Player Matchup

Skadi
Skadi
Silver I
AdamSexbang
Skadi
Silver I
Level 109
God Stats
1W - 0L
1,790 SR
Queue Stats
49W - 57L
1,330 MMR
Solo
Ravana
Ravana
Bronze IV
DavsGPiñaPatata
Ravana
Bronze IV
Level 120
God Stats
16W - 19L
1,413 SR
Queue Stats
401W - 409L
1,321 MMR
Solo
Loki
Loki
Silver I
WhiteLivеsMatter
Loki
Silver I
Level 37
God Stats
44W - 32L
1,598 SR
Queue Stats
183W - 182L
1,336 MMR
Solo
Scylla
Scylla
Gold IV
locklamber
Scylla
Gold IV
Level 147
God Stats
9W - 13L
1,416 SR
Queue Stats
234W - 245L
1,350 MMR
Solo
Cerberus
Cerberus
Silver II
slumgun
Cerberus
Silver II
Level 41
God Stats
9W - 7L
1,552 SR
Queue Stats
20W - 25L
1,321 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,554 SR
1,332 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,675 SR
1,332 MMR
Chaac
Chaac
Silver III
BarneyStinson420
Chaac
Silver III
Level 126
God Stats
8W - 1L
1,932 SR
Queue Stats
135W - 152L
1,333 MMR
Solo
Aphrodite
Aphrodite
Gold III
CyberKillerPenta
Aphrodite
Gold III
Level 125
God Stats
6W - 9L
1,642 SR
Queue Stats
231W - 225L
1,341 MMR
Solo
Ymir
Ymir
Gold V
UeefPalto
Ymir
Gold V
Level 62
God Stats
16W - 18L
1,551 SR
Queue Stats
84W - 98L
1,333 MMR
Solo
Jing Wei
Jing Wei
Silver IV
Welllingtonn
Jing Wei
Silver IV
Level 106
God Stats
0W - 1L
1,656 SR
Queue Stats
47W - 65L
1,319 MMR
Solo
Hun Batz
Hun Batz
Silver I
ZmoonBu
Hun Batz
Silver I
Level 119
God Stats
18W - 15L
1,593 SR
Queue Stats
84W - 93L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 1
14,168
644
13,272
15,990
6,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 2 / 9
13,715
623
13,319
10,807
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 0 / 3
14,094
641
15,532
14,845
7,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
locklamber
Scylla
20
7 / 3 / 8
14,460
657
15,276
13,397
5,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
slumgun
Cerberus
17
3 / 3 / 12
12,098
550
7,715
17,167
18,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
TsukuyomiJanusPersephoneDanzaburouApollo

VS

Bans
Chang'eCupidXbalanqueSobekIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 1
9,892
450
11,751
23,987
19,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
19
5 / 5 / 3
12,104
550
7,257
14,731
5,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
4 / 5 / 2
8,998
409
4,525
14,629
8,812
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
Welllingtonn
Jing Wei
16
2 / 8 / 2
10,024
456
11,732
19,370
5,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
ZmoonBu
Hun Batz
17
4 / 6 / 2
10,746
488
9,725
17,030
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
29
Kills
15
15
Deaths
29
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
7
1
0.79
L
0
5
1
0.1
L
Aphrodite
5
5
3
1.3
W
7
2
9
5.75
L
Ymir
4
5
2
1
L
Jing Wei
Welllingtonn
Jing Wei
2
8
2
0.38
W
7
0
3
8.5
L
Hun Batz
ZmoonBu
Hun Batz
4
6
2
0.83
W
Scylla
locklamber
Scylla
7
3
8
3.67
W
Cerberus
slumgun
Cerberus
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,114
Damage
44,990
72,206
Taken
89,747
42,381
Mitigated
44,335
18,144
Healing
29,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,272
7,279
0
3,796
15,990
6,064
5,137
2,033
13,915
0
115,576
L
11,751
1,951
0
7,016
23,987
19,138
0
2,719
21,241
8,885
54,413
L
Aphrodite
7,257
963
906
7,176
14,731
5,059
0
4,792
9,611
74,924
0
W
13,319
5,357
0
3,275
10,807
5,383
2,602
1,899
8,807
0
99,526
L
Ymir
4,525
1,377
0
3,724
14,629
8,812
90
5,453
9,051
20,864
0
L
Jing Wei
Welllingtonn
Jing Wei
11,732
7,343
0
5,357
19,370
5,983
676
3,376
15,972
0
71,843
W
15,532
3,621
0
3,890
14,845
7,048
3,034
1,772
13,073
0
89,615
L
Hun Batz
ZmoonBu
Hun Batz
9,725
2,697
0
5,630
17,030
5,343
0
5,915
10,881
0
76,408
W
Scylla
locklamber
Scylla
15,276
2,315
0
1,712
13,397
5,073
1,766
4,849
8,354
106,721
0
W
Cerberus
slumgun
Cerberus
7,715
643
0
5,471
17,167
18,813
468
2,655
14,450
36,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,535
Gold Earned
51,764
717
Minions Killed
577
0
Camps Cleared
0
2,073,304
Distance Traveled
1,850,136
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,168
644
177
8
0
349,625
5
L
Chaac
9,892
450
134
6
0
368,962
5
L
Aphrodite
12,104
550
160
7
0
408,965
7
W
Ravana
13,715
623
133
6
0
461,426
6
L
Ymir
8,998
409
21
1
0
297,078
6
L
Jing Wei
10,024
456
139
6
0
351,132
3
W
Loki
14,094
641
162
7
0
452,265
3
L
Hun Batz
10,746
488
123
6
0
423,999
7
W
Scylla
14,460
657
201
9
0
406,449
4
W
Cerberus
12,098
550
44
2
0
403,539
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role