Player Matchup

King Arthur
King Arthur
Sloppyingjoe
King Arthur
Level 12
God Stats
7W - 6L
1,590 SR
Queue Stats
12W - 13L
1,424 Elo+
Party 2
Ah Puch
Ah Puch
YetiMakaveli
Ah Puch
Level 6
God Stats
1W - 1L
1,376 SR
Queue Stats
1W - 2L
1,261 Elo+
Solo
Danzaburou
Danzaburou
warsonic5040
Danzaburou
Level 25
God Stats
3W - 1L
1,478 SR
Queue Stats
13W - 13L
1,426 Elo+
Party 2
Team Averages
Level 14
1,481 SR
1,370 Elo+

VS

Team Averages
Level 41
1,448 SR
1,405 Elo+
Cthulhu
Cthulhu
Its0ldSchool
Cthulhu
Level 26
God Stats
9W - 18L
1,257 SR
Queue Stats
44W - 55L
1,391 Elo+
Party 1
Janus
Janus
ItsLewie98
Janus
Level 84
God Stats
1W - 2L
1,587 SR
Queue Stats
41W - 61L
1,374 Elo+
Party 1
Loki
Loki
TTv_R3G1
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Sloppyingjoe
King Arthur
16
3 / 3 / 10
13,755
598
11,393
17,117
19,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
YetiMakaveli
Ah Puch
18
3 / 4 / 10
14,392
626
23,861
14,373
5,236
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
warsonic5040
Danzaburou
19
10 / 8 / 5
16,267
707
22,941
21,107
10,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Its0ldSchool
Cthulhu
18
4 / 4 / 5
14,054
611
12,457
25,398
17,269
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
18
8 / 5 / 4
14,844
645
21,186
20,774
7,482
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
16
3 / 7 / 4
13,141
571
8,818
20,801
6,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
16
Kills
15
15
Deaths
16
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Its0ldSchool
Cthulhu
4
4
5
1.63
L
Janus
8
5
4
2
W
King Arthur
Sloppyingjoe
King Arthur
3
3
10
2.67
L
Loki
3
7
4
0.71
W
Ah Puch
YetiMakaveli
Ah Puch
3
4
10
2
W
Danzaburou
warsonic5040
Danzaburou
10
8
5
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,195
Damage
42,461
52,597
Taken
66,973
35,245
Mitigated
31,467
14,015
Healing
5,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Its0ldSchool
Cthulhu
12,457
256
733
776
25,398
17,269
0
11,540
13,093
53,314
0
L
Janus
21,186
443
1,079
2,671
20,774
7,482
68
6,350
13,897
64,046
0
W
King Arthur
Sloppyingjoe
King Arthur
11,393
640
0
3,554
17,117
19,234
544
12,057
5,060
75
26,323
L
Loki
8,818
577
0
412
20,801
6,716
0
6,203
14,096
0
36,430
W
Ah Puch
YetiMakaveli
Ah Puch
23,861
1,527
1,978
2,724
14,373
5,236
446
8,943
5,430
97,490
0
W
Danzaburou
warsonic5040
Danzaburou
22,941
9,974
0
5,759
21,107
10,775
2,092
12,678
8,429
0
78,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,414
Gold Earned
42,039
213
Minions Killed
186
0
Camps Cleared
0
1,029,673
Distance Traveled
1,066,810
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,054
611
67
3
0
362,363
0
L
Janus
14,844
645
86
4
0
373,476
0
W
King Arthur
13,755
598
21
1
0
359,949
2
L
Loki
13,141
571
33
1
0
330,971
0
W
Ah Puch
14,392
626
121
5
0
375,266
6
W
Danzaburou
16,267
707
71
3
0
294,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role