Player Matchup

Zhong Kui
Zhong Kui
AntraXxX123
Zhong Kui
Level 20
God Stats
5W - 4L
1,500 SR
Queue Stats
174W - 149L
1,612 Elo+
Party 3
Ne Zha
Ne Zha
PrinceChompers
Ne Zha
Level 87
God Stats
2W - 0L
1,702 SR
Queue Stats
80W - 60L
1,590 Elo+
Party 1
Janus
Janus
jankulosqui
Janus
Level 98
God Stats
19W - 24L
1,501 SR
Queue Stats
256W - 257L
1,593 Elo+
Party 3
Heimdallr
Heimdallr
puppetmon01
Heimdallr
Level 34
God Stats
18W - 16L
1,598 SR
Queue Stats
65W - 42L
1,636 Elo+
Party 1
Ymir
Ymir
urikchan
Ymir
Level 14
God Stats
9W - 4L
1,703 SR
Queue Stats
13W - 6L
1,691 Elo+
Party 1
Team Averages
Level 51
1,601 SR
1,624 Elo+

VS

Team Averages
Level 53
1,605 SR
1,485 Elo+
Fenrir
Fenrir
Ez1Gaming
Fenrir
Level 80
God Stats
3W - 3L
1,619 SR
Queue Stats
259W - 290L
1,519 Elo+
Party 2
Aphrodite
Aphrodite
FaSe King
Aphrodite
Level 87
God Stats
3W - 5L
1,549 SR
Queue Stats
26W - 30L
1,523 Elo+
Party 2
Hel
Hel
GBLuciel00
Hel
Level 48
God Stats
3W - 2L
1,744 SR
Queue Stats
210W - 212L
1,367 Elo+
Solo
Apollo
Apollo
QWoPking099
Apollo
Level 45
God Stats
2W - 4L
1,613 SR
Queue Stats
110W - 124L
1,518 Elo+
Party 2
Sun Wukong
Sun Wukong
THEAVALANCHE445
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AntraXxX123
Zhong Kui
20
9 / 0 / 4
13,401
638
16,470
10,648
9,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
11 / 4 / 8
11,953
569
12,820
17,318
7,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 3 / 12
11,380
542
10,398
9,518
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
puppetmon01
Heimdallr
19
8 / 4 / 9
11,877
566
19,383
14,985
5,933
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
15
4 / 4 / 17
10,649
507
6,376
13,802
11,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ez1Gaming
Fenrir
16
3 / 6 / 1
10,020
477
10,019
18,422
9,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
FaSe King
Aphrodite
16
4 / 10 / 7
10,622
506
13,210
22,544
12,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
3 / 7 / 3
10,775
513
9,575
15,144
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
15
5 / 10 / 2
9,955
474
6,496
19,390
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
THEAVALANCHE445
Sun Wukong
13
0 / 6 / 0
7,862
374
1,275
9,019
6,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
28
39
Kills
15
15
Deaths
39
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AntraXxX123
Zhong Kui
9
0
4
11
L
Fenrir
Ez1Gaming
Fenrir
3
6
1
0.58
L
Aphrodite
FaSe King
Aphrodite
4
10
7
0.75
L
3
7
3
0.64
W
11
4
8
3.75
L
Apollo
5
10
2
0.6
L
Sun Wukong
THEAVALANCHE445
Sun Wukong
0
6
0
0
W
7
3
12
4.33
W
Heimdallr
puppetmon01
Heimdallr
8
4
9
3.13
W
Ymir
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,447
Damage
40,575
66,271
Taken
84,519
38,227
Mitigated
39,314
24,748
Healing
28,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AntraXxX123
Zhong Kui
16,470
1,834
0
7,348
10,648
9,988
1,145
2,698
7,750
99,172
0
L
Fenrir
Ez1Gaming
Fenrir
10,019
2,625
0
2,692
18,422
9,629
0
7,756
10,554
0
60,682
L
Aphrodite
FaSe King
Aphrodite
13,210
1,091
5,379
10,344
22,544
12,263
169
7,789
14,713
61,606
0
L
9,575
614
923
4,832
15,144
5,778
0
6,276
8,566
61,147
0
W
12,820
3,672
0
6,475
17,318
7,806
692
4,268
13,050
0
85,952
L
Apollo
6,496
3,647
175
3,865
19,390
5,192
933
4,053
15,261
0
42,096
L
Sun Wukong
THEAVALANCHE445
Sun Wukong
1,275
350
0
169
9,019
6,452
0
6,838
2,181
0
19,247
W
10,398
1,317
0
2,234
9,518
3,427
343
2,907
6,611
55,895
0
W
Heimdallr
puppetmon01
Heimdallr
19,383
10,909
0
6,513
14,985
5,933
2,161
6,561
8,424
0
87,906
W
Ymir
6,376
1,361
0
2,178
13,802
11,073
165
6,351
7,451
25,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,260
Gold Earned
49,234
614
Minions Killed
395
0
Camps Cleared
0
1,878,249
Distance Traveled
2,003,692
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,401
638
228
11
0
341,676
5
L
Fenrir
10,020
477
89
4
0
381,354
2
L
Aphrodite
10,622
506
113
5
0
406,684
6
L
Hel
10,775
513
95
5
0
450,598
3
W
Ne Zha
11,953
569
105
5
0
414,141
6
L
Apollo
9,955
474
61
3
0
446,573
1
L
Sun Wukong
7,862
374
37
2
0
318,483
0
W
Janus
11,380
542
120
6
0
394,448
1
W
Heimdallr
11,877
566
131
6
0
386,456
1
W
Ymir
10,649
507
30
1
0
341,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role