Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Farbis2012
Agni
Level 98
God Stats
6W - 4L
1,491 SR
Queue Stats
89W - 102L
1,475 Elo+
Party 3
Danzaburou
Danzaburou
HaNdofTheKinG_ZE
Danzaburou
Level 69
God Stats
1W - 0L
1,792 SR
Queue Stats
16W - 10L
1,556 Elo+
Solo
Khepri
Khepri
TigerGirI
Khepri
Level 69
God Stats
6W - 13L
1,075 SR
Queue Stats
232W - 276L
1,444 Elo+
Party 3
Jing Wei
Jing Wei
Velience
Jing Wei
Level 89
God Stats
9W - 8L
1,211 SR
Queue Stats
217W - 254L
1,419 Elo+
Party 3
Team Averages
Level 82
1,414 SR
1,479 Elo+

VS

Team Averages
Level 79
1,604 SR
1,469 Elo+
Fenrir
Fenrir
Aiqd
Fenrir
Level 119
God Stats
12W - 11L
1,671 SR
Queue Stats
115W - 103L
1,518 Elo+
Party 2
Ymir
Ymir
Castillloo
Ymir
Level 44
God Stats
9W - 9L
1,684 SR
Queue Stats
117W - 116L
1,463 Elo+
Party 1
Hou Yi
Hou Yi
PANE_Rocks123456
Hou Yi
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
151W - 132L
1,520 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tz RapidZ
Cu Chulainn
Level 69
God Stats
6W - 3L
1,667 SR
Queue Stats
36W - 28L
1,440 Elo+
Party 2
Kukulkan
Kukulkan
WB Gorilla
Kukulkan
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 52L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 4 / 0
8,137
452
4,877
13,075
8,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
11 / 2 / 1
10,923
607
12,091
8,971
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
HaNdofTheKinG_ZE
Danzaburou
16
3 / 0 / 3
9,823
546
6,108
8,468
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
TigerGirI
Khepri
14
1 / 3 / 8
8,953
497
2,621
9,198
6,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Velience
Jing Wei
15
2 / 0 / 5
8,821
490
9,954
6,887
3,436
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aiqd
Fenrir
14
2 / 3 / 1
8,861
492
4,522
14,908
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
1 / 4 / 1
7,313
406
2,804
14,234
10,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 3 / 0
7,762
431
6,682
11,452
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Tz RapidZ
Cu Chulainn
16
4 / 2 / 0
9,314
517
6,471
9,973
7,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
WB Gorilla
Kukulkan
14
0 / 6 / 1
8,546
475
3,156
9,366
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
9
9
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
4
0
0.25
L
Fenrir
Aiqd
Fenrir
2
3
1
0.83
L
1
4
1
0.38
W
11
2
1
5.75
W
Danzaburou
HaNdofTheKinG_ZE
Danzaburou
3
0
3
4.5
L
2
3
0
0.67
W
Khepri
TigerGirI
Khepri
1
3
8
1.67
L
Cu Chulainn
Tz RapidZ
Cu Chulainn
4
2
0
2
W
Jing Wei
Velience
Jing Wei
2
0
5
4.5
L
Kukulkan
WB Gorilla
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,651
Damage
23,635
46,599
Taken
59,933
25,976
Mitigated
30,905
11,641
Healing
15,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,877
988
101
3,087
13,075
8,241
469
0
13,075
32,833
0
L
Fenrir
Aiqd
Fenrir
4,522
1,219
0
6,913
14,908
5,683
0
4,350
10,354
0
59,077
L
2,804
186
307
1,936
14,234
10,551
692
3,333
10,804
29,944
0
W
12,091
1,223
0
2,925
8,971
3,701
1,042
2,128
6,843
67,417
0
W
Danzaburou
HaNdofTheKinG_ZE
Danzaburou
6,108
2,770
0
604
8,468
4,469
553
623
7,845
0
69,213
L
6,682
2,338
0
4,649
11,452
3,794
1,516
1,520
9,916
0
52,248
W
Khepri
TigerGirI
Khepri
2,621
225
0
2,013
9,198
6,129
62
2,132
7,066
17,162
0
L
Cu Chulainn
Tz RapidZ
Cu Chulainn
6,471
1,393
0
1,381
9,973
7,662
740
4,196
5,777
0
55,459
W
Jing Wei
Velience
Jing Wei
9,954
6,854
0
2,911
6,887
3,436
783
1,077
5,810
0
67,614
L
Kukulkan
WB Gorilla
Kukulkan
3,156
466
0
500
9,366
3,215
592
5,550
3,493
55,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,657
Gold Earned
41,796
457
Minions Killed
465
0
Camps Cleared
0
1,682,911
Distance Traveled
1,511,488
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,137
452
85
5
0
293,246
5
L
Fenrir
8,861
492
98
5
0
349,481
9
L
Ymir
7,313
406
52
3
0
297,737
0
W
Agni
10,923
607
141
8
0
351,142
8
W
Danzaburou
9,823
546
110
6
0
355,562
3
L
Hou Yi
7,762
431
88
5
0
293,738
1
W
Khepri
8,953
497
24
1
0
351,635
5
L
Cu Chulainn
9,314
517
114
6
0
292,473
5
W
Jing Wei
8,821
490
97
5
0
331,326
5
L
Kukulkan
8,546
475
113
6
0
278,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role