Player Matchup

Tsukuyomi
Tsukuyomi
FrankenDanken
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Pandora2002
Cupid
Level 28
God Stats
5W - 3L
1,736 SR
Queue Stats
20W - 16L
1,581 Elo+
Party 3
Anubis
Anubis
ShamanChemistry
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 224L
1,461 Elo+
Party 2
Yemoja
Yemoja
Swampfox241
Yemoja
Level 23
God Stats
1W - 1L
1,715 SR
Queue Stats
17W - 16L
1,439 Elo+
Solo
Osiris
Osiris
Герцор
Osiris
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 56L
1,646 Elo+
Party 3
Team Averages
Level 26
1,590 SR
1,525 Elo+

VS

Team Averages
Level 42
1,538 SR
1,477 Elo+
Bacchus
Bacchus
DankBanana420
Bacchus
Level 13
God Stats
10W - 10L
1,515 SR
Queue Stats
16W - 15L
1,496 Elo+
Party 1
Arachne
Arachne
NeonGridCat
Arachne
Level 25
God Stats
27W - 14L
1,687 SR
Queue Stats
196W - 141L
1,611 Elo+
Party 1
Olorun
Olorun
ThunderIsCool
Olorun
Level 20
God Stats
2W - 1L
1,740 SR
Queue Stats
64W - 66L
1,422 Elo+
Party 1
Jing Wei
Jing Wei
miikanz
Jing Wei
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,436 Elo+
Party 1
Merlin
Merlin
urtrolling
Merlin
Level 26
God Stats
1W - 1L
1,249 SR
Queue Stats
87W - 83L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FrankenDanken
Tsukuyomi
9
4 / 6 / 5
7,455
439
6,732
10,248
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 9 / 1
5,926
349
2,853
12,331
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 6 / 1
8,013
471
4,846
8,794
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
9
0 / 3 / 0
5,625
331
2,999
15,126
3,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
15
6 / 3 / 2
9,179
540
9,728
10,275
8,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 2 / 10
8,439
496
9,277
9,324
10,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
NeonGridCat
Arachne
17
10 / 3 / 2
10,682
628
12,380
12,499
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 4 / 2
9,097
535
1,904
9,181
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
miikanz
Jing Wei
14
9 / 1 / 3
8,965
527
14,420
11,504
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
urtrolling
Merlin
16
7 / 2 / 2
10,067
592
6,737
7,476
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
12
Kills
27
27
Deaths
12
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
2
10
3
L
Tsukuyomi
FrankenDanken
Tsukuyomi
4
6
5
1.08
W
Arachne
NeonGridCat
Arachne
10
3
2
3.67
L
0
9
1
0.06
L
2
6
1
0.42
L
Yemoja
0
3
0
0
W
0
4
2
0.25
W
Jing Wei
miikanz
Jing Wei
9
1
3
10.5
W
Merlin
urtrolling
Merlin
7
2
2
4
L
Osiris
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,158
Damage
44,718
56,774
Taken
49,984
19,735
Mitigated
26,765
10,446
Healing
18,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
9,277
975
0
1,933
9,324
10,454
202
1,872
7,406
18,596
0
L
Tsukuyomi
FrankenDanken
Tsukuyomi
6,732
2,451
0
1,018
10,248
2,327
0
2,238
7,980
0
21,015
W
Arachne
NeonGridCat
Arachne
12,380
9,335
0
3,847
12,499
5,686
152
1,049
11,300
0
79,596
L
2,853
1,083
0
2,061
12,331
2,259
0
2,875
9,454
0
23,737
L
4,846
172
0
1,281
8,794
3,279
629
4,235
4,239
39,951
0
L
Yemoja
2,999
1,281
648
5,013
15,126
3,805
150
5,734
9,350
14,580
0
W
1,904
961
0
3,795
9,181
3,515
2,852
0
8,906
50,516
0
W
Jing Wei
miikanz
Jing Wei
14,420
10,036
0
6,335
11,504
4,467
2,464
1,431
10,073
0
61,333
W
Merlin
urtrolling
Merlin
6,737
143
123
1,967
7,476
2,643
1,472
3,493
3,983
52,573
0
L
Osiris
9,728
4,083
0
425
10,275
8,065
0
2,394
7,833
0
43,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,198
Gold Earned
47,250
262
Minions Killed
449
0
Camps Cleared
0
1,340,627
Distance Traveled
1,581,952
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,439
496
9
1
0
313,040
6
L
Tsukuyomi
7,455
439
30
2
0
255,751
0
W
Arachne
10,682
628
138
8
0
395,527
2
L
Cupid
5,926
349
54
3
0
247,107
3
L
Anubis
8,013
471
83
5
0
223,230
0
L
Yemoja
5,625
331
15
1
0
262,376
6
W
Olorun
9,097
535
112
7
0
302,265
3
W
Jing Wei
8,965
527
90
5
0
304,839
2
W
Merlin
10,067
592
100
6
0
266,281
2
L
Osiris
9,179
540
80
5
0
352,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role