Player Matchup

Hel
Hel
AmyP123
Hel
Level 160
God Stats
265W - 80L
1,895 SR
Queue Stats
713W - 216L
1,894 Elo+
Party 1
Hercules
Hercules
Cavotic
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
No Synergy
Set
Level 160
God Stats
10W - 3L
1,953 SR
Queue Stats
1,799W - 576L
1,880 Elo+
Party 1
Kukulkan
Kukulkan
Totemshaker
Kukulkan
Level 107
God Stats
26W - 18L
1,799 SR
Queue Stats
652W - 657L
1,548 Elo+
Solo
Hachiman
Hachiman
Zebidezing
Hachiman
Level 157
God Stats
10W - 4L
1,597 SR
Queue Stats
2,230W - 520L
1,886 Elo+
Party 1
Team Averages
Level 149
1,749 SR
1,742 Elo+

VS

Team Averages
Level 60
1,478 SR
1,511 Elo+
Artemis
Artemis
DylanDuDouze256
Artemis
Level 18
God Stats
11W - 8L
1,316 SR
Queue Stats
39W - 37L
1,470 Elo+
Party 2
Sylvanus
Sylvanus
Snatchvanus
Sylvanus
Level 148
God Stats
5W - 4L
1,666 SR
Queue Stats
88W - 83L
1,688 Elo+
Solo
Achilles
Achilles
Tatsuya34260
Achilles
Level 27
God Stats
1W - 7L
1,500 SR
Queue Stats
124W - 156L
1,468 Elo+
Party 2
Poseidon
Poseidon
chris341005
Poseidon
Level 29
God Stats
68W - 63L
1,472 SR
Queue Stats
299W - 334L
1,483 Elo+
Party 2
Merlin
Merlin
weed34260
Merlin
Level 77
God Stats
129W - 129L
1,435 SR
Queue Stats
245W - 252L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
9 / 3 / 13
13,177
1,098
14,210
14,427
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Cavotic
Hercules
20
3 / 3 / 23
12,471
1,039
13,357
24,608
16,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
18 / 7 / 14
14,841
1,237
25,682
19,926
8,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Totemshaker
Kukulkan
19
7 / 2 / 17
13,020
1,085
33,185
7,045
2,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Zebidezing
Hachiman
20
5 / 4 / 23
13,337
1,111
23,988
12,700
4,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 9
11,302
942
17,678
23,512
8,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Snatchvanus
Sylvanus
19
4 / 3 / 11
13,768
1,147
11,880
19,408
25,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Tatsuya34260
Achilles
18
4 / 9 / 7
12,068
1,006
13,064
30,184
24,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
chris341005
Poseidon
19
3 / 8 / 11
12,399
1,033
8,381
19,420
7,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
weed34260
Merlin
19
7 / 12 / 10
13,941
1,162
13,860
22,965
10,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
67
42
Kills
19
19
Deaths
42
90
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hel
9
3
13
5.17
W
Hercules
Cavotic
Hercules
3
3
23
4.83
L
1
10
9
0.55
W
18
7
14
3.57
L
Sylvanus
Snatchvanus
Sylvanus
4
3
11
3.17
L
Achilles
Tatsuya34260
Achilles
4
9
7
0.83
W
Kukulkan
Totemshaker
Kukulkan
7
2
17
7.75
W
Hachiman
Zebidezing
Hachiman
5
4
23
4.13
L
Poseidon
chris341005
Poseidon
3
8
11
1.06
L
Merlin
weed34260
Merlin
7
12
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,422
Damage
64,863
78,706
Taken
115,489
37,290
Mitigated
76,498
28,207
Healing
17,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
14,210
344
3,742
7,602
14,427
5,461
0
7,099
7,328
37,256
0
W
Hercules
Cavotic
Hercules
13,357
2,568
0
11,142
24,608
16,796
0
10,009
11,420
0
20,593
L
17,678
6,635
637
852
23,512
8,998
0
9,718
13,484
0
41,037
W
25,682
12,348
0
3,700
19,926
8,001
0
9,182
9,542
0
34,054
L
Sylvanus
Snatchvanus
Sylvanus
11,880
1,543
6,511
5,207
19,408
25,953
0
7,362
11,712
17,032
0
L
Achilles
Tatsuya34260
Achilles
13,064
3,763
510
962
30,184
24,025
0
11,180
18,635
0
22,531
W
Kukulkan
Totemshaker
Kukulkan
33,185
1,296
0
159
7,045
2,830
0
2,895
4,150
52,867
0
W
Hachiman
Zebidezing
Hachiman
23,988
12,014
0
1,862
12,700
4,202
0
4,936
7,764
0
61,276
L
Poseidon
chris341005
Poseidon
8,381
1,072
996
924
19,420
7,115
0
8,690
10,511
31,500
0
L
Merlin
weed34260
Merlin
13,860
316
485
873
22,965
10,407
0
9,591
13,125
53,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,846
Gold Earned
63,478
249
Minions Killed
209
7
Camps Cleared
4
1,048,687
Distance Traveled
1,125,331
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,177
1,098
68
6
0
214,868
1
W
Hercules
12,471
1,039
14
1
0
220,127
1
L
Artemis
11,302
942
35
3
1
211,758
0
W
Set
14,841
1,237
13
1
3
173,209
1
L
Sylvanus
13,768
1,147
10
1
0
227,443
1
L
Achilles
12,068
1,006
17
1
2
245,688
0
W
Kukulkan
13,020
1,085
53
4
2
222,120
0
W
Hachiman
13,337
1,111
101
8
2
218,363
0
L
Poseidon
12,399
1,033
46
4
1
227,641
0
L
Merlin
13,941
1,162
101
8
0
212,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role