Player Matchup

Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BigChungus1234
Pele
Level 108
God Stats
7W - 10L
1,524 SR
Queue Stats
110W - 93L
1,545 Elo+
Party 1
Sol
Sol
XavierFoster732
Sol
Level 140
God Stats
9W - 7L
1,500 SR
Queue Stats
138W - 119L
1,573 Elo+
Party 1
Heimdallr
Heimdallr
zubara1
Heimdallr
Level 66
God Stats
28W - 60L
916 SR
Queue Stats
143W - 184L
1,245 Elo+
Solo
Team Averages
Level 98
1,388 SR
1,473 Elo+

VS

Team Averages
Level 61
1,501 SR
1,396 Elo+
Artemis
Artemis
 
Artemis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
I UnicornBoy I
Anubis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,374 Elo+
Solo
Loki
Loki
SteArge98
Loki
Level 40
God Stats
4W - 13L
1,570 SR
Queue Stats
60W - 97L
1,316 Elo+
Solo
Achilles
Achilles
Taaress
Achilles
Level 63
God Stats
24W - 30L
1,416 SR
Queue Stats
388W - 472L
1,420 Elo+
Solo
Athena
Athena
x-_Datero_-x
Athena
Level 62
God Stats
3W - 5L
1,519 SR
Queue Stats
72W - 108L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
7 / 0 / 3
6,536
654
4,760
6,107
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
 
Artio
10
0 / 2 / 2
5,419
542
2,207
6,030
2,252
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 0 / 4
6,437
644
3,503
5,493
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
3 / 0 / 7
5,929
593
5,537
2,934
683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
zubara1
Heimdallr
9
4 / 0 / 3
6,018
602
3,433
4,041
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 6 / 0
4,379
438
1,268
5,641
1,572
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 0
5,304
530
2,506
5,754
3,044
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
7
0 / 4 / 0
4,416
442
855
5,259
1,320
Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Achilles
Taaress
Achilles
9
2 / 1 / 0
5,432
543
4,978
5,538
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
7
0 / 4 / 0
4,606
461
843
7,739
3,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
17
Kills
2
2
Deaths
18
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
0
3
8.5
W
Artio
 
Artio
0
2
2
0.5
L
Artemis
 
Artemis
0
6
0
0
W
3
0
4
5
L
0
3
0
0
L
Loki
0
4
0
0
L
Achilles
Taaress
Achilles
2
1
0
2
W
3
0
7
6.5
L
Athena
0
4
0
0
W
Heimdallr
zubara1
Heimdallr
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,440
Damage
10,450
24,605
Taken
29,931
9,512
Mitigated
14,212
11,248
Healing
7,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,760
460
0
2,390
6,107
3,171
269
549
5,558
0
16,766
W
Artio
 
Artio
2,207
38
294
2,511
6,030
2,252
0
0
5,680
17,641
0
L
Artemis
 
Artemis
1,268
616
0
356
5,641
1,572
0
2,301
3,340
0
16,708
W
3,503
1,412
0
3,197
5,493
1,489
369
1,163
4,330
0
29,670
L
2,506
362
0
2,314
5,754
3,044
0
218
5,536
30,106
0
L
Loki
855
123
0
1,160
5,259
1,320
0
827
4,432
175
15,312
L
Achilles
Taaress
Achilles
4,978
1,256
0
1,851
5,538
4,336
0
1,756
3,782
0
21,021
W
5,537
1,319
0
1,856
2,934
683
2,504
325
2,609
25,818
0
L
Athena
843
459
234
1,815
7,739
3,940
0
2,642
5,097
12,216
0
W
Heimdallr
zubara1
Heimdallr
3,433
1,300
0
1,000
4,041
1,917
888
1,394
2,625
0
19,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,339
Gold Earned
24,137
203
Minions Killed
203
0
Camps Cleared
0
902,251
Distance Traveled
919,934
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,536
654
21
2
0
190,581
1
W
Artio
5,419
542
31
3
0
171,839
0
L
Artemis
4,379
438
40
4
0
156,931
3
W
Pele
6,437
644
65
7
0
187,938
0
L
Anubis
5,304
530
58
6
0
211,046
2
L
Loki
4,416
442
36
4
0
189,823
0
L
Achilles
5,432
543
51
5
0
187,674
1
W
Sol
5,929
593
54
5
0
175,107
0
L
Athena
4,606
461
18
2
0
174,460
3
W
Heimdallr
6,018
602
32
3
0
176,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role