Player Matchup

Cu Chulainn
Cu Chulainn
AidanDaKi11a
Cu Chulainn
Level 24
God Stats
12W - 11L
1,615 SR
Queue Stats
29W - 30L
1,496 Elo+
Party 1
Cerberus
Cerberus
Bagoski
Cerberus
Level 81
God Stats
6W - 5L
1,684 SR
Queue Stats
97W - 114L
1,530 Elo+
Party 1
Hel
Hel
FOOTBALLFAN8888
Hel
Level 86
God Stats
6W - 6L
1,670 SR
Queue Stats
116W - 136L
1,493 Elo+
Party 1
Ullr
Ullr
JewishSmov
Ullr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 75L
1,520 Elo+
Party 1
Tyr
Tyr
nspacone
Tyr
Level 96
God Stats
6W - 6L
1,472 SR
Queue Stats
262W - 254L
1,556 Elo+
Party 1
Team Averages
Level 70
1,588 SR
1,519 Elo+

VS

Team Averages
Level 54
1,483 SR
1,509 Elo+
Kuzenbo
Kuzenbo
Jadry_
Kuzenbo
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 193L
1,543 Elo+
Party 2
Sol
Sol
Natt_st
Sol
Level 45
God Stats
11W - 27L
1,340 SR
Queue Stats
597W - 667L
1,525 Elo+
Party 3
Nu Wa
Nu Wa
iPiranhaSereia
Nu Wa
Level 26
God Stats
12W - 20L
1,551 SR
Queue Stats
16W - 28L
1,392 Elo+
Party 3
Hel
Hel
pinheiro_keeven
Hel
Level 65
God Stats
45W - 39L
1,526 SR
Queue Stats
469W - 505L
1,468 Elo+
Party 3
Loki
Loki
stony-biscuit7
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AidanDaKi11a
Cu Chulainn
13
1 / 0 / 5
7,506
500
3,820
11,488
6,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Bagoski
Cerberus
15
8 / 1 / 3
9,192
613
10,989
10,362
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 1 / 8
9,030
602
9,388
7,991
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
1 / 1 / 3
8,285
552
3,419
9,147
3,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 1 / 9
8,701
580
9,523
13,062
9,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jadry_
Kuzenbo
10
1 / 2 / 2
6,819
455
3,864
13,658
12,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
11
1 / 4 / 0
6,695
446
7,499
7,863
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 3 / 0
7,501
500
7,032
6,724
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 7 / 1
6,336
422
2,618
11,268
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 3
7,253
484
4,595
11,302
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
21
Kills
4
4
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AidanDaKi11a
Cu Chulainn
1
0
5
3.5
W
Cerberus
Bagoski
Cerberus
8
1
3
9.5
W
5
1
8
9
L
Kuzenbo
Jadry_
Kuzenbo
1
2
2
1
W
1
1
3
2.5
L
Sol
1
4
0
0.25
L
1
3
0
0.33
W
6
1
9
10.5
L
1
7
1
0.21
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,139
Damage
25,608
52,050
Taken
50,815
26,109
Mitigated
21,728
26,424
Healing
13,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AidanDaKi11a
Cu Chulainn
3,820
497
0
5,857
11,488
6,021
426
5,524
5,612
0
32,585
W
Cerberus
Bagoski
Cerberus
10,989
622
0
3,327
10,362
4,251
473
3,087
7,147
58,717
0
W
9,388
1,258
4,620
4,704
7,991
3,200
746
3,054
4,737
63,034
0
L
Kuzenbo
Jadry_
Kuzenbo
3,864
1,424
0
2,603
13,658
12,648
0
4,854
8,504
22,020
0
W
3,419
1,215
0
2,923
9,147
3,356
1,575
3,194
5,863
0
53,530
L
Sol
7,499
604
0
2,419
7,863
1,477
538
2,328
5,535
39,143
0
L
7,032
3,153
0
1,681
6,724
1,229
302
3,645
2,839
37,790
0
W
9,523
1,415
0
4,993
13,062
9,281
414
5,208
7,678
0
28,596
L
2,618
270
981
2,265
11,268
3,300
0
4,727
6,305
26,217
0
L
4,595
799
0
3,258
11,302
3,074
0
4,185
6,939
0
45,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,714
Gold Earned
34,604
448
Minions Killed
334
0
Camps Cleared
0
1,438,256
Distance Traveled
1,314,806
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,506
500
58
4
0
272,419
0
W
Cerberus
9,192
613
126
8
0
304,910
1
W
Hel
9,030
602
134
9
0
286,555
3
L
Kuzenbo
6,819
455
28
2
0
273,297
1
W
Ullr
8,285
552
103
7
0
245,836
1
L
Sol
6,695
446
74
5
0
243,757
3
L
Nu Wa
7,501
500
76
5
0
244,585
1
W
Tyr
8,701
580
27
2
0
328,536
3
L
Hel
6,336
422
69
5
0
261,056
2
L
Loki
7,253
484
87
6
0
292,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role