Player Matchup

Loki
Loki
GELIUSsss
Loki
Level 32
God Stats
1W - 11L
1,192 SR
Queue Stats
58W - 57L
1,521 Elo+
Solo
Ymir
Ymir
KoroX99
Ymir
Level 17
God Stats
25W - 22L
1,567 SR
Queue Stats
27W - 24L
1,532 Elo+
Party 3
Mulan
Mulan
Streiti
Mulan
Level 26
God Stats
10W - 11L
1,572 SR
Queue Stats
24W - 37L
1,386 Elo+
Party 3
Neith
Neith
Vanaatje
Neith
Level 38
God Stats
19W - 34L
1,418 SR
Queue Stats
93W - 131L
1,464 Elo+
Solo
Chronos
Chronos
nukejeffkem
Chronos
Level 52
God Stats
1W - 2L
1,766 SR
Queue Stats
72W - 114L
1,449 Elo+
Party 3
Team Averages
Level 33
1,503 SR
1,470 Elo+

VS

Team Averages
Level 64
1,515 SR
1,453 Elo+
Discordia
Discordia
CookieKrum
Discordia
Level 123
God Stats
2W - 3L
1,517 SR
Queue Stats
33W - 32L
1,446 Elo+
Party 1
Vamana
Vamana
Gollum92
Vamana
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Samynew
Ymir
Level 28
God Stats
35W - 41L
1,408 SR
Queue Stats
39W - 46L
1,385 Elo+
Party 1
Amaterasu
Amaterasu
Timvus
Amaterasu
Level 22
God Stats
2W - 2L
1,301 SR
Queue Stats
26W - 32L
1,436 Elo+
Party 2
Izanami
Izanami
Zorromedsvardet
Izanami
Level 105
God Stats
28W - 24L
1,848 SR
Queue Stats
135W - 139L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 0 / 0
7,384
568
3,395
8,113
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
KoroX99
Ymir
10
0 / 2 / 3
6,464
497
2,772
7,713
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Streiti
Mulan
11
0 / 5 / 0
6,485
499
8,561
11,927
10,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Vanaatje
Neith
11
0 / 1 / 3
5,980
460
4,912
6,133
1,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
nukejeffkem
Chronos
10
0 / 7 / 0
5,878
452
906
8,777
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CookieKrum
Discordia
14
4 / 0 / 5
8,231
633
9,470
3,910
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Gollum92
Vamana
15
6 / 0 / 3
8,402
646
6,240
8,620
6,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Samynew
Ymir
11
2 / 2 / 3
6,824
525
2,245
7,805
4,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Timvus
Amaterasu
11
1 / 1 / 5
6,196
477
3,470
7,954
4,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 1 / 1
6,720
517
9,187
7,153
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
15
15
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
CookieKrum
Discordia
4
0
5
6.5
L
Loki
4
0
0
4
W
Vamana
Gollum92
Vamana
6
0
3
7.5
L
Ymir
KoroX99
Ymir
0
2
3
0.75
W
Ymir
Samynew
Ymir
2
2
3
1.75
L
Mulan
Streiti
Mulan
0
5
0
0
W
Amaterasu
Timvus
Amaterasu
1
1
5
3.5
L
Neith
Vanaatje
Neith
0
1
3
1.5
W
2
1
1
2.5
L
Chronos
nukejeffkem
Chronos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,546
Damage
30,612
42,663
Taken
35,442
21,522
Mitigated
18,615
13,312
Healing
10,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CookieKrum
Discordia
9,470
379
0
952
3,910
1,331
342
792
3,093
51,507
0
L
Loki
3,395
1,220
0
3,839
8,113
2,468
0
1,862
6,115
0
43,796
W
Vamana
Gollum92
Vamana
6,240
3,991
0
1,519
8,620
6,259
0
114
8,396
0
61,024
L
Ymir
KoroX99
Ymir
2,772
375
99
1,300
7,713
4,912
28
1,397
6,316
20,510
0
W
Ymir
Samynew
Ymir
2,245
482
0
1,713
7,805
4,081
99
1,678
6,127
15,013
0
L
Mulan
Streiti
Mulan
8,561
1,418
0
3,574
11,927
10,048
272
2,435
9,017
0
35,946
W
Amaterasu
Timvus
Amaterasu
3,470
1,593
0
2,065
7,954
4,894
0
0
7,606
0
13,038
L
Neith
Vanaatje
Neith
4,912
2,446
429
2,516
6,133
1,574
0
438
5,695
0
41,016
W
9,187
6,676
0
3,801
7,153
2,050
561
1,094
6,059
0
55,422
L
Chronos
nukejeffkem
Chronos
906
264
0
1,555
8,777
2,520
60
4,907
3,399
29,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,191
Gold Earned
36,373
335
Minions Killed
361
0
Camps Cleared
0
1,242,025
Distance Traveled
1,322,307
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,231
633
93
7
0
279,043
1
L
Loki
7,384
568
89
7
0
315,023
2
W
Vamana
8,402
646
111
9
0
267,497
1
L
Ymir
6,464
497
49
4
0
231,318
1
W
Ymir
6,824
525
42
3
0
249,870
0
L
Mulan
6,485
499
72
6
0
215,868
2
W
Amaterasu
6,196
477
25
2
0
287,286
3
L
Neith
5,980
460
65
5
0
223,388
4
W
Izanami
6,720
517
90
7
0
238,611
6
L
Chronos
5,878
452
60
5
0
256,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role