Player Matchup

Mercury
Mercury
Kwater28
Mercury
Level 20
God Stats
24W - 26L
1,544 SR
Queue Stats
139W - 140L
1,537 Elo+
Party 2
Achilles
Achilles
SEOiv4
Achilles
Level 64
God Stats
6W - 5L
1,404 SR
Queue Stats
77W - 61L
1,574 Elo+
Party 2
Cerberus
Cerberus
SukYuhMudda-_-
Cerberus
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
233W - 225L
1,553 Elo+
Party 2
Team Averages
Level 59
1,482 SR
1,555 Elo+

VS

Team Averages
Level 42
1,473 SR
1,335 Elo+
Jing Wei
Jing Wei
Banana Havoc
Jing Wei
Level 23
God Stats
4W - 12L
1,358 SR
Queue Stats
7W - 16L
1,259 Elo+
Party 1
The Morrigan
The Morrigan
Bluefox2o2
The Morrigan
Level 46
God Stats
16W - 22L
1,540 SR
Queue Stats
136W - 184L
1,317 Elo+
Solo
Anubis
Anubis
ChiefUzumaki
Anubis
Level 57
God Stats
14W - 19L
1,520 SR
Queue Stats
80W - 78L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kwater28
Mercury
14
5 / 2 / 14
10,244
732
4,126
10,105
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SEOiv4
Achilles
14
7 / 0 / 18
10,699
764
9,124
14,533
13,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
16
18 / 1 / 9
12,489
892
19,119
16,425
6,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Banana Havoc
Jing Wei
11
1 / 12 / 1
8,423
602
9,261
15,140
4,801
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
Bluefox2o2
The Morrigan
9
0 / 11 / 2
7,727
552
5,003
11,445
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
13
2 / 7 / 1
9,315
665
9,305
9,517
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
7
30
Kills
3
3
Deaths
30
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Banana Havoc
Jing Wei
1
12
1
0.13
L
The Morrigan
Bluefox2o2
The Morrigan
0
11
2
0.09
L
Anubis
2
7
1
0.36
W
Mercury
Kwater28
Mercury
5
2
14
6
W
Achilles
SEOiv4
Achilles
7
0
18
16
W
Cerberus
18
1
9
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,369
Damage
23,569
41,063
Taken
36,102
23,133
Mitigated
12,100
10,383
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Banana Havoc
Jing Wei
9,261
7,338
111
1,938
15,140
4,801
0
8,231
6,709
0
33,846
L
The Morrigan
Bluefox2o2
The Morrigan
5,003
712
267
1,132
11,445
3,319
48
5,001
5,923
10,606
898
L
Anubis
9,305
113
0
826
9,517
3,980
0
5,902
3,615
43,962
0
W
Mercury
Kwater28
Mercury
4,126
489
0
187
10,105
3,382
1,086
3,947
6,044
0
31,976
W
Achilles
SEOiv4
Achilles
9,124
2,962
0
2,077
14,533
13,153
687
3,966
10,198
0
29,028
W
Cerberus
19,119
418
1,019
7,100
16,425
6,598
111
5,390
10,905
65,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,432
Gold Earned
25,465
199
Minions Killed
130
0
Camps Cleared
0
803,818
Distance Traveled
638,806
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,423
602
56
4
0
230,164
1
L
The Morrigan
7,727
552
10
1
0
204,179
1
L
Anubis
9,315
665
64
5
0
204,463
0
W
Mercury
10,244
732
43
3
0
298,150
0
W
Achilles
10,699
764
37
3
0
251,080
1
W
Cerberus
12,489
892
119
9
0
254,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role