Player Matchup

Nemesis
Nemesis
NaïmRazack
Nemesis
Level 6
God Stats
0W - 1L
1,297 SR
Queue Stats
4W - 13L
1,269 Elo+
Solo
Ymir
Ymir
TOMARLU
Ymir
Level 29
God Stats
2W - 4L
1,431 SR
Queue Stats
37W - 62L
1,306 Elo+
Party 1
Artemis
Artemis
facureinoso45
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Chaac
Chaac
gregotrimarco
Chaac
Level 14
God Stats
1W - 6L
1,054 SR
Queue Stats
50W - 74L
1,296 Elo+
Party 1
Olorun
Olorun
nachosimhan29
Olorun
Level 7
God Stats
1W - 8L
1,249 SR
Queue Stats
3W - 18L
1,340 Elo+
Party 1
Team Averages
Level 12
1,306 SR
1,342 Elo+

VS

Team Averages
Level 15
1,470 SR
1,315 Elo+
Chaac
Chaac
JebbyWaffles
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,263 Elo+
Solo
Kukulkan
Kukulkan
Noizmasta
Kukulkan
Level 11
God Stats
33W - 41L
1,506 SR
Queue Stats
41W - 58L
1,321 Elo+
Party 2
Ao Kuang
Ao Kuang
ThirdPartyMarty
Ao Kuang
Level 22
God Stats
50W - 54L
1,460 SR
Queue Stats
101W - 131L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
olloG4m3Rollo
Baron Samedi
Level 19
God Stats
76W - 77L
1,453 SR
Queue Stats
144W - 186L
1,274 Elo+
Party 2
Neith
Neith
thronosrecord972
Neith
Level 16
God Stats
27W - 26L
1,430 SR
Queue Stats
133W - 187L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NaïmRazack
Nemesis
7
0 / 16 / 2
7,027
293
387
12,999
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
TOMARLU
Ymir
17
4 / 3 / 2
11,446
477
15,908
26,277
23,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
16
1 / 11 / 6
10,216
426
7,226
19,130
7,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
2 / 7 / 5
10,790
450
12,580
23,931
13,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 6 / 3
11,634
485
13,565
24,388
10,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 3
11,989
500
11,720
15,888
16,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Noizmasta
Kukulkan
18
15 / 5 / 2
12,785
533
20,516
13,188
6,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
19
12 / 2 / 7
12,447
519
20,265
23,439
12,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
olloG4m3Rollo
Baron Samedi
17
7 / 3 / 8
12,016
501
23,148
19,384
11,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 6
9,861
411
8,686
11,929
4,787
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
11
Kills
40
43
Deaths
14
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Nemesis
NaïmRazack
Nemesis
0
16
2
0.06
W
Kukulkan
Noizmasta
Kukulkan
15
5
2
3.2
L
Ymir
TOMARLU
Ymir
4
3
2
1.67
W
Ao Kuang
12
2
7
7.75
L
Artemis
1
11
6
0.36
L
2
7
5
0.64
L
4
6
3
0.92
W
Baron Samedi
olloG4m3Rollo
Baron Samedi
7
3
8
3.67
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,666
Damage
84,335
106,725
Taken
83,828
57,178
Mitigated
51,964
29,451
Healing
35,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,720
1,691
0
4,947
15,888
16,540
1,700
4,996
10,892
0
60,178
L
Nemesis
NaïmRazack
Nemesis
387
0
0
52
12,999
3,482
0
5,813
7,186
0
2,405
W
Kukulkan
Noizmasta
Kukulkan
20,516
2,780
0
441
13,188
6,316
2,753
6,151
7,037
81,136
0
L
Ymir
TOMARLU
Ymir
15,908
788
831
6,622
26,277
23,145
409
15,402
10,758
54,019
0
W
Ao Kuang
20,265
5,323
0
13,674
23,439
12,872
0
5,900
17,539
84,162
0
L
Artemis
7,226
4,521
0
3,736
19,130
7,120
1,456
13,671
5,434
0
34,405
L
12,580
3,768
419
5,945
23,931
13,221
1,058
10,942
12,343
0
51,710
L
13,565
10,058
966
10,880
24,388
10,210
1,821
18,101
6,191
57,423
0
W
Baron Samedi
olloG4m3Rollo
Baron Samedi
23,148
2,067
2,396
9,445
19,384
11,449
2,370
7,921
11,463
59,150
0
W
8,686
5,309
0
4,356
11,929
4,787
3,380
4,505
7,424
0
35,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,113
Gold Earned
59,098
323
Minions Killed
462
0
Camps Cleared
0
1,839,114
Distance Traveled
1,964,211
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,989
500
106
4
0
417,583
0
L
Nemesis
7,027
293
1
0
0
277,185
1
W
Kukulkan
12,785
533
120
5
0
371,702
0
L
Ymir
11,446
477
67
3
0
435,342
1
W
Ao Kuang
12,447
519
108
5
0
483,388
3
L
Artemis
10,216
426
51
2
0
322,965
0
L
Chaac
10,790
450
93
4
0
427,602
0
L
Olorun
11,634
485
111
5
0
376,020
0
W
Baron Samedi
12,016
501
80
3
0
371,412
3
W
Neith
9,861
411
48
2
0
320,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role