Player Matchup

Hera
Hera
Adam Page6512
Hera
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,600 Elo+
Party 1
Sun Wukong
Sun Wukong
Blightedii
Sun Wukong
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 96L
1,588 Elo+
Party 1
Fenrir
Fenrir
HennyxHilton
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
chrisluvssports
Sobek
Level 127
God Stats
6W - 3L
1,788 SR
Queue Stats
211W - 204L
1,667 Elo+
Solo
Hou Yi
Hou Yi
ishootatrandom
Hou Yi
Level 156
God Stats
1W - 1L
1,744 SR
Queue Stats
10W - 11L
1,584 Elo+
Party 1
Team Averages
Level 131
1,606 SR
1,588 Elo+

VS

Team Averages
Level 137
1,617 SR
1,523 Elo+
Freya
Freya
Crippled_Pain
Freya
Level 130
God Stats
4W - 1L
1,717 SR
Queue Stats
57W - 74L
1,508 Elo+
Party 2
Athena
Athena
Hasflunffel
Athena
Level 106
God Stats
11W - 6L
1,451 SR
Queue Stats
415W - 355L
1,530 Elo+
Solo
Nu Wa
Nu Wa
Lone_Wolf_1911
Nu Wa
Level 141
God Stats
9W - 5L
1,679 SR
Queue Stats
484W - 437L
1,539 Elo+
Solo
Nemesis
Nemesis
Shinn_OfDestiny
Nemesis
Level 159
God Stats
7W - 3L
1,737 SR
Queue Stats
185W - 192L
1,565 Elo+
Party 2
Mulan
Mulan
Shizuo2499
Mulan
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 28L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,682
404
3,377
10,477
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Blightedii
Sun Wukong
16
4 / 5 / 1
10,263
540
14,823
20,532
11,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
16
2 / 4 / 0
9,426
496
4,480
16,005
6,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 3
8,191
431
7,313
20,202
15,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 3 / 0
6,865
361
2,033
6,121
1,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 2
10,408
548
11,638
12,842
4,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
15
2 / 1 / 9
9,375
493
5,090
10,478
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 0 / 8
11,266
593
23,176
9,552
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 3 / 3
10,045
529
7,332
12,520
5,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
16
3 / 3 / 3
10,096
531
7,343
12,378
10,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
9
Kills
22
22
Deaths
10
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Sun Wukong
Blightedii
Sun Wukong
4
5
1
0.9
W
6
3
2
2.33
W
Athena
2
1
9
6.5
L
Fenrir
2
4
0
0.5
W
9
0
8
13
W
2
3
3
1.17
W
Mulan
3
3
3
1.5
L
1
4
3
0.63
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,026
Damage
54,579
73,337
Taken
57,770
38,335
Mitigated
32,375
18,727
Healing
17,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,377
1,278
0
1,144
10,477
2,844
0
8,194
2,047
48,778
0
L
Sun Wukong
Blightedii
Sun Wukong
14,823
3,510
0
4,188
20,532
11,933
0
7,211
12,997
372
69,958
W
11,638
4,538
0
7,823
12,842
4,924
925
4,820
8,022
63,287
0
W
Athena
5,090
1,858
0
1,922
10,478
8,137
173
2,880
7,598
30,455
0
L
Fenrir
4,480
576
0
5,982
16,005
6,712
0
7,553
8,186
0
75,837
W
23,176
4,373
0
4,409
9,552
3,589
1,283
2,359
7,193
104,222
0
W
7,332
4,779
0
641
12,520
5,444
0
2,357
10,163
0
85,139
W
Mulan
7,343
1,223
0
2,603
12,378
10,281
753
1,219
11,159
0
50,793
L
7,313
860
0
6,344
20,202
15,204
512
11,500
8,534
34,967
0
L
2,033
1,052
0
1,069
6,121
1,642
0
4,290
1,669
0
20,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,427
Gold Earned
51,190
433
Minions Killed
542
0
Camps Cleared
0
1,544,573
Distance Traveled
1,921,808
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,682
404
91
5
0
317,603
6
L
Sun Wukong
10,263
540
143
8
0
344,607
4
W
Freya
10,408
548
105
6
0
351,724
5
W
Athena
9,375
493
47
2
0
440,011
7
L
Fenrir
9,426
496
124
7
0
369,487
2
W
Nu Wa
11,266
593
151
8
0
363,545
5
W
Nemesis
10,045
529
141
7
0
417,144
1
W
Mulan
10,096
531
98
5
0
349,384
2
L
Sobek
8,191
431
32
2
0
370,216
0
L
Hou Yi
6,865
361
43
2
0
142,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role