SR
Queue Stats
113W - 108L
1,598 Elo+
Party 1
Izanami
Izanami
esojzitro
Izanami
Level 28
God Stats
1W - 0L
1,748 SR
Queue Stats
110W - 81L
1,606 Elo+
Party 1
Loki
Loki
zvyw14
Loki
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 12L
1,595 Elo+
Party 2
Team Averages
Level 40
1,601 SR
1,582 Elo+

VS

Team Averages
Level 22
1,692 SR
1,627 Elo+
Mercury
Mercury
InspectreSnipz
Mercury
Level 23
God Stats
1W - 1L
1,732 SR
Queue Stats
127W - 103L
1,653 Elo+
Party 3
Xing Tian
Xing Tian
LAGOM420
Xing Tian
Level 27
God Stats
15W - 4L
1,973 SR
Queue Stats
112W - 99L
1,653 Elo+
Solo
Apollo
Apollo
VukAschente
Apollo
Level 29
God Stats
41W - 32L
1,659 SR
Queue Stats
134W - 138L
1,600 Elo+
Solo
Cu Chulainn
Cu Chulainn
everydown52
Cu Chulainn
Level 25
God Stats
72W - 63L
1,595 SR
Queue Stats
146W - 138L
1,622 Elo+
Party 3
Zhong Kui
Zhong Kui
twitchy-harvest8
Zhong Kui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 10
13,197
660
16,460
15,230
6,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
MONZHII2
Osiris
18
3 / 3 / 6
11,175
559
12,358
21,281
15,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
a vegan duck
Cthulhu
15
3 / 2 / 11
10,551
528
7,740
10,616
10,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
esojzitro
Izanami
18
9 / 2 / 6
11,268
563
17,448
16,322
6,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
zvyw14
Loki
16
3 / 5 / 7
10,285
514
4,423
15,506
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
9,925
496
8,188
15,506
5,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
LAGOM420
Xing Tian
13
2 / 5 / 3
8,502
425
7,146
19,361
21,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
15
0 / 7 / 5
9,011
451
6,889
14,583
5,464
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
everydown52
Cu Chulainn
16
2 / 3 / 1
9,660
483
12,743
14,830
13,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
15
5 / 6 / 2
9,641
482
16,346
17,304
11,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
27
Kills
13
13
Deaths
27
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
L
4
6
4
1
L
Xing Tian
LAGOM420
Xing Tian
2
5
3
0.7
W
Osiris
MONZHII2
Osiris
3
3
6
2
L
Apollo
0
7
5
0.36
W
Cthulhu
a vegan duck
Cthulhu
3
2
11
4.25
W
Izanami
esojzitro
Izanami
9
2
6
6
L
Cu Chulainn
everydown52
Cu Chulainn
2
3
1
0.83
L
Zhong Kui
5
6
2
1
W
Loki
zvyw14
Loki
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,429
Damage
51,312
78,955
Taken
81,584
44,586
Mitigated
58,559
36,090
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,460
6,043
0
10,642
15,230
6,227
4,773
8,011
7,219
91,282
0
L
8,188
3,541
0
3,172
15,506
5,758
489
4,497
11,009
0
54,179
L
Xing Tian
LAGOM420
Xing Tian
7,146
302
0
1,196
19,361
21,468
0
6,164
13,197
31,810
0
W
Osiris
MONZHII2
Osiris
12,358
7,328
0
11,594
21,281
15,564
1,668
4,586
16,011
0
59,369
L
Apollo
6,889
4,128
0
2,654
14,583
5,464
964
3,917
10,666
0
56,493
W
Cthulhu
a vegan duck
Cthulhu
7,740
867
827
1,474
10,616
10,638
0
3,326
7,290
29,228
0
W
Izanami
esojzitro
Izanami
17,448
12,552
0
8,187
16,322
6,745
1,104
5,605
10,717
0
96,769
L
Cu Chulainn
everydown52
Cu Chulainn
12,743
1,898
0
2,713
14,830
13,992
483
858
13,972
6,174
50,307
L
Zhong Kui
16,346
1,727
0
6,044
17,304
11,877
202
8,764
8,540
56,559
0
W
Loki
zvyw14
Loki
4,423
1,265
0
3,366
15,506
5,412
468
4,488
10,968
0
52,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,476
Gold Earned
46,739
564
Minions Killed
445
0
Camps Cleared
0
1,727,696
Distance Traveled
1,890,037
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,197
660
173
9
0
371,418
0
L
Mercury
9,925
496
98
5
0
435,297
0
L
Xing Tian
8,502
425
31
2
0
388,488
2
W
Osiris
11,175
559
115
6
0
357,253
2
L
Apollo
9,011
451
125
6
0
325,830
5
W
Cthulhu
10,551
528
48
2
0
282,542
2
W
Izanami
11,268
563
139
7
0
322,736
6
L
Cu Chulainn
9,660
483
106
5
0
397,408
3
L
Zhong Kui
9,641
482
85
4
0
343,014
4
W
Loki
10,285
514
89
4
0
393,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role