Player Matchup

Hercules
Hercules
Lionforge
Hercules
Level 105
God Stats
33W - 19L
1,646 SR
Queue Stats
173W - 141L
1,634 Elo+
Party 1
Cernunnos
Cernunnos
jk54
Cernunnos
Level 135
God Stats
1W - 1L
1,875 SR
Queue Stats
110W - 95L
1,511 Elo+
Party 1
Ra
Ra
xRushology
Ra
Level 26
God Stats
5W - 0L
1,593 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 1
Team Averages
Level 89
1,705 SR
1,548 Elo+

VS

Team Averages
Level 11
1,550 SR
1,396 Elo+
Loki
Loki
Ambrosius9894
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,548 Elo+
Solo
Scylla
Scylla
STW538
Scylla
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 26L
1,184 Elo+
Solo
Ymir
Ymir
trujfc397
Ymir
Level 16
God Stats
9W - 21L
1,651 SR
Queue Stats
287W - 383L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lionforge
Hercules
10
1 / 0 / 7
7,807
781
4,107
11,589
7,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
jk54
Cernunnos
11
2 / 1 / 6
7,496
750
7,120
7,863
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 3
8,167
817
5,619
6,186
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
6,737
674
5,384
6,343
2,052
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
STW538
Scylla
9
0 / 2 / 1
6,357
636
7,573
4,736
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 4 / 2
6,810
681
4,429
10,757
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Hercules
Lionforge
Hercules
1
0
7
4.5
L
Scylla
STW538
Scylla
0
2
1
0.25
W
Cernunnos
jk54
Cernunnos
2
1
6
5
L
Ymir
0
4
2
0.25
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,846
Damage
17,386
25,638
Taken
21,836
12,672
Mitigated
12,100
13,928
Healing
4,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,384
899
624
624
6,343
2,052
0
842
5,501
0
17,694
W
Hercules
Lionforge
Hercules
4,107
1,673
0
7,504
11,589
7,912
0
4,555
6,720
0
9,886
L
Scylla
STW538
Scylla
7,573
412
616
611
4,736
1,233
0
1,764
2,972
27,763
0
W
Cernunnos
jk54
Cernunnos
7,120
3,184
0
2,842
7,863
2,709
935
3,936
3,781
0
35,546
L
Ymir
4,429
203
306
1,553
10,757
8,815
0
3,025
7,732
15,516
0
W
5,619
736
956
2,626
6,186
2,051
336
2,899
3,071
30,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,470
Gold Earned
19,904
132
Minions Killed
87
0
Camps Cleared
0
525,462
Distance Traveled
562,480
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,737
674
16
2
0
208,050
0
W
Hercules
7,807
781
6
1
0
200,440
3
L
Scylla
6,357
636
46
5
0
171,673
1
W
Cernunnos
7,496
750
62
6
0
170,829
2
L
Ymir
6,810
681
25
3
0
182,757
0
W
Ra
8,167
817
64
6
0
154,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role