Player Matchup

Xbalanque
Xbalanque
Lakep
Xbalanque
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 52L
1,345 Elo+
Solo
Ymir
Ymir
MikeelNite
Ymir
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 48L
1,468 Elo+
Solo
Hera
Hera
villamillos
Hera
Level 127
God Stats
10W - 7L
1,584 SR
Queue Stats
301W - 327L
1,409 Elo+
Solo
Team Averages
Level 113
1,528 SR
1,408 Elo+

VS

Team Averages
Level 49
1,441 SR
1,355 Elo+
Chang'e
Chang'e
AS909
Chang'e
Level 65
God Stats
4W - 2L
1,768 SR
Queue Stats
70W - 58L
1,576 Elo+
Solo
Izanami
Izanami
F4rv0
Izanami
Level 42
God Stats
0W - 2L
1,296 SR
Queue Stats
15W - 43L
1,224 Elo+
Party 1
Kukulkan
Kukulkan
Javisito_pro_18
Kukulkan
Level 40
God Stats
0W - 1L
1,259 SR
Queue Stats
12W - 38L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Lakep
Xbalanque
15
6 / 6 / 8
12,223
719
16,599
16,694
6,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 1 / 10
12,317
725
9,671
13,151
6,546
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 1 / 9
12,644
744
18,657
7,390
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AS909
Chang'e
13
1 / 8 / 7
10,632
625
6,223
17,337
8,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
F4rv0
Izanami
14
3 / 5 / 3
10,475
616
6,263
17,697
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
14
3 / 6 / 4
10,980
646
7,187
14,267
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
19
Kills
7
8
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AS909
Chang'e
1
8
7
0.56
L
Izanami
F4rv0
Izanami
3
5
3
0.9
L
Kukulkan
3
6
4
0.83
W
Xbalanque
Lakep
Xbalanque
6
6
8
1.67
W
7
1
10
12
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,927
Damage
19,673
37,235
Taken
49,301
15,753
Mitigated
19,406
8,035
Healing
15,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AS909
Chang'e
6,223
507
6,094
5,419
17,337
8,663
152
8,761
8,342
34,046
0
L
Izanami
F4rv0
Izanami
6,263
2,855
572
3,322
17,697
5,865
0
10,301
7,012
0
46,334
L
Kukulkan
7,187
1,380
0
0
14,267
4,878
0
8,570
5,361
38,060
0
W
Xbalanque
Lakep
Xbalanque
16,599
4,761
0
5,100
16,694
6,390
1,760
6,930
9,764
197
71,645
W
9,671
933
0
776
13,151
6,546
242
4,177
8,974
31,761
0
W
18,657
3,374
0
2,159
7,390
2,817
1,205
2,416
4,974
72,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,184
Gold Earned
32,087
220
Minions Killed
179
0
Camps Cleared
0
909,129
Distance Traveled
800,093
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,632
625
48
3
0
259,971
2
L
Izanami
10,475
616
72
4
0
278,217
5
L
Kukulkan
10,980
646
59
3
0
261,905
2
W
Xbalanque
12,223
719
73
4
0
302,364
3
W
Ymir
12,317
725
25
1
0
284,318
0
W
Hera
12,644
744
122
7
0
322,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role