Player Matchup

Osiris
Osiris
DaniiiTg26
Osiris
Level 102
God Stats
0W - 3L
1,464 SR
Queue Stats
143W - 163L
1,360 Elo+
Solo
Nu Wa
Nu Wa
Fungi_Man197
Nu Wa
Level 135
God Stats
3W - 2L
1,692 SR
Queue Stats
67W - 54L
1,564 Elo+
Party 1
Ravana
Ravana
MrGrubsKiller
Ravana
Level 121
God Stats
2W - 1L
1,707 SR
Queue Stats
50W - 47L
1,568 Elo+
Solo
Ymir
Ymir
bionic_Tyro
Ymir
Level 125
God Stats
0W - 2L
1,496 SR
Queue Stats
33W - 28L
1,603 Elo+
Solo
Ullr
Ullr
byTwiiss
Ullr
Level 149
God Stats
16W - 7L
1,700 SR
Queue Stats
144W - 126L
1,476 Elo+
Party 1
Team Averages
Level 126
1,612 SR
1,514 Elo+

VS

Team Averages
Level 119
1,613 SR
1,597 Elo+
Ymir
Ymir
 
Ymir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Manananggal--
Jing Wei
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 66L
1,666 Elo+
Party 2
Sylvanus
Sylvanus
rimpey11
Sylvanus
Level 119
God Stats
11W - 2L
1,707 SR
Queue Stats
340W - 305L
1,607 Elo+
Party 3
Osiris
Osiris
xMalasuertex93
Osiris
Level 159
God Stats
8W - 5L
1,500 SR
Queue Stats
586W - 531L
1,642 Elo+
Party 2
Agni
Agni
zMxthh_
Agni
Level 109
God Stats
5W - 2L
1,859 SR
Queue Stats
151W - 141L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DaniiiTg26
Osiris
16
2 / 2 / 0
9,465
557
9,085
10,978
9,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 1
7,396
435
4,459
4,573
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 2
8,243
485
2,067
6,740
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 3
7,823
460
5,366
10,178
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
14
1 / 2 / 1
8,353
491
4,358
7,688
2,656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 2 / 6
8,192
482
1,886
9,460
7,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Manananggal--
Jing Wei
17
2 / 0 / 1
9,805
577
3,936
5,631
2,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
rimpey11
Sylvanus
15
1 / 2 / 1
9,054
533
6,183
11,768
7,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 0 / 4
10,321
607
5,910
11,318
7,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
zMxthh_
Agni
15
2 / 1 / 6
9,270
545
8,396
4,618
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
12
12
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
6
2
L
Osiris
DaniiiTg26
Osiris
2
2
0
1
L
1
2
1
0.75
W
Jing Wei
Manananggal--
Jing Wei
2
0
1
2.5
L
1
2
2
1
L
0
4
3
0.38
L
Ullr
1
2
1
0.75
W
Sylvanus
rimpey11
Sylvanus
1
2
1
0.75
W
6
0
4
8
W
Agni
zMxthh_
Agni
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,335
Damage
26,311
40,157
Taken
42,795
20,281
Mitigated
26,441
8,225
Healing
18,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,886
109
0
1,871
9,460
7,462
395
3,322
5,879
18,898
0
L
Osiris
DaniiiTg26
Osiris
9,085
3,238
0
2,230
10,978
9,877
382
6,248
4,692
0
64,719
L
4,459
772
281
515
4,573
1,239
176
1,436
3,027
40,484
0
W
Jing Wei
Manananggal--
Jing Wei
3,936
3,395
0
4,106
5,631
2,096
1,792
380
5,223
0
66,322
L
2,067
413
0
3,196
6,740
2,483
0
1,403
5,325
0
54,599
L
5,366
1,149
0
1,629
10,178
4,026
0
5,064
4,703
43,953
0
L
Ullr
4,358
2,566
0
374
7,688
2,656
672
1,395
6,243
0
54,529
W
Sylvanus
rimpey11
Sylvanus
6,183
2,536
0
6,828
11,768
7,780
848
390
11,356
46,072
6,358
W
5,910
1,574
0
4,757
11,318
7,624
847
3,373
7,694
0
69,070
W
Agni
zMxthh_
Agni
8,396
437
0
1,243
4,618
1,479
0
1,701
2,818
54,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,280
Gold Earned
46,642
536
Minions Killed
554
0
Camps Cleared
0
1,546,937
Distance Traveled
1,722,278
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,192
482
24
1
0
306,763
0
L
Osiris
9,465
557
139
8
0
322,071
4
L
Nu Wa
7,396
435
71
4
0
320,999
2
W
Jing Wei
9,805
577
157
9
0
329,522
3
L
Ravana
8,243
485
100
6
0
357,262
4
L
Ymir
7,823
460
103
6
0
244,342
2
L
Ullr
8,353
491
123
7
0
302,263
3
W
Sylvanus
9,054
533
119
7
0
299,788
4
W
Osiris
10,321
607
129
8
0
436,860
4
W
Agni
9,270
545
125
7
0
349,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role