Player Matchup

Loki
Loki
DaxterKnot69
Loki
Level 27
God Stats
0W - 2L
1,243 SR
Queue Stats
51W - 42L
1,598 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jim morrison608
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,648 Elo+
Solo
Neith
Neith
Keanan_the_great
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
Horus
Horus
foldedcrane55
Horus
Level 26
God Stats
2W - 7L
1,637 SR
Queue Stats
4W - 7L
1,797 Elo+
Solo
Jormungandr
Jormungandr
z0mbi3Knight01
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Solo
Team Averages
Level 13
1,476 SR
1,562 Elo+

VS

Team Averages
Level 17
1,563 SR
1,655 Elo+
Bellona
Bellona
 
Bellona
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Deathx401
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,701 Elo+
Solo
Fafnir
Fafnir
DestroyerV98
Fafnir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 245L
1,608 Elo+
Solo
Chang'e
Chang'e
GM3000MMR
Chang'e
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 153L
1,699 Elo+
Solo
Apollo
Apollo
Revtide08
Apollo
Level 29
God Stats
1W - 0L
1,813 SR
Queue Stats
5W - 3L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,668
584
1,544
3,641
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Jim morrison608
Cu Chulainn
5
0 / 4 / 1
3,558
445
1,396
4,122
1,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
1,509
189
0
0
0
8
1 / 1 / 0
4,787
598
2,633
4,416
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
z0mbi3Knight01
Jormungandr
6
0 / 3 / 0
3,870
484
975
3,932
1,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
1 / 1 / 0
4,671
584
1,212
4,918
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Deathx401
Izanami
9
3 / 0 / 0
5,806
726
1,679
2,890
818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
8
0 / 0 / 5
5,332
667
1,478
4,058
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
GM3000MMR
Chang'e
9
4 / 0 / 0
5,359
670
4,569
2,660
1,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Revtide08
Apollo
9
0 / 1 / 1
5,029
629
2,418
4,572
1,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
0
1
L
1
0
1
1.5
W
Izanami
Deathx401
Izanami
3
0
0
3
W
Fafnir
0
0
5
2.5
W
Chang'e
GM3000MMR
Chang'e
4
0
0
4
L
Cu Chulainn
Jim morrison608
Cu Chulainn
0
4
1
0.13
L
0
0
0
0
W
Apollo
Revtide08
Apollo
0
1
1
0.5
L
1
1
0
1
L
Jormungandr
z0mbi3Knight01
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,548
Damage
11,356
16,111
Taken
19,098
7,206
Mitigated
9,288
3,258
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,212
587
0
102
4,918
3,328
0
0
4,918
0
13,435
L
1,544
239
0
1,373
3,641
1,101
0
1,680
1,961
0
22,669
W
Izanami
Deathx401
Izanami
1,679
1,288
0
1,012
2,890
818
2,394
48
2,842
0
29,743
W
Fafnir
1,478
309
0
1,693
4,058
2,686
179
599
3,334
10,322
0
W
Chang'e
GM3000MMR
Chang'e
4,569
584
471
1,927
2,660
1,076
535
203
2,282
29,179
0
L
Cu Chulainn
Jim morrison608
Cu Chulainn
1,396
375
0
120
4,122
1,874
0
3,127
995
0
4,066
L
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
Revtide08
Apollo
2,418
1,465
0
478
4,572
1,380
0
0
4,572
0
27,061
L
2,633
1,181
140
1,430
4,416
2,634
0
53
4,363
0
19,710
L
Jormungandr
z0mbi3Knight01
Jormungandr
975
330
0
195
3,932
1,597
0
1,187
2,745
8,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,392
Gold Earned
26,197
122
Minions Killed
242
0
Camps Cleared
0
530,766
Distance Traveled
699,962
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,671
584
39
5
0
131,021
1
L
Loki
4,668
584
48
6
0
151,785
2
W
Izanami
5,806
726
71
9
0
126,534
2
W
Fafnir
5,332
667
14
2
0
152,983
2
W
Chang'e
5,359
670
56
7
0
148,258
2
L
Cu Chulainn
3,558
445
9
1
0
108,848
1
L
Neith
1,509
189
0
0
0
0
0
W
Apollo
5,029
629
62
8
0
141,166
0
L
Horus
4,787
598
47
6
0
141,480
1
L
Jormungandr
3,870
484
18
2
0
128,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role