Player Matchup

Anubis
Anubis
Azure_Exia
Anubis
Level 104
God Stats
2W - 3L
1,598 SR
Queue Stats
126W - 127L
1,427 Elo+
Solo
Aphrodite
Aphrodite
BlackWidowling
Aphrodite
Level 81
God Stats
10W - 7L
1,588 SR
Queue Stats
87W - 95L
1,432 Elo+
Solo
Fenrir
Fenrir
Solar Crayfish
Fenrir
Level 81
God Stats
18W - 11L
1,868 SR
Queue Stats
414W - 379L
1,454 Elo+
Solo
Heimdallr
Heimdallr
orlyme
Heimdallr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,645 Elo+
Solo
Izanami
Izanami
roncjr
Izanami
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,407 Elo+
Solo
Team Averages
Level 98
1,611 SR
1,473 Elo+

VS

Team Averages
Level 85
1,609 SR
1,431 Elo+
Zhong Kui
Zhong Kui
DeviantPanda_
Zhong Kui
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
330W - 365L
1,442 Elo+
Solo
Nox
Nox
PVT BLACK STAR
Nox
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 89L
1,398 Elo+
Solo
Danzaburou
Danzaburou
TiPouceDin_Foune
Danzaburou
Level 62
God Stats
2W - 2L
1,839 SR
Queue Stats
9W - 17L
1,378 Elo+
Solo
Bakasura
Bakasura
j2005f2017rc
Bakasura
Level 75
God Stats
39W - 30L
1,516 SR
Queue Stats
140W - 164L
1,411 Elo+
Solo
Nike
Nike
kkylewest
Nike
Level 79
God Stats
0W - 1L
1,689 SR
Queue Stats
41W - 25L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azure_Exia
Anubis
20
11 / 4 / 5
14,821
570
27,243
22,426
12,493
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
BlackWidowling
Aphrodite
18
6 / 2 / 16
14,442
555
10,623
19,225
21,732
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 3 / 7
14,618
562
11,761
20,049
10,881
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
orlyme
Heimdallr
20
6 / 2 / 10
14,671
564
18,891
21,666
9,544
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
roncjr
Izanami
20
3 / 4 / 2
14,147
544
6,091
17,144
7,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeviantPanda_
Zhong Kui
20
2 / 5 / 3
14,173
545
16,751
20,281
25,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 8 / 1
11,330
436
5,318
13,248
4,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TiPouceDin_Foune
Danzaburou
14
0 / 14 / 2
9,697
373
9,192
21,361
8,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
j2005f2017rc
Bakasura
20
12 / 3 / 0
15,776
607
15,814
23,889
11,293
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
15
0 / 5 / 5
10,504
404
12,288
23,011
18,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
35
Kills
15
15
Deaths
35
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
Azure_Exia
Anubis
11
4
5
3.38
W
Aphrodite
BlackWidowling
Aphrodite
6
2
16
7
L
Zhong Kui
DeviantPanda_
Zhong Kui
2
5
3
0.7
L
1
8
1
0.19
W
9
3
7
4.17
L
Danzaburou
TiPouceDin_Foune
Danzaburou
0
14
2
0.07
L
Bakasura
j2005f2017rc
Bakasura
12
3
0
4
L
Nike
0
5
5
0.5
W
Heimdallr
orlyme
Heimdallr
6
2
10
5.5
W
Izanami
roncjr
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,609
Damage
59,363
100,510
Taken
101,790
61,875
Mitigated
67,915
53,758
Healing
24,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Azure_Exia
Anubis
27,243
2,470
0
10,687
22,426
12,493
2,381
5,523
16,503
112,385
0
W
Aphrodite
BlackWidowling
Aphrodite
10,623
2,204
10,753
11,483
19,225
21,732
1,387
3,072
15,753
42,151
0
L
Zhong Kui
DeviantPanda_
Zhong Kui
16,751
1,398
0
10,052
20,281
25,394
900
4,322
15,959
104,940
0
L
5,318
493
522
2,186
13,248
4,000
782
6,578
6,670
38,478
0
W
11,761
2,669
0
5,760
20,049
10,881
2,472
3,977
15,477
0
83,574
L
Danzaburou
TiPouceDin_Foune
Danzaburou
9,192
3,267
465
4,022
21,361
8,984
0
10,357
11,004
0
48,915
L
Bakasura
j2005f2017rc
Bakasura
15,814
11,024
0
3,886
23,889
11,293
0
9,897
13,992
0
130,403
L
Nike
12,288
683
689
2,277
23,011
18,244
0
6,712
16,299
1,947
46,108
W
Heimdallr
orlyme
Heimdallr
18,891
9,840
263
7,585
21,666
9,544
5,972
2,504
18,572
0
103,279
W
Izanami
roncjr
Izanami
6,091
4,622
0
7,227
17,144
7,225
5,587
7,757
8,861
0
105,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,699
Gold Earned
61,480
664
Minions Killed
647
0
Camps Cleared
0
2,166,797
Distance Traveled
2,034,142
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,821
570
124
5
0
412,718
5
W
Aphrodite
14,442
555
52
2
0
440,568
4
L
Zhong Kui
14,173
545
190
7
0
379,662
2
L
Nox
11,330
436
74
3
0
243,271
0
W
Fenrir
14,618
562
136
5
0
489,647
0
L
Danzaburou
9,697
373
84
3
0
412,593
1
L
Bakasura
15,776
607
223
9
0
539,802
2
L
Nike
10,504
404
76
3
0
458,814
0
W
Heimdallr
14,671
564
176
7
0
417,880
2
W
Izanami
14,147
544
176
7
0
405,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role