Player Matchup

Horus
Horus
HimsterR
Horus
Level 154
God Stats
4W - 5L
1,550 SR
Queue Stats
271W - 265L
1,601 Elo+
Solo
Merlin
Merlin
Hippie
Merlin
Level 159
God Stats
29W - 37L
1,514 SR
Queue Stats
520W - 505L
1,627 Elo+
Solo
Sylvanus
Sylvanus
Joseba92
Sylvanus
Level 158
God Stats
5W - 5L
1,737 SR
Queue Stats
21W - 14L
1,789 Elo+
Party 2
Skadi
Skadi
Theros
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
iPlayZ
Neith
Level 157
God Stats
2W - 1L
1,719 SR
Queue Stats
25W - 16L
1,767 Elo+
Party 2
Team Averages
Level 157
1,604 SR
1,657 Elo+

VS

Team Averages
Level 149
1,717 SR
1,711 Elo+
Janus
Janus
OhZalty
Janus
Level 154
God Stats
10W - 10L
1,538 SR
Queue Stats
184W - 133L
1,654 Elo+
Solo
Chang'e
Chang'e
Omega313
Chang'e
Level 154
God Stats
11W - 4L
1,827 SR
Queue Stats
217W - 199L
1,638 Elo+
Party 3
Chaac
Chaac
Tallentoss
Chaac
Level 160
God Stats
20W - 6L
1,793 SR
Queue Stats
1,126W - 597L
1,844 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Thane931
Cu Chulainn
Level 119
God Stats
24W - 20L
1,424 SR
Queue Stats
444W - 419L
1,579 Elo+
Party 3
Tyr
Tyr
iHawqe
Tyr
Level 159
God Stats
13W - 2L
2,003 SR
Queue Stats
286W - 108L
1,841 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HimsterR
Horus
16
0 / 9 / 6
10,119
422
7,800
23,159
10,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Hippie
Merlin
18
8 / 10 / 5
12,902
538
22,339
19,703
8,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Joseba92
Sylvanus
16
3 / 6 / 9
10,541
439
10,572
26,014
30,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Theros
Skadi
20
10 / 5 / 3
13,288
554
19,669
16,562
6,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
iPlayZ
Neith
18
1 / 5 / 3
11,601
483
10,123
21,339
20,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
OhZalty
Janus
20
0 / 5 / 2
13,405
559
5,386
12,873
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Omega313
Chang'e
20
6 / 5 / 11
13,529
564
18,031
20,193
7,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
20
17 / 4 / 14
16,075
670
33,816
37,870
31,628
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cu Chulainn
Thane931
Cu Chulainn
20
8 / 3 / 6
15,583
649
14,981
26,395
28,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
iHawqe
Tyr
20
4 / 5 / 19
13,733
572
16,227
24,355
23,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
87
22
Kills
35
35
Deaths
22
26
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Horus
HimsterR
Horus
0
9
6
0.33
L
Merlin
Hippie
Merlin
8
10
5
1.05
L
Sylvanus
Joseba92
Sylvanus
3
6
9
1.25
W
Janus
OhZalty
Janus
0
5
2
0.2
W
Chang'e
Omega313
Chang'e
6
5
11
2.3
W
Chaac
17
4
14
6
W
Cu Chulainn
Thane931
Cu Chulainn
8
3
6
3.67
L
Skadi
Theros
Skadi
10
5
3
2.3
W
Tyr
iHawqe
Tyr
4
5
19
2.7
L
Neith
iPlayZ
Neith
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,503
Damage
88,441
106,777
Taken
121,686
77,173
Mitigated
95,864
24,779
Healing
60,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
HimsterR
Horus
7,800
3,709
357
6,017
23,159
10,939
0
5,598
17,291
0
59,918
L
Merlin
Hippie
Merlin
22,339
2,785
0
2,537
19,703
8,610
0
5,222
14,359
79,585
0
L
Sylvanus
Joseba92
Sylvanus
10,572
2,560
1,674
5,644
26,014
30,037
0
5,962
19,270
33,795
8,190
W
Janus
OhZalty
Janus
5,386
89
0
2,278
12,873
4,225
2,888
4,259
8,614
98,818
0
W
Chang'e
Omega313
Chang'e
18,031
1,071
8,567
11,171
20,193
7,573
1,467
7,487
12,706
97,870
0
W
Chaac
33,816
10,038
0
20,855
37,870
31,628
3,911
12,555
25,315
0
126,690
W
Cu Chulainn
Thane931
Cu Chulainn
14,981
1,797
0
5,974
26,395
28,642
2,578
5,693
20,702
9,464
90,992
L
Skadi
Theros
Skadi
19,669
9,116
0
3,025
16,562
6,907
109
3,949
12,393
0
105,901
W
Tyr
iHawqe
Tyr
16,227
1,896
0
11,728
24,355
23,796
1,492
6,915
17,440
0
62,218
L
Neith
iPlayZ
Neith
10,123
3,731
0
5,525
21,339
20,680
672
3,323
17,862
0
87,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,451
Gold Earned
72,325
638
Minions Killed
773
0
Camps Cleared
0
1,970,678
Distance Traveled
2,450,869
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,119
422
103
4
0
422,164
8
L
Merlin
12,902
538
122
5
0
370,404
0
L
Sylvanus
10,541
439
56
2
0
385,642
0
W
Janus
13,405
559
185
8
0
460,001
0
W
Chang'e
13,529
564
165
7
0
470,534
7
W
Chaac
16,075
670
169
7
0
519,979
3
W
Cu Chulainn
15,583
649
176
7
0
484,339
2
L
Skadi
13,288
554
186
8
0
402,190
3
W
Tyr
13,733
572
78
3
0
516,016
6
L
Neith
11,601
483
171
7
0
390,278
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role