Player Matchup

Ymir
Ymir
Koaxialist
Ymir
Level 26
God Stats
0W - 3L
1,177 SR
Queue Stats
2W - 4L
1,200 Elo+
Party 1
Danzaburou
Danzaburou
Milchmonster
Danzaburou
Level 36
God Stats
0W - 5L
1,099 SR
Queue Stats
8W - 28L
1,194 Elo+
Party 1
Kali
Kali
ShockwaveThunder
Kali
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,194 Elo+
Party 1
Team Averages
Level 62
1,259 SR
1,196 Elo+

VS

Team Averages
Level 47
1,504 SR
1,350 Elo+
Horus
Horus
DuqueQuiros2002
Horus
Level 63
God Stats
11W - 14L
1,433 SR
Queue Stats
104W - 185L
1,264 Elo+
Party 2
Zhong Kui
Zhong Kui
LordGreen2002
Zhong Kui
Level 49
God Stats
4W - 6L
1,326 SR
Queue Stats
110W - 183L
1,295 Elo+
Party 2
Xbalanque
Xbalanque
PussDestroyer123
Xbalanque
Level 28
God Stats
1W - 0L
1,753 SR
Queue Stats
2W - 1L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
7,197
554
5,211
15,187
12,055
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Milchmonster
Danzaburou
13
3 / 1 / 0
8,643
665
9,864
8,661
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 5 / 3
8,023
617
5,623
13,309
5,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 11
10,200
785
5,738
16,062
15,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
LordGreen2002
Zhong Kui
12
4 / 2 / 9
9,076
698
12,462
11,616
10,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
14
7 / 1 / 7
9,934
764
14,560
8,820
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
14
14
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
L
0
8
3
0.19
W
Zhong Kui
LordGreen2002
Zhong Kui
4
2
9
4.25
L
Danzaburou
Milchmonster
Danzaburou
3
1
0
3
W
Xbalanque
7
1
7
10.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,698
Damage
32,760
37,157
Taken
36,498
21,907
Mitigated
28,938
4,981
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,738
2,643
468
6,533
16,062
15,250
286
2,479
13,583
0
19,168
L
5,211
893
726
758
15,187
12,055
0
5,103
10,084
12,772
0
W
Zhong Kui
LordGreen2002
Zhong Kui
12,462
1,934
0
3,779
11,616
10,359
155
2,278
9,338
37,372
0
L
Danzaburou
Milchmonster
Danzaburou
9,864
5,047
0
2,581
8,661
4,114
0
3,390
5,271
0
38,962
W
Xbalanque
14,560
9,464
0
3,709
8,820
3,329
2,547
596
8,224
0
67,209
L
5,623
2,918
0
916
13,309
5,738
0
4,073
9,236
0
18,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,863
Gold Earned
29,210
94
Minions Killed
175
0
Camps Cleared
0
648,455
Distance Traveled
668,464
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,200
785
24
2
0
243,198
0
L
Ymir
7,197
554
14
1
0
201,640
0
W
Zhong Kui
9,076
698
55
4
0
205,097
1
L
Danzaburou
8,643
665
51
4
0
222,587
1
W
Xbalanque
9,934
764
96
7
0
220,169
3
L
Kali
8,023
617
29
2
0
224,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role