Player Matchup

Rama
Rama
Efan8344
Rama
Level 124
God Stats
2W - 1L
1,531 SR
Queue Stats
524W - 429L
1,609 Elo+
Party 2
Hel
Hel
Mr_Mole2001
Hel
Level 126
God Stats
2W - 7L
1,285 SR
Queue Stats
592W - 525L
1,596 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RIPFallenTaurus
Tsukuyomi
Level 44
God Stats
3W - 1L
1,487 SR
Queue Stats
306W - 203L
1,795 Elo+
Party 2
Tyr
Tyr
TheSpacePope15
Tyr
Level 107
God Stats
18W - 16L
1,596 SR
Queue Stats
52W - 36L
1,624 Elo+
Party 2
Cu Chulainn
Cu Chulainn
yamom62
Cu Chulainn
Level 140
God Stats
5W - 1L
1,791 SR
Queue Stats
560W - 443L
1,630 Elo+
Party 2
Team Averages
Level 108
1,538 SR
1,651 Elo+

VS

Team Averages
Level 105
1,459 SR
1,341 Elo+
Rama
Rama
Mahmoud015
Rama
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,388 Elo+
Party 1
Athena
Athena
RUMMMANEH
Athena
Level 120
God Stats
2W - 2L
1,555 SR
Queue Stats
74W - 100L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
Yarilamat4Dioses
Nu Wa
Level 41
God Stats
22W - 21L
1,136 SR
Queue Stats
117W - 129L
1,183 Elo+
Solo
Hel
Hel
dhayo0oy
Hel
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 55L
1,284 Elo+
Party 1
Mercury
Mercury
hhamoud44
Mercury
Level 118
God Stats
5W - 5L
1,603 SR
Queue Stats
46W - 55L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
2 / 1 / 4
9,401
627
10,851
14,880
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 3
9,841
656
8,890
5,269
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
RIPFallenTaurus
Tsukuyomi
17
8 / 0 / 8
10,019
668
11,696
8,038
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 2 / 6
8,994
600
9,412
12,032
9,010
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
yamom62
Cu Chulainn
14
5 / 1 / 5
8,217
548
7,831
12,558
5,858
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,167
478
8,040
12,192
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
RUMMMANEH
Athena
9
0 / 7 / 3
6,495
433
3,393
16,849
8,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 7 / 1
6,109
407
5,750
8,509
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 6 / 0
6,590
439
3,495
14,487
7,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
hhamoud44
Mercury
13
3 / 4 / 0
7,921
528
3,668
11,255
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
26
Kills
5
5
Deaths
26
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
2
1
4
4
L
0
2
1
0.25
W
7
1
3
8.5
W
Tsukuyomi
RIPFallenTaurus
Tsukuyomi
8
0
8
12
L
Athena
RUMMMANEH
Athena
0
7
3
0.21
W
4
2
6
3.5
L
1
7
1
0.21
L
1
6
0
0.17
L
Mercury
hhamoud44
Mercury
3
4
0
0.75
W
Cu Chulainn
yamom62
Cu Chulainn
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,680
Damage
24,346
52,777
Taken
63,292
25,558
Mitigated
26,833
26,683
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
10,851
9,786
0
11,475
14,880
5,493
1,680
1,943
12,779
0
67,164
L
8,040
6,987
0
5,872
12,192
4,289
0
0
12,192
0
52,528
W
8,890
167
859
2,736
5,269
2,063
895
1,247
3,828
67,665
0
W
Tsukuyomi
RIPFallenTaurus
Tsukuyomi
11,696
3,521
0
5,003
8,038
3,134
211
2,240
5,628
0
61,826
L
Athena
RUMMMANEH
Athena
3,393
899
0
2,026
16,849
8,385
0
3,422
13,319
20,468
0
W
9,412
1,293
0
3,475
12,032
9,010
293
3,864
7,980
0
43,666
L
5,750
693
0
280
8,509
2,580
0
3,926
4,277
24,985
0
L
3,495
453
707
4,734
14,487
7,539
98
521
13,885
26,310
0
L
Mercury
hhamoud44
Mercury
3,668
2,136
0
750
11,255
4,040
0
561
10,668
0
46,042
W
Cu Chulainn
yamom62
Cu Chulainn
7,831
712
0
3,135
12,558
5,858
408
2,362
9,924
0
37,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,472
Gold Earned
34,282
502
Minions Killed
323
0
Camps Cleared
0
1,540,729
Distance Traveled
1,407,484
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,401
627
121
8
0
256,122
7
L
Rama
7,167
478
91
6
0
245,838
1
W
Hel
9,841
656
133
9
0
291,711
3
W
Tsukuyomi
10,019
668
108
7
0
359,863
2
L
Athena
6,495
433
37
2
0
322,530
2
W
Tyr
8,994
600
78
5
0
331,486
4
L
Nu Wa
6,109
407
49
3
0
258,845
2
L
Hel
6,590
439
55
4
0
236,307
1
L
Mercury
7,921
528
91
6
0
343,964
3
W
Cu Chulainn
8,217
548
62
4
0
301,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role