Player Matchup

Artemis
Artemis
Banana Havoc
Artemis
Level 23
God Stats
2W - 1L
1,495 SR
Queue Stats
7W - 16L
1,227 Elo+
Party 2
Anubis
Anubis
ChiefUzumaki
Anubis
Level 57
God Stats
14W - 19L
1,497 SR
Queue Stats
80W - 78L
1,422 Elo+
Party 2
Guan Yu
Guan Yu
crazyfamilyguy
Guan Yu
Level 28
God Stats
9W - 19L
1,341 SR
Queue Stats
251W - 305L
1,318 Elo+
Solo
Team Averages
Level 36
1,445 SR
1,322 Elo+

VS

Team Averages
Level 43
1,498 SR
1,274 Elo+
Jormungandr
Jormungandr
GalacticGerm887
Jormungandr
Level 88
God Stats
2W - 1L
1,739 SR
Queue Stats
65W - 65L
1,262 Elo+
Party 1
Osiris
Osiris
GriZZlyBadAZZ
Osiris
Level 28
God Stats
7W - 11L
1,344 SR
Queue Stats
93W - 100L
1,334 Elo+
Solo
Vulcan
Vulcan
Pastel_04
Vulcan
Level 12
God Stats
35W - 28L
1,410 SR
Queue Stats
53W - 55L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Banana Havoc
Artemis
13
3 / 5 / 3
10,152
677
11,157
11,128
3,536
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
15
6 / 1 / 3
10,672
711
13,416
5,933
3,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 6 / 5
9,880
659
5,872
18,301
9,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GalacticGerm887
Jormungandr
15
7 / 5 / 4
10,779
719
11,235
23,048
29,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
1 / 1 / 2
8,144
543
1,684
3,378
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Vulcan
Pastel_04
Vulcan
12
4 / 5 / 2
9,158
611
9,974
10,877
3,857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
11
Kills
12
12
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Banana Havoc
Artemis
3
5
3
0.9
W
Anubis
6
1
3
7.5
L
Jormungandr
GalacticGerm887
Jormungandr
7
5
4
1.8
L
1
1
2
2
L
Vulcan
Pastel_04
Vulcan
4
5
2
1
W
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,445
Damage
22,893
35,362
Taken
37,303
15,955
Mitigated
34,552
9,311
Healing
6,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Banana Havoc
Artemis
11,157
6,609
359
3,172
11,128
3,536
883
6,418
4,335
0
37,882
W
Anubis
13,416
115
0
2,856
5,933
3,115
1,306
3,640
2,118
55,890
0
L
Jormungandr
GalacticGerm887
Jormungandr
11,235
2,471
580
4,273
23,048
29,225
0
8,203
14,845
36,113
0
L
1,684
639
0
1,198
3,378
1,470
0
812
2,566
0
10,401
L
Vulcan
Pastel_04
Vulcan
9,974
3,075
0
529
10,877
3,857
84
4,437
6,440
31,077
0
W
5,872
1,653
482
2,442
18,301
9,304
80
10,298
7,653
0
14,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,704
Gold Earned
28,081
159
Minions Killed
103
0
Camps Cleared
0
712,473
Distance Traveled
507,690
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,152
677
55
4
0
233,927
1
W
Anubis
10,672
711
80
5
0
194,996
0
L
Jormungandr
10,779
719
44
3
0
199,922
2
L
Osiris
8,144
543
18
1
0
92,145
0
L
Vulcan
9,158
611
41
3
0
215,623
2
W
Guan Yu
9,880
659
24
2
0
283,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role