Player Matchup

Cabrakan
Cabrakan
AJEllls
Cabrakan
Level 27
God Stats
2W - 3L
1,574 SR
Queue Stats
66W - 63L
1,603 Elo+
Party 3
Medusa
Medusa
Freaky91
Medusa
Level 63
God Stats
3W - 2L
1,821 SR
Queue Stats
10W - 7L
1,641 Elo+
Party 3
Arachne
Arachne
Lynarii
Arachne
Level 60
God Stats
5W - 1L
1,817 SR
Queue Stats
20W - 17L
1,586 Elo+
Party 1
Nike
Nike
OhLookaChicken
Nike
Level 48
God Stats
5W - 3L
1,882 SR
Queue Stats
19W - 15L
1,586 Elo+
Party 1
Scylla
Scylla
tjh413
Scylla
Level 22
God Stats
5W - 5L
1,500 SR
Queue Stats
7W - 7L
1,806 Elo+
Party 3
Team Averages
Level 44
1,719 SR
1,644 Elo+

VS

Team Averages
Level 93
1,680 SR
1,585 Elo+
Izanami
Izanami
BruceLiam
Izanami
Level 21
God Stats
4W - 0L
1,875 SR
Queue Stats
4W - 2L
1,603 Elo+
Party 2
Ares
Ares
LLAMARULER
Ares
Level 142
God Stats
4W - 7L
1,682 SR
Queue Stats
57W - 51L
1,625 Elo+
Party 2
Cabrakan
Cabrakan
TheGavena1997
Cabrakan
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 167L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
TooMuchSpork
Nu Wa
Level 110
God Stats
8W - 2L
1,844 SR
Queue Stats
23W - 16L
1,628 Elo+
Party 2
Serqet
Serqet
Vodyn
Serqet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 64L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AJEllls
Cabrakan
10
4 / 4 / 5
6,753
563
5,030
9,980
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Freaky91
Medusa
11
2 / 4 / 5
6,580
548
3,255
7,697
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Lynarii
Arachne
12
6 / 3 / 1
7,093
591
5,264
9,410
5,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 2
6,370
531
2,294
8,300
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
tjh413
Scylla
8
0 / 7 / 1
5,193
433
1,478
6,613
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BruceLiam
Izanami
13
5 / 3 / 2
7,451
621
6,258
5,196
1,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 3 / 6
6,803
567
4,350
10,290
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
TheGavena1997
Cabrakan
12
0 / 2 / 2
7,047
587
6,536
6,375
8,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
6 / 2 / 4
7,941
662
6,553
4,248
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Vodyn
Serqet
12
5 / 2 / 5
7,625
635
5,506
7,154
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
12
Kills
19
19
Deaths
12
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AJEllls
Cabrakan
4
4
5
1.63
W
Izanami
BruceLiam
Izanami
5
3
2
2
L
Medusa
Freaky91
Medusa
2
4
5
1.13
W
3
3
6
2
L
Arachne
Lynarii
Arachne
6
3
1
2.17
L
0
1
2
1
W
Cabrakan
TheGavena1997
Cabrakan
0
2
2
0.5
W
6
2
4
4
W
Serqet
Vodyn
Serqet
5
2
5
3.75
L
Scylla
tjh413
Scylla
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,321
Damage
29,203
42,000
Taken
33,263
21,170
Mitigated
18,235
8,989
Healing
7,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AJEllls
Cabrakan
5,030
890
0
1,136
9,980
7,583
0
3,195
6,406
14,689
0
W
Izanami
BruceLiam
Izanami
6,258
3,477
0
1,298
5,196
1,590
620
1,139
4,057
0
50,339
L
Medusa
Freaky91
Medusa
3,255
674
0
2,054
7,697
2,638
125
1,789
5,830
0
33,748
W
4,350
0
0
2,736
10,290
4,871
128
2,259
7,979
14,647
0
L
Arachne
Lynarii
Arachne
5,264
2,766
0
3,195
9,410
5,199
0
2,519
6,718
0
44,069
L
2,294
545
0
2,108
8,300
4,071
0
6,090
2,118
0
33,988
W
Cabrakan
TheGavena1997
Cabrakan
6,536
1,446
0
500
6,375
8,281
459
0
6,375
38,810
2,797
W
6,553
1,324
0
956
4,248
1,164
797
1,580
2,606
42,178
0
W
Serqet
Vodyn
Serqet
5,506
906
0
1,994
7,154
2,329
0
1,376
5,738
0
31,177
L
Scylla
tjh413
Scylla
1,478
183
0
496
6,613
1,679
117
2,927
3,331
14,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,989
Gold Earned
36,867
280
Minions Killed
376
0
Camps Cleared
0
1,009,867
Distance Traveled
1,135,308
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,753
563
24
2
0
224,177
2
W
Izanami
7,451
621
106
9
0
221,775
4
L
Medusa
6,580
548
78
7
0
204,201
7
W
Ares
6,803
567
18
2
0
243,327
3
L
Arachne
7,093
591
65
5
0
219,107
1
L
Nike
6,370
531
79
7
0
197,226
2
W
Cabrakan
7,047
587
97
8
0
202,763
0
W
Nu Wa
7,941
662
84
7
0
215,821
8
W
Serqet
7,625
635
71
6
0
251,622
0
L
Scylla
5,193
433
34
3
0
165,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role