Player Matchup

Aphrodite
Aphrodite
Dirty_trashpanda
Aphrodite
Level 18
God Stats
0W - 2L
1,446 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 2
Fenrir
Fenrir
Im2spoooky
Fenrir
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 12L
1,619 Elo+
Solo
Amaterasu
Amaterasu
Namitor
Amaterasu
Level 104
God Stats
0W - 1L
1,269 SR
Queue Stats
2W - 2L
1,433 Elo+
Solo
Ymir
Ymir
NotCosmicVulture
Ymir
Level 16
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
frog-142
Anhur
Level 57
God Stats
0W - 2L
1,285 SR
Queue Stats
196W - 192L
1,490 Elo+
Solo
Team Averages
Level 53
1,396 SR
1,460 Elo+

VS

Team Averages
Level 104
1,525 SR
1,459 Elo+
Yemoja
Yemoja
DaRkeSt HouRs
Yemoja
Level 96
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Fenrir
Fenrir
Disability kun
Fenrir
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,813 Elo+
Party 1
Chaac
Chaac
MiniDinosaur14
Chaac
Level 97
God Stats
3W - 4L
1,626 SR
Queue Stats
8W - 10L
1,300 Elo+
Party 1
Baron Samedi
Baron Samedi
Ravenwell
Baron Samedi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 21L
1,301 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
o Hi Its Venom
Ah Muzen Cab
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 44L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
8
0 / 4 / 1
4,204
841
2,019
5,422
2,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Im2spoooky
Fenrir
7
1 / 1 / 0
4,310
862
444
1,007
341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
Namitor
Amaterasu
10
2 / 3 / 0
4,843
969
2,801
5,236
2,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
0 / 1 / 0
4,028
806
575
4,625
2,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
frog-142
Anhur
9
1 / 3 / 1
4,384
877
2,101
4,495
1,430
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
5,683
1,137
2,656
4,147
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
3 / 2 / 5
5,529
1,106
3,350
5,516
2,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 3
5,578
1,116
2,499
4,713
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
Ravenwell
Baron Samedi
10
3 / 1 / 4
5,285
1,057
3,900
2,614
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
o Hi Its Venom
Ah Muzen Cab
10
0 / 0 / 7
4,853
971
3,408
1,404
678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
12
12
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Aphrodite
0
4
1
0.13
W
3
2
5
2.75
L
Fenrir
Im2spoooky
Fenrir
1
1
0
1
W
3
0
3
4.5
L
Amaterasu
Namitor
Amaterasu
2
3
0
0.67
L
0
1
0
0
W
Baron Samedi
Ravenwell
Baron Samedi
3
1
4
5
L
Anhur
frog-142
Anhur
1
3
1
0.5
W
Ah Muzen Cab
o Hi Its Venom
Ah Muzen Cab
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,940
Damage
15,813
20,785
Taken
18,394
8,820
Mitigated
8,967
5,746
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,656
593
383
1,246
4,147
2,366
0
730
3,417
7,728
0
L
Aphrodite
2,019
0
1,030
1,446
5,422
2,280
0
1,725
3,597
9,924
0
W
3,350
915
0
1,692
5,516
2,642
0
848
4,668
0
10,740
L
Fenrir
Im2spoooky
Fenrir
444
113
0
25
1,007
341
0
552
455
0
1,041
W
2,499
333
123
1,992
4,713
2,311
544
429
4,284
0
13,538
L
Amaterasu
Namitor
Amaterasu
2,801
855
0
1,532
5,236
2,361
0
1,540
3,646
0
8,213
L
575
0
0
943
4,625
2,408
0
2,264
2,361
5,249
0
W
Baron Samedi
Ravenwell
Baron Samedi
3,900
300
1,316
836
2,614
970
81
980
1,634
10,843
0
L
Anhur
frog-142
Anhur
2,101
554
0
770
4,495
1,430
0
1,293
3,152
0
7,266
W
Ah Muzen Cab
o Hi Its Venom
Ah Muzen Cab
3,408
1,514
0
905
1,404
678
850
34
1,370
0
14,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,769
Gold Earned
26,928
57
Minions Killed
108
4
Camps Cleared
6
326,634
Distance Traveled
463,163
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,683
1,137
12
2
0
90,255
0
L
Aphrodite
4,204
841
23
5
1
82,434
1
W
Fenrir
5,529
1,106
24
5
3
107,533
0
L
Fenrir
4,310
862
1
0
0
23,549
0
W
Chaac
5,578
1,116
26
5
0
100,125
0
L
Amaterasu
4,843
969
10
2
1
97,076
0
L
Ymir
4,028
806
11
2
1
69,344
1
W
Baron Samedi
5,285
1,057
14
3
2
75,366
2
L
Anhur
4,384
877
12
2
1
54,231
0
W
Ah Muzen Cab
4,853
971
32
6
1
89,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role