Player Matchup

Artemis
Artemis
 
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Mini Madgrezz
Susano
Level 83
God Stats
10W - 11L
1,599 SR
Queue Stats
219W - 212L
1,549 Elo+
Party 1
Guan Yu
Guan Yu
Sleepy Madgrezz
Guan Yu
Level 76
God Stats
13W - 4L
1,816 SR
Queue Stats
174W - 175L
1,528 Elo+
Party 1
Xing Tian
Xing Tian
UlfgarVigge
Xing Tian
Level 129
God Stats
5W - 2L
1,650 SR
Queue Stats
235W - 226L
1,565 Elo+
Party 1
Neith
Neith
aaronca019
Neith
Level 95
God Stats
3W - 4L
1,285 SR
Queue Stats
89W - 76L
1,403 Elo+
Party 1
Team Averages
Level 101
1,570 SR
1,509 Elo+

VS

Team Averages
Level 53
1,487 SR
1,486 Elo+
Vamana
Vamana
 
Vamana
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Dycaed
Rama
Level 55
God Stats
2W - 2L
1,631 SR
Queue Stats
68W - 68L
1,472 Elo+
Solo
Achilles
Achilles
RumRaider202
Achilles
Level 66
God Stats
4W - 11L
1,467 SR
Queue Stats
199W - 239L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
Yeetgod695734
Ao Kuang
Level 34
God Stats
0W - 2L
1,277 SR
Queue Stats
24W - 35L
1,396 Elo+
Solo
Raijin
Raijin
eFF3kt_01
Raijin
Level 31
God Stats
9W - 7L
1,563 SR
Queue Stats
89W - 99L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 1 / 3
5,794
483
6,647
5,873
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 0 / 6
6,454
538
4,919
5,881
3,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 0
7,020
585
2,075
6,778
3,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
UlfgarVigge
Xing Tian
10
3 / 2 / 1
6,171
514
4,165
12,342
6,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
12
5 / 1 / 3
7,079
590
7,777
8,218
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 2 / 0
6,536
545
3,607
6,923
4,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rama
Dycaed
Rama
10
2 / 0 / 1
6,225
519
4,908
6,249
1,689
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
RumRaider202
Achilles
8
1 / 3 / 0
5,441
453
3,662
8,746
5,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
Yeetgod695734
Ao Kuang
11
1 / 3 / 1
6,472
539
4,451
10,244
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Raijin
eFF3kt_01
Raijin
9
0 / 6 / 2
5,499
458
4,020
7,660
2,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
5
5
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
1
3
1.5
L
Vamana
 
Vamana
1
2
0
0.5
L
Rama
Dycaed
Rama
2
0
1
2.5
W
4
0
6
7
L
Achilles
RumRaider202
Achilles
1
3
0
0.33
W
2
1
0
2
W
Xing Tian
UlfgarVigge
Xing Tian
3
2
1
1.75
L
Ao Kuang
Yeetgod695734
Ao Kuang
1
3
1
0.5
W
Neith
5
1
3
6.5
L
Raijin
eFF3kt_01
Raijin
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,583
Damage
20,648
39,092
Taken
39,822
17,657
Mitigated
17,167
13,719
Healing
11,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,647
2,789
0
1,787
5,873
1,526
0
40
5,833
0
32,408
L
Vamana
 
Vamana
3,607
1,351
0
1,843
6,923
4,390
63
0
6,923
0
31,510
L
Rama
Dycaed
Rama
4,908
4,572
0
3,796
6,249
1,689
440
1,698
4,551
0
32,990
W
4,919
1,022
624
615
5,881
3,177
94
1,114
4,767
0
25,986
L
Achilles
RumRaider202
Achilles
3,662
1,008
472
1,526
8,746
5,621
654
1,450
7,296
0
13,976
W
2,075
856
119
2,516
6,778
3,907
1,351
0
6,778
0
34,049
W
Xing Tian
UlfgarVigge
Xing Tian
4,165
175
0
3,950
12,342
6,052
60
1,921
10,421
17,560
0
L
Ao Kuang
Yeetgod695734
Ao Kuang
4,451
866
0
1,959
10,244
3,467
0
637
9,607
33,089
0
W
Neith
7,777
2,918
0
4,108
8,218
2,995
849
5,396
2,822
0
38,272
L
Raijin
eFF3kt_01
Raijin
4,020
703
40
1,388
7,660
2,000
204
380
7,280
25,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,518
Gold Earned
30,173
282
Minions Killed
238
0
Camps Cleared
0
1,126,124
Distance Traveled
1,047,007
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,794
483
61
5
0
209,243
2
L
Vamana
6,536
545
58
5
0
186,932
1
L
Rama
6,225
519
66
6
0
201,454
6
W
Susano
6,454
538
51
4
0
257,226
1
L
Achilles
5,441
453
23
2
0
216,482
0
W
Guan Yu
7,020
585
87
7
0
213,527
0
W
Xing Tian
6,171
514
18
2
0
239,213
4
L
Ao Kuang
6,472
539
61
5
0
227,767
1
W
Neith
7,079
590
65
5
0
206,915
1
L
Raijin
5,499
458
30
3
0
214,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role