Player Matchup

Bacchus
Bacchus
Gman1357
Bacchus
Level 56
God Stats
8W - 3L
1,224 SR
Queue Stats
247W - 158L
1,423 Elo+
Party 2
Ra
Ra
ItsNXT
Ra
Level 80
God Stats
5W - 1L
1,500 SR
Queue Stats
280W - 177L
1,428 Elo+
Party 2
Cupid
Cupid
bmoto27
Cupid
Level 82
God Stats
37W - 21L
1,500 SR
Queue Stats
238W - 143L
1,428 Elo+
Party 2
Team Averages
Level 73
1,408 SR
1,426 Elo+

VS

Team Averages
Level 91
1,614 SR
1,588 Elo+
Chang'e
Chang'e
Electra
Chang'e
Level 128
God Stats
7W - 8L
1,696 SR
Queue Stats
327W - 293L
1,593 Elo+
Party 1
Erlang Shen
Erlang Shen
MattyRings
Erlang Shen
Level 121
God Stats
12W - 9L
1,645 SR
Queue Stats
79W - 74L
1,547 Elo+
Party 1
Medusa
Medusa
VKYViper
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gman1357
Bacchus
16
1 / 6 / 13
13,490
587
9,679
23,021
29,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ra
20
8 / 4 / 11
15,634
680
23,685
18,278
8,274
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
bmoto27
Cupid
20
12 / 4 / 9
16,901
735
20,263
24,484
11,124
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Electra
Chang'e
20
10 / 2 / 3
16,976
738
25,229
22,103
14,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
MattyRings
Erlang Shen
17
2 / 7 / 9
13,980
608
12,840
19,906
16,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
VKYViper
Medusa
16
2 / 12 / 8
13,770
599
17,438
22,439
9,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
21
Kills
14
14
Deaths
21
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Electra
Chang'e
10
2
3
5.75
W
Bacchus
Gman1357
Bacchus
1
6
13
1.25
W
Ra
8
4
11
3.38
L
Erlang Shen
MattyRings
Erlang Shen
2
7
9
0.93
L
Medusa
VKYViper
Medusa
2
12
8
0.5
W
Cupid
bmoto27
Cupid
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,627
Damage
55,507
65,783
Taken
64,448
48,687
Mitigated
40,482
28,096
Healing
20,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Electra
Chang'e
25,229
929
4,176
10,229
22,103
14,742
162
9,513
12,268
110,403
0
W
Bacchus
Gman1357
Bacchus
9,679
1,033
0
3,096
23,021
29,289
66
7,704
15,317
32,004
0
W
Ra
23,685
1,664
5,901
7,438
18,278
8,274
63
7,512
10,766
87,908
0
L
Erlang Shen
MattyRings
Erlang Shen
12,840
4,860
0
2,804
19,906
16,694
1,104
10,816
8,848
0
71,509
L
Medusa
VKYViper
Medusa
17,438
9,676
0
3,450
22,439
9,046
414
12,579
9,594
0
62,762
W
Cupid
bmoto27
Cupid
20,263
13,783
1,298
10,363
24,484
11,124
1,890
10,680
13,804
0
107,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,025
Gold Earned
44,726
268
Minions Killed
281
0
Camps Cleared
0
1,181,573
Distance Traveled
1,251,244
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
16,976
738
141
6
0
452,422
6
W
Bacchus
13,490
587
21
1
0
364,206
2
W
Ra
15,634
680
138
6
0
398,193
5
L
Erlang Shen
13,980
608
57
2
0
435,524
9
L
Medusa
13,770
599
83
4
0
363,298
4
W
Cupid
16,901
735
109
5
0
419,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role