Player Matchup

Freya
Freya
Amister
Freya
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 37L
1,326 Elo+
Solo
Neith
Neith
OniiChanGi
Neith
Level 5
God Stats
6W - 5L
1,471 SR
Queue Stats
18W - 19L
1,405 Elo+
Party 2
Medusa
Medusa
maizytiger
Medusa
Level 8
God Stats
1W - 2L
1,240 SR
Queue Stats
10W - 22L
1,228 Elo+
Solo
Nu Wa
Nu Wa
mexicanmaxipad
Nu Wa
Level 58
God Stats
33W - 40L
1,468 SR
Queue Stats
69W - 81L
1,393 Elo+
Party 2
Fenrir
Fenrir
ogxerox
Fenrir
Level 6
God Stats
8W - 8L
1,471 SR
Queue Stats
17W - 19L
1,364 Elo+
Party 2
Team Averages
Level 19
1,430 SR
1,343 Elo+

VS

Team Averages
Level 12
1,416 SR
1,298 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,459 Elo+
Party 1
Thor
Thor
BeauRat2
Thor
Level 5
God Stats
4W - 6L
1,092 SR
Queue Stats
5W - 6L
1,188 Elo+
Solo
Nemesis
Nemesis
FatalMinion
Nemesis
Level 11
God Stats
1W - 2L
1,511 SR
Queue Stats
2W - 7L
1,264 Elo+
Solo
Hel
Hel
NegligentOwl
Hel
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,317 Elo+
Solo
Neith
Neith
derekzn
Neith
Level 6
God Stats
4W - 6L
1,476 SR
Queue Stats
4W - 14L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Amister
Freya
18
13 / 1 / 24
12,102
1,210
21,528
12,165
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
18
12 / 3 / 23
11,710
1,171
19,415
8,573
3,614
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
maizytiger
Medusa
18
6 / 1 / 28
11,308
1,131
12,987
10,388
4,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
8 / 0 / 36
12,152
1,215
23,797
8,948
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
ogxerox
Fenrir
18
12 / 2 / 23
11,852
1,185
16,249
8,402
4,248
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

328

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 9 / 2
10,460
1,046
19,738
25,774
25,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
13
0 / 5 / 1
8,333
833
4,171
9,490
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nemesis
FatalMinion
Nemesis
16
1 / 16 / 4
9,855
986
8,189
27,307
11,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 12 / 1
9,084
908
3,574
18,603
6,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
derekzn
Neith
14
1 / 9 / 1
9,236
924
6,296
20,853
7,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
16
51
Kills
7
7
Deaths
51
134
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
9
2
0.56
W
Freya
Amister
Freya
13
1
24
25
L
Thor
0
5
1
0.1
L
Nemesis
FatalMinion
Nemesis
1
16
4
0.19
L
1
12
1
0.13
W
Neith
12
3
23
7.83
L
Neith
derekzn
Neith
1
9
1
0.17
W
Medusa
maizytiger
Medusa
6
1
28
20
W
8
0
36
26
W
Fenrir
ogxerox
Fenrir
12
2
23
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,976
Damage
41,968
48,476
Taken
102,027
20,614
Mitigated
54,772
13,795
Healing
4,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
19,738
686
0
500
25,774
25,762
0
11,428
13,930
40,819
0
W
Freya
Amister
Freya
21,528
7,669
0
5,434
12,165
5,175
0
4,253
7,812
32,377
0
L
Thor
4,171
403
0
310
9,490
3,453
0
3,671
5,537
0
12,466
L
Nemesis
FatalMinion
Nemesis
8,189
2,963
0
1,537
27,307
11,179
0
12,626
14,465
0
23,967
L
3,574
2,117
393
638
18,603
6,861
0
7,074
11,243
13,102
0
W
Neith
19,415
14,536
0
1,649
8,573
3,614
0
4,323
4,100
0
26,839
L
Neith
derekzn
Neith
6,296
3,782
0
777
20,853
7,517
0
9,030
11,527
0
24,036
W
Medusa
maizytiger
Medusa
12,987
9,770
0
1,090
10,388
4,154
0
5,863
4,325
0
23,708
W
23,797
5,466
924
2,749
8,948
3,423
0
4,672
4,126
38,838
0
W
Fenrir
ogxerox
Fenrir
16,249
7,658
729
1,220
8,402
4,248
0
3,451
4,801
0
24,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,124
Gold Earned
46,968
125
Minions Killed
116
7
Camps Cleared
4
929,200
Distance Traveled
750,517
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,460
1,046
28
3
1
186,746
0
W
Freya
12,102
1,210
24
2
2
203,054
0
L
Thor
8,333
833
17
2
1
124,231
2
L
Nemesis
9,855
986
32
3
2
180,336
1
L
Hel
9,084
908
14
1
0
116,781
0
W
Neith
11,710
1,171
20
2
1
147,410
0
L
Neith
9,236
924
25
3
0
142,423
1
W
Medusa
11,308
1,131
27
3
1
180,108
0
W
Nu Wa
12,152
1,215
36
4
0
191,864
1
W
Fenrir
11,852
1,185
18
2
3
206,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role