Player Matchup

Agni
Agni
Duphrii
Agni
Level 16
God Stats
4W - 1L
1,783 SR
Queue Stats
30W - 19L
1,674 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gh0stlion
Tsukuyomi
Level 14
God Stats
2W - 0L
1,749 SR
Queue Stats
20W - 10L
1,761 Elo+
Solo
Izanami
Izanami
SoulMadness
Izanami
Level 28
God Stats
2W - 0L
1,848 SR
Queue Stats
15W - 13L
1,654 Elo+
Party 1
Cerberus
Cerberus
kaktatak5
Cerberus
Level 27
God Stats
5W - 5L
1,690 SR
Queue Stats
17W - 15L
1,654 Elo+
Party 1
Apollo
Apollo
oOoSiLvRoOo
Apollo
Level 28
God Stats
29W - 27L
1,386 SR
Queue Stats
429W - 411L
1,638 Elo+
Solo
Team Averages
Level 23
1,691 SR
1,676 Elo+

VS

Team Averages
Level 26
1,581 SR
1,643 Elo+
Artemis
Artemis
RobenzZz
Artemis
Level 27
God Stats
12W - 6L
1,769 SR
Queue Stats
144W - 95L
1,655 Elo+
Party 2
Ares
Ares
SorryADConly
Ares
Level 28
God Stats
1W - 2L
1,729 SR
Queue Stats
43W - 21L
1,797 Elo+
Solo
Mercury
Mercury
Stxyth
Mercury
Level 21
God Stats
0W - 2L
1,245 SR
Queue Stats
37W - 31L
1,568 Elo+
Solo
Yemoja
Yemoja
Umendra
Yemoja
Level 25
God Stats
12W - 7L
1,663 SR
Queue Stats
127W - 82L
1,693 Elo+
Party 2
Janus
Janus
iNeedPampers
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Duphrii
Agni
17
0 / 1 / 4
10,662
592
7,498
7,102
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Gh0stlion
Tsukuyomi
17
7 / 4 / 5
10,912
606
9,205
14,502
5,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
SoulMadness
Izanami
17
5 / 6 / 4
10,491
583
9,977
11,584
5,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
kaktatak5
Cerberus
13
5 / 6 / 3
9,301
517
9,572
17,806
16,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
16
1 / 8 / 1
9,824
546
7,750
18,703
8,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
RobenzZz
Artemis
16
7 / 6 / 1
9,735
541
12,246
14,648
4,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
14 / 3 / 2
11,815
656
22,633
18,202
20,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mercury
Stxyth
Mercury
2
0 / 0 / 0
5,169
287
0
94
16
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Yemoja
Umendra
Yemoja
13
1 / 5 / 12
8,719
484
7,044
13,821
8,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

16
3 / 4 / 5
9,868
548
6,499
12,082
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
18
Kills
25
25
Deaths
18
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
Duphrii
Agni
0
1
4
2
W
Tsukuyomi
Gh0stlion
Tsukuyomi
7
4
5
2.38
L
Artemis
RobenzZz
Artemis
7
6
1
1.25
L
14
3
2
5
W
Izanami
SoulMadness
Izanami
5
6
4
1.17
L
Mercury
Stxyth
Mercury
0
0
0
0
L
Yemoja
Umendra
Yemoja
1
5
12
1.4
L
3
4
5
1.38
W
Cerberus
kaktatak5
Cerberus
5
6
3
1.08
W
Apollo
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,002
Damage
48,422
69,697
Taken
58,847
38,260
Mitigated
37,658
18,712
Healing
16,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Duphrii
Agni
7,498
868
0
2,970
7,102
2,526
755
3,732
3,228
79,986
0
W
Tsukuyomi
Gh0stlion
Tsukuyomi
9,205
1,337
0
3,806
14,502
5,452
0
6,386
8,072
0
68,061
L
Artemis
RobenzZz
Artemis
12,246
6,187
0
2,936
14,648
4,763
666
3,032
11,614
0
62,688
L
22,633
2,695
0
5,722
18,202
20,659
0
3,386
14,702
75,781
0
W
Izanami
SoulMadness
Izanami
9,977
4,565
0
1,126
11,584
5,614
3,976
4,840
6,725
113
79,219
L
Mercury
Stxyth
Mercury
0
0
0
80
94
16
0
0
94
0
633
L
Yemoja
Umendra
Yemoja
7,044
1,920
1,785
1,735
13,821
8,205
240
5,431
8,296
25,292
0
L
6,499
374
0
4,231
12,082
4,015
0
4,948
6,958
71,373
0
W
Cerberus
kaktatak5
Cerberus
9,572
635
464
3,637
17,806
16,214
0
8,918
8,762
24,893
0
W
Apollo
7,750
5,393
0
6,709
18,703
8,454
2,438
11,901
6,734
0
73,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,190
Gold Earned
45,306
615
Minions Killed
410
0
Camps Cleared
0
1,660,493
Distance Traveled
1,333,716
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,662
592
169
9
0
358,007
3
W
Tsukuyomi
10,912
606
114
6
0
378,794
3
L
Artemis
9,735
541
113
6
0
280,834
2
L
Ares
11,815
656
116
6
0
337,389
0
W
Izanami
10,491
583
160
9
0
290,987
4
L
Mercury
5,169
287
3
0
0
16,841
0
L
Yemoja
8,719
484
36
2
0
333,390
6
L
Janus
9,868
548
142
8
0
365,262
9
W
Cerberus
9,301
517
33
2
0
347,074
0
W
Apollo
9,824
546
139
8
0
285,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role