Player Matchup

Cthulhu
Cthulhu
Battle Prius
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,166 Elo+
Solo
Izanami
Izanami
BruceInhale
Izanami
Level 15
God Stats
5W - 6L
1,344 SR
Queue Stats
8W - 9L
1,418 Elo+
Solo
King Arthur
King Arthur
ChenSauce
King Arthur
Level 8
God Stats
3W - 1L
1,661 SR
Queue Stats
17W - 17L
1,532 Elo+
Party 1
Loki
Loki
Eighthes
Loki
Level 47
God Stats
10W - 9L
1,500 SR
Queue Stats
228W - 199L
1,527 Elo+
Party 1
Freya
Freya
Rynobeast110
Freya
Level 27
God Stats
15W - 11L
1,467 SR
Queue Stats
61W - 45L
1,377 Elo+
Party 1
Team Averages
Level 20
1,494 SR
1,404 Elo+

VS

Team Averages
Level 23
1,410 SR
1,373 Elo+
Vamana
Vamana
Jqlik
Vamana
Level 13
God Stats
19W - 16L
1,372 SR
Queue Stats
29W - 38L
1,312 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Luxiny
Tsukuyomi
Level 18
God Stats
33W - 29L
1,567 SR
Queue Stats
126W - 113L
1,467 Elo+
Party 2
Janus
Janus
Spicy_Jay2
Janus
Level 26
God Stats
13W - 26L
1,314 SR
Queue Stats
72W - 89L
1,402 Elo+
Party 2
Yemoja
Yemoja
manlykmalieek
Yemoja
Level 4
God Stats
0W - 2L
1,206 SR
Queue Stats
3W - 6L
1,237 Elo+
Solo
Danzaburou
Danzaburou
scoobifier
Danzaburou
Level 56
God Stats
5W - 13L
1,590 SR
Queue Stats
257W - 240L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Battle Prius
Cthulhu
18
1 / 9 / 2
13,698
489
6,872
26,692
33,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
BruceInhale
Izanami
20
0 / 8 / 1
14,968
535
5,004
15,295
6,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ChenSauce
King Arthur
20
0 / 5 / 5
14,591
521
10,383
25,392
24,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
20
15 / 1 / 8
16,893
603
18,298
20,280
9,292
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
10 / 5 / 8
17,726
633
20,338
21,113
12,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Jqlik
Vamana
20
1 / 1 / 6
12,479
446
9,041
17,755
16,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Luxiny
Tsukuyomi
20
6 / 8 / 6
13,268
474
15,798
21,668
10,710
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
18
3 / 9 / 5
11,609
415
8,999
16,953
5,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 1
7,700
275
222
4,565
1,246
Danzaburou
scoobifier
Danzaburou
20
18 / 4 / 3
17,553
627
30,175
24,126
11,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
49
26
Kills
28
28
Deaths
26
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Battle Prius
Cthulhu
1
9
2
0.22
W
Izanami
BruceInhale
Izanami
0
8
1
0.06
W
King Arthur
ChenSauce
King Arthur
0
5
5
0.5
W
Loki
15
1
8
19
L
Vamana
Jqlik
Vamana
1
1
6
4
L
Tsukuyomi
Luxiny
Tsukuyomi
6
8
6
1.13
W
10
5
8
2.8
L
Janus
3
9
5
0.61
L
0
4
1
0.13
L
Danzaburou
scoobifier
Danzaburou
18
4
3
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,895
Damage
64,235
108,772
Taken
85,067
86,193
Mitigated
45,083
27,076
Healing
23,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Battle Prius
Cthulhu
6,872
409
294
921
26,692
33,509
2,121
1,534
25,049
48,145
0
W
Izanami
BruceInhale
Izanami
5,004
3,132
0
1,293
15,295
6,029
9,982
1,192
14,011
0
124,493
W
King Arthur
ChenSauce
King Arthur
10,383
2,114
0
8,426
25,392
24,755
578
701
24,241
0
80,538
W
Loki
18,298
4,444
0
8,072
20,280
9,292
1,138
1,379
18,737
0
123,974
L
Vamana
Jqlik
Vamana
9,041
3,205
0
9,251
17,755
16,154
296
3,054
13,824
0
72,434
L
Tsukuyomi
Luxiny
Tsukuyomi
15,798
2,897
0
4,686
21,668
10,710
88
5,670
15,818
0
69,069
W
20,338
7,667
0
8,070
21,113
12,608
2,746
3,871
16,972
104,582
0
L
Janus
8,999
1,220
0
933
16,953
5,775
0
6,057
10,821
62,600
0
L
222
222
86
0
4,565
1,246
0
2,005
2,535
1,524
0
L
Danzaburou
scoobifier
Danzaburou
30,175
10,690
0
8,740
24,126
11,198
472
10,424
13,602
0
164,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,876
Gold Earned
62,609
767
Minions Killed
550
0
Camps Cleared
0
2,524,700
Distance Traveled
2,246,016
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,698
489
59
2
0
477,204
1
W
Izanami
14,968
535
223
8
0
483,334
3
W
King Arthur
14,591
521
168
6
0
483,624
0
W
Loki
16,893
603
164
6
0
580,827
0
L
Vamana
12,479
446
127
5
0
509,274
0
L
Tsukuyomi
13,268
474
112
4
0
549,099
0
W
Freya
17,726
633
153
5
0
499,711
4
L
Janus
11,609
415
97
3
0
506,559
0
L
Yemoja
7,700
275
4
0
0
138,279
0
L
Danzaburou
17,553
627
210
8
0
542,805
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role