Player Matchup

Anhur
Anhur
Platinum II
El Vato III
Anhur
Platinum II
Level 101
God Stats
13W - 6L
1,893 SR
Queue Stats
44W - 27L
2,147 MMR
Party 3
Artio
Artio
Diamond IV
Jaganshi_IV
Artio
Diamond IV
Level 147
God Stats
4W - 3L
1,808 SR
Queue Stats
829W - 823L
2,139 MMR
Solo
Awilix
Awilix
Diamond III
SpacingBridge6
Awilix
Diamond III
Level 158
God Stats
10W - 6L
1,266 SR
Queue Stats
766W - 757L
2,178 MMR
Solo
Janus
Janus
Diamond III
TeisFer
Janus
Diamond III
Level 160
God Stats
13W - 14L
1,584 SR
Queue Stats
215W - 171L
2,309 MMR
Party 3
Sun Wukong
Sun Wukong
Diamond III
silence423
Sun Wukong
Diamond III
Level 160
God Stats
20W - 33L
1,461 SR
Queue Stats
515W - 492L
2,160 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,603 SR
2,186 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,597 SR
2,059 MMR
Agni
Agni
Platinum I
Prof Nugget
Agni
Platinum I
Level 156
God Stats
6W - 3L
1,736 SR
Queue Stats
454W - 427L
2,125 MMR
Party 1
Bastet
Bastet
Diamond IV
Skeeeter Pippen
Bastet
Diamond IV
Level 160
God Stats
10W - 6L
1,500 SR
Queue Stats
1,222W - 1,181L
2,183 MMR
Solo
Cthulhu
Cthulhu
Diamond V
TensaMukota
Cthulhu
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Diamond V
YoshiJosh5
Ullr
Diamond V
Level 108
God Stats
15W - 16L
1,638 SR
Queue Stats
177W - 152L
2,152 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
o Arawn o
Guan Yu
Diamond III
Level 126
God Stats
8W - 10L
1,612 SR
Queue Stats
173W - 153L
2,333 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 8
13,413
610
16,866
19,836
10,427
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 1 / 11
10,950
498
4,239
21,644
22,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
9 / 4 / 7
13,502
614
12,462
22,869
10,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
TeisFer
Janus
20
10 / 3 / 4
13,258
603
21,862
11,920
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
silence423
Sun Wukong
20
5 / 1 / 8
13,700
623
15,040
22,035
20,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
SetNemesisDanzaburouPersephoneNu Wa

VS

Bans
Cu ChulainnCupidSobekChronosGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 5
9,799
445
14,385
13,034
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 5 / 3
10,886
495
13,221
21,507
9,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Cthulhu
TensaMukota
Cthulhu
16
1 / 5 / 5
10,459
475
11,255
22,905
24,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 7 / 1
10,464
476
9,578
17,463
5,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
o Arawn o
Guan Yu
16
1 / 7 / 1
9,967
453
6,612
16,513
8,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
30
Kills
10
11
Deaths
30
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
1
1
11
6.5
L
1
6
5
0.58
L
7
5
3
1.7
W
9
4
7
3.13
W
Janus
TeisFer
Janus
10
3
4
4
L
Cthulhu
TensaMukota
Cthulhu
1
5
5
0.7
L
0
7
1
0.07
L
Guan Yu
o Arawn o
Guan Yu
1
7
1
0.21
W
Sun Wukong
silence423
Sun Wukong
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,469
Damage
55,051
98,304
Taken
91,422
67,880
Mitigated
52,770
38,520
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,866
9,563
0
10,666
19,836
10,427
5,972
5,236
14,353
0
125,193
W
4,239
468
2,414
6,328
21,644
22,916
383
6,634
14,894
21,907
0
L
14,385
150
0
1,249
13,034
4,688
0
6,927
5,922
72,769
0
L
13,221
2,992
0
280
21,507
9,190
0
5,232
16,155
0
74,157
W
12,462
5,047
0
5,082
22,869
10,179
246
3,209
19,526
0
96,469
W
Janus
TeisFer
Janus
21,862
1,450
385
3,441
11,920
4,323
2,007
5,647
6,091
98,812
0
L
Cthulhu
TensaMukota
Cthulhu
11,255
1,006
365
2,936
22,905
24,634
0
9,729
12,833
40,283
0
L
9,578
3,788
0
2,091
17,463
5,267
858
2,223
15,198
0
85,374
L
Guan Yu
o Arawn o
Guan Yu
6,612
770
278
4,392
16,513
8,991
0
1,278
15,213
0
56,253
W
Sun Wukong
silence423
Sun Wukong
15,040
4,776
0
10,204
22,035
20,035
3,341
5,444
16,363
0
100,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,823
Gold Earned
51,575
741
Minions Killed
572
0
Camps Cleared
0
2,212,928
Distance Traveled
2,106,186
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,413
610
190
9
0
370,738
3
W
Artio
10,950
498
37
2
0
456,106
8
L
Agni
9,799
445
144
7
0
414,033
7
L
Bastet
10,886
495
84
4
0
452,558
0
W
Awilix
13,502
614
135
6
0
450,381
4
W
Janus
13,258
603
175
8
0
480,524
1
L
Cthulhu
10,459
475
53
2
0
434,825
5
L
Ullr
10,464
476
180
8
0
368,490
8
L
Guan Yu
9,967
453
111
5
0
436,280
4
W
Sun Wukong
13,700
623
204
9
0
455,179
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role