Player Matchup

Pele
Pele
EtherMuse
Pele
Level 147
God Stats
4W - 1L
1,533 SR
Queue Stats
63W - 51L
1,775 Elo+
Party 2
Scylla
Scylla
LungaPlays
Scylla
Level 14
God Stats
3W - 2L
1,848 SR
Queue Stats
44W - 40L
1,775 Elo+
Party 2
Artio
Artio
TheSonOfRa
Artio
Level 43
God Stats
23W - 21L
1,559 SR
Queue Stats
88W - 102L
1,559 Elo+
Party 3
Neith
Neith
crabaka
Neith
Level 25
God Stats
3W - 4L
1,457 SR
Queue Stats
12W - 13L
1,575 Elo+
Party 3
Guan Yu
Guan Yu
xFIRESCORPIONx
Guan Yu
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 54
1,579 SR
1,637 Elo+

VS

Team Averages
Level 53
1,531 SR
1,486 Elo+
Ne Zha
Ne Zha
BloodBrothersBro
Ne Zha
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Krakitooooooo
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
QuatroBlitz
Aphrodite
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
chrisbakos
Kukulkan
Level 20
God Stats
12W - 7L
1,657 SR
Queue Stats
425W - 511L
1,430 Elo+
Party 1
Scylla
Scylla
ΤamamoNoMae
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
8 / 5 / 3
8,374
598
11,683
12,062
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
LungaPlays
Scylla
12
1 / 3 / 2
7,072
505
3,058
8,027
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
9
2 / 3 / 3
5,997
428
6,591
16,938
7,803
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
crabaka
Neith
12
3 / 7 / 4
7,594
542
8,478
13,854
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 2
6,903
493
2,677
12,236
7,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 5
9,388
671
12,140
11,404
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Krakitooooooo
Heimdallr
16
13 / 2 / 2
9,534
681
22,216
18,524
8,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
QuatroBlitz
Aphrodite
11
0 / 5 / 6
6,968
498
3,818
11,736
5,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
chrisbakos
Kukulkan
12
0 / 3 / 5
7,366
526
4,037
5,166
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
14
1 / 3 / 5
8,165
583
6,663
8,114
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
15
Kills
21
21
Deaths
15
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
Pele
8
5
3
1.9
W
Heimdallr
Krakitooooooo
Heimdallr
13
2
2
7
L
Scylla
LungaPlays
Scylla
1
3
2
0.67
W
Aphrodite
QuatroBlitz
Aphrodite
0
5
6
0.6
L
Artio
2
3
3
1.17
W
Kukulkan
chrisbakos
Kukulkan
0
3
5
0.83
L
Neith
crabaka
Neith
3
7
4
0.71
L
1
3
2
0.67
W
Scylla
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,487
Damage
48,874
63,117
Taken
54,944
25,657
Mitigated
21,328
20,236
Healing
29,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,140
3,274
0
5,969
11,404
4,146
0
1,930
9,340
0
63,536
L
Pele
11,683
2,135
0
3,018
12,062
3,856
0
2,436
9,520
0
47,347
W
Heimdallr
Krakitooooooo
Heimdallr
22,216
13,772
0
10,427
18,524
8,056
3,438
3,400
15,124
0
72,189
L
Scylla
LungaPlays
Scylla
3,058
470
0
1,501
8,027
2,415
99
2,554
5,470
36,975
0
W
Aphrodite
QuatroBlitz
Aphrodite
3,818
423
3,007
5,759
11,736
5,216
136
2,514
9,190
17,464
0
L
Artio
6,591
787
1,453
5,938
16,938
7,803
0
3,369
13,529
15,388
0
W
Kukulkan
chrisbakos
Kukulkan
4,037
266
0
1,054
5,166
1,614
57
1,585
3,477
34,751
0
L
Neith
crabaka
Neith
8,478
4,479
0
3,636
13,854
4,059
120
975
12,877
0
37,394
L
2,677
823
0
4,690
12,236
7,524
0
4,740
7,198
0
30,495
W
Scylla
6,663
919
0
2,925
8,114
2,296
884
0
7,889
50,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,940
Gold Earned
41,421
322
Minions Killed
432
0
Camps Cleared
0
1,438,615
Distance Traveled
1,317,549
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,388
671
110
8
0
315,457
2
L
Pele
8,374
598
86
6
0
284,038
1
W
Heimdallr
9,534
681
113
8
0
238,081
3
L
Scylla
7,072
505
79
6
0
285,637
0
W
Aphrodite
6,968
498
30
2
0
255,460
5
L
Artio
5,997
428
9
1
0
325,319
1
W
Kukulkan
7,366
526
75
5
0
277,078
4
L
Neith
7,594
542
72
5
0
281,080
3
L
Guan Yu
6,903
493
76
5
0
262,541
4
W
Scylla
8,165
583
104
7
0
231,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role