Player Matchup

Nemesis
Nemesis
Diamond V
Cura_of_Iatria
Nemesis
Diamond V
Level 156
God Stats
329W - 249L
1,705 SR
Queue Stats
831W - 825L
1,876 MMR
Party 1
Artemis
Artemis
Platinum II
Rag_Nar2407
Artemis
Platinum II
Level 147
God Stats
47W - 17L
1,595 SR
Queue Stats
296W - 258L
1,796 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
SolarrSoldier
Guan Yu
Platinum V
Level 126
God Stats
15W - 10L
1,500 SR
Queue Stats
906W - 902L
1,814 MMR
Solo
The Morrigan
The Morrigan
Platinum II
xVespert
The Morrigan
Platinum II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 62L
1,851 MMR
Solo
Fenrir
Fenrir
Platinum II
zaneyb
Fenrir
Platinum II
Level 160
God Stats
6W - 6L
1,748 SR
Queue Stats
314W - 285L
1,817 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,610 SR
1,831 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,536 SR
1,831 MMR
Sobek
Sobek
Gold II
A_CH1CK3N_NUGG3T
Sobek
Gold II
Level 160
God Stats
2W - 1L
1,502 SR
Queue Stats
16W - 10L
1,809 MMR
Solo
Chaac
Chaac
Platinum II
BAD DaDDy 609
Chaac
Platinum II
Level 126
God Stats
3W - 4L
1,622 SR
Queue Stats
81W - 69L
1,825 MMR
Solo
Hel
Hel
Gold I
Interspectral
Hel
Gold I
Level 123
God Stats
78W - 67L
1,556 SR
Queue Stats
377W - 375L
1,724 MMR
Party 2
Heimdallr
Heimdallr
Platinum II
KingSonny901
Heimdallr
Platinum II
Level 160
God Stats
6W - 11L
1,500 SR
Queue Stats
407W - 397L
1,844 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
SaladTin
Ao Kuang
Platinum II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,953 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 10
15,279
588
13,279
18,499
8,977
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Rag_Nar2407
Artemis
20
3 / 4 / 10
15,673
603
30,011
19,664
9,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
19
2 / 4 / 8
13,778
530
10,790
25,348
30,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
xVespert
The Morrigan
20
8 / 1 / 13
15,020
578
21,165
11,903
5,473
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
zaneyb
Fenrir
19
9 / 0 / 12
14,824
570
19,495
28,992
31,883
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ApolloCu ChulainnDanzaburouScyllaSet

VS

Bans
Nu WaCupidJanusCthulhuChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
9,803
377
9,568
32,736
42,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 3 / 3
12,910
497
18,110
29,672
44,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
2 / 5 / 2
12,060
464
9,614
17,422
11,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
KingSonny901
Heimdallr
19
0 / 7 / 4
12,428
478
13,662
25,859
11,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
SaladTin
Ao Kuang
20
5 / 7 / 3
13,073
503
9,159
20,742
9,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
28
Kills
9
9
Deaths
28
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
2
3
3
1.17
W
6
0
10
11
L
2
5
2
0.6
L
Heimdallr
KingSonny901
Heimdallr
0
7
4
0.29
W
Artemis
Rag_Nar2407
Artemis
3
4
10
2
L
Ao Kuang
SaladTin
Ao Kuang
5
7
3
0.93
W
Guan Yu
2
4
8
1.5
W
The Morrigan
xVespert
The Morrigan
8
1
13
14.5
W
Fenrir
zaneyb
Fenrir
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,740
Damage
60,113
104,406
Taken
126,431
86,112
Mitigated
120,265
54,036
Healing
41,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,568
953
0
5,827
32,736
42,766
128
5,538
26,822
29,548
0
L
18,110
3,877
0
14,004
29,672
44,300
0
513
28,578
754
100,320
W
13,279
6,728
0
11,683
18,499
8,977
2,777
3,679
14,635
0
133,440
L
9,614
746
5,643
7,397
17,422
11,815
0
3,002
14,223
88,578
0
L
Heimdallr
KingSonny901
Heimdallr
13,662
8,130
0
4,315
25,859
11,911
2,853
2,414
23,232
0
110,868
W
Artemis
Rag_Nar2407
Artemis
30,011
20,385
0
7,155
19,664
9,350
10,447
6,915
12,573
0
149,845
L
Ao Kuang
SaladTin
Ao Kuang
9,159
1,282
0
4,079
20,742
9,473
0
4,489
15,981
98,936
0
W
Guan Yu
10,790
2,126
3,100
14,920
25,348
30,429
336
4,943
19,775
0
71,364
W
The Morrigan
xVespert
The Morrigan
21,165
5,953
0
4,227
11,903
5,473
4,051
4,084
7,336
92,388
8,929
W
Fenrir
zaneyb
Fenrir
19,495
4,064
0
12,951
28,992
31,883
384
9,422
18,418
1,949
44,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,574
Gold Earned
60,274
692
Minions Killed
715
0
Camps Cleared
0
2,541,262
Distance Traveled
2,362,128
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,803
377
23
1
0
509,574
10
L
Chaac
12,910
497
168
6
0
489,509
2
W
Nemesis
15,279
588
153
6
0
576,365
3
L
Hel
12,060
464
183
7
0
465,993
6
L
Heimdallr
12,428
478
178
7
0
407,416
3
W
Artemis
15,673
603
194
7
0
409,827
7
L
Ao Kuang
13,073
503
163
6
0
489,636
2
W
Guan Yu
13,778
530
143
6
0
495,415
6
W
The Morrigan
15,020
578
155
6
0
518,259
6
W
Fenrir
14,824
570
47
2
0
541,396
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role