Player Matchup

Cthulhu
Cthulhu
OmHobs
Cthulhu
Level 40
God Stats
2W - 1L
1,780 SR
Queue Stats
42W - 48L
1,510 Elo+
Party 1
Chaac
Chaac
SakeBoyZuko
Chaac
Level 137
God Stats
21W - 17L
1,484 SR
Queue Stats
242W - 281L
1,436 Elo+
Party 1
Neith
Neith
Sovsii
Neith
Level 24
God Stats
12W - 13L
1,515 SR
Queue Stats
28W - 29L
1,512 Elo+
Party 1
Mulan
Mulan
achunkypid
Mulan
Level 104
God Stats
5W - 2L
1,634 SR
Queue Stats
183W - 186L
1,540 Elo+
Party 1
Fenrir
Fenrir
nikattaq10
Fenrir
Level 107
God Stats
23W - 22L
1,733 SR
Queue Stats
587W - 628L
1,464 Elo+
Party 1
Team Averages
Level 82
1,629 SR
1,493 Elo+

VS

Team Averages
Level 45
1,591 SR
1,371 Elo+
Janus
Janus
KeeZLy02
Janus
Level 48
God Stats
1W - 5L
1,500 SR
Queue Stats
152W - 329L
1,285 Elo+
Party 3
Osiris
Osiris
OD Froze
Osiris
Level 48
God Stats
8W - 11L
1,395 SR
Queue Stats
166W - 173L
1,336 Elo+
Party 2
Bakasura
Bakasura
TheHumbleDarwin
Bakasura
Level 81
God Stats
10W - 10L
1,641 SR
Queue Stats
148W - 133L
1,529 Elo+
Solo
Khepri
Khepri
ZurpNflurp5147
Khepri
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
103W - 190L
1,296 Elo+
Party 3
Izanami
Izanami
x6ixGodx
Izanami
Level 18
God Stats
92W - 58L
1,921 SR
Queue Stats
242W - 263L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OmHobs
Cthulhu
9
4 / 1 / 4
6,067
552
3,615
7,950
3,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 0 / 3
6,619
602
2,879
5,809
2,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Sovsii
Neith
9
2 / 2 / 2
5,449
495
3,727
6,211
1,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Mulan
13
8 / 2 / 0
7,427
675
7,914
8,190
4,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
nikattaq10
Fenrir
11
5 / 0 / 5
6,743
613
7,101
7,198
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KeeZLy02
Janus
10
1 / 4 / 0
6,320
575
2,412
5,604
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
OD Froze
Osiris
8
1 / 5 / 0
5,120
465
3,634
8,109
6,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
8
0 / 6 / 1
5,285
480
3,182
10,063
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 2
5,020
456
1,982
6,097
2,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
x6ixGodx
Izanami
10
3 / 3 / 0
6,045
550
6,255
6,073
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
22
Kills
5
5
Deaths
22
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
KeeZLy02
Janus
1
4
0
0.25
L
Osiris
OD Froze
Osiris
1
5
0
0.2
W
Cthulhu
OmHobs
Cthulhu
4
1
4
6
W
3
0
3
4.5
W
Neith
Sovsii
Neith
2
2
2
1.5
L
Bakasura
0
6
1
0.08
L
0
4
2
0.25
W
Mulan
8
2
0
4
W
Fenrir
nikattaq10
Fenrir
5
0
5
7.5
L
Izanami
x6ixGodx
Izanami
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,236
Damage
17,465
35,358
Taken
35,946
14,857
Mitigated
16,398
9,553
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
KeeZLy02
Janus
2,412
224
0
819
5,604
1,309
0
70
5,534
24,514
0
L
Osiris
OD Froze
Osiris
3,634
1,635
0
1,745
8,109
6,636
0
0
8,109
0
17,100
W
Cthulhu
OmHobs
Cthulhu
3,615
357
0
875
7,950
3,563
0
1,463
6,483
12,414
0
W
2,879
501
0
1,335
5,809
2,543
0
524
5,027
0
39,471
W
Neith
Sovsii
Neith
3,727
973
0
2,290
6,211
1,487
0
780
5,431
0
25,514
L
Bakasura
3,182
2,860
0
1,561
10,063
3,018
0
190
9,873
0
20,498
L
1,982
374
342
408
6,097
2,265
0
1,457
4,640
10,147
0
W
Mulan
7,914
1,595
0
2,491
8,190
4,640
1,194
506
7,614
0
42,267
W
Fenrir
nikattaq10
Fenrir
7,101
2,093
0
2,562
7,198
2,624
0
849
6,159
0
33,531
L
Izanami
x6ixGodx
Izanami
6,255
4,233
0
1,340
6,073
3,170
510
1,898
4,175
0
40,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,305
Gold Earned
27,790
295
Minions Killed
250
0
Camps Cleared
0
1,053,306
Distance Traveled
1,064,122
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,320
575
68
6
0
209,313
2
L
Osiris
5,120
465
35
3
0
225,306
2
W
Cthulhu
6,067
552
16
1
0
197,722
5
W
Chaac
6,619
602
71
6
0
228,497
2
W
Neith
5,449
495
46
4
0
185,530
3
L
Bakasura
5,285
480
48
4
0
225,914
4
L
Khepri
5,020
456
17
2
0
214,579
3
W
Mulan
7,427
675
91
8
0
209,533
1
W
Fenrir
6,743
613
71
6
0
232,024
2
L
Izanami
6,045
550
82
7
0
189,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role