Player Matchup

Thor
Thor
GraceFull12
Thor
Level 27
God Stats
0W - 1L
1,229 SR
Queue Stats
34W - 25L
1,564 Elo+
Party 2
Jormungandr
Jormungandr
House_Thunder
Jormungandr
Level 26
God Stats
2W - 1L
1,655 SR
Queue Stats
16W - 14L
1,494 Elo+
Party 2
Thanatos
Thanatos
Laawbut
Thanatos
Level 15
God Stats
2W - 3L
1,554 SR
Queue Stats
24W - 26L
1,404 Elo+
Party 2
Da Ji
Da Ji
Qrow4092
Da Ji
Level 15
God Stats
20W - 18L
1,601 SR
Queue Stats
59W - 67L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
XSwirlleyX
Cthulhu
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 37L
1,106 Elo+
Party 1
Team Averages
Level 17
1,508 SR
1,413 Elo+

VS

Team Averages
Level 17
1,439 SR
1,450 Elo+
Xbalanque
Xbalanque
EthanMorse
Xbalanque
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Neith
Neith
GeocR06
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,427 Elo+
Solo
Cerberus
Cerberus
Revolution3407
Cerberus
Level 9
God Stats
4W - 4L
1,248 SR
Queue Stats
28W - 36L
1,491 Elo+
Party 3
Arachne
Arachne
Watermagica
Arachne
Level 22
God Stats
6W - 14L
1,314 SR
Queue Stats
26W - 39L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
rockhead85
Sun Wukong
Level 26
God Stats
70W - 56L
1,631 SR
Queue Stats
928W - 972L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 6
10,015
910
7,869
18,297
5,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
House_Thunder
Jormungandr
17
3 / 8 / 7
11,236
1,021
12,760
24,419
20,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Laawbut
Thanatos
16
4 / 8 / 4
10,625
966
12,507
15,052
5,639
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
Qrow4092
Da Ji
17
6 / 11 / 5
11,672
1,061
15,231
19,192
6,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
XSwirlleyX
Cthulhu
17
0 / 15 / 7
10,422
947
11,754
29,485
29,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EthanMorse
Xbalanque
19
4 / 6 / 25
11,875
1,080
17,467
11,507
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
GeocR06
Neith
20
15 / 0 / 20
12,972
1,179
19,754
10,140
4,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
20
5 / 2 / 29
12,819
1,165
14,147
12,661
9,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Arachne
Watermagica
Arachne
20
25 / 3 / 13
14,721
1,338
28,375
18,080
8,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
rockhead85
Sun Wukong
18
2 / 3 / 22
11,443
1,040
17,667
17,143
13,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
160
14
Kills
51
51
Deaths
14
29
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
EthanMorse
Xbalanque
4
6
25
2.75
W
Neith
GeocR06
Neith
15
0
20
25
L
1
9
6
0.44
L
Jormungandr
House_Thunder
Jormungandr
3
8
7
0.81
L
Thanatos
Laawbut
Thanatos
4
8
4
0.75
L
Da Ji
Qrow4092
Da Ji
6
11
5
0.77
W
Cerberus
5
2
29
9.75
W
Arachne
Watermagica
Arachne
25
3
13
10.5
L
Cthulhu
XSwirlleyX
Cthulhu
0
15
7
0.23
W
Sun Wukong
rockhead85
Sun Wukong
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,121
Damage
97,410
106,445
Taken
69,531
68,513
Mitigated
40,523
5,006
Healing
23,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
EthanMorse
Xbalanque
17,467
11,578
0
1,617
11,507
4,908
0
3,465
7,792
0
30,173
W
Neith
GeocR06
Neith
19,754
13,977
0
3,836
10,140
4,369
0
2,870
7,145
0
39,016
L
7,869
1,790
0
222
18,297
5,927
0
2,343
15,829
0
12,507
L
Jormungandr
House_Thunder
Jormungandr
12,760
3,859
0
454
24,419
20,434
0
5,265
18,979
34,835
0
L
Thanatos
Laawbut
Thanatos
12,507
2,542
0
3,356
15,052
5,639
0
1,101
13,876
0
16,682
L
Da Ji
Qrow4092
Da Ji
15,231
5,552
0
0
19,192
6,517
0
1,999
17,043
0
23,863
W
Cerberus
14,147
1,246
903
4,127
12,661
9,181
0
4,827
7,584
31,319
0
W
Arachne
Watermagica
Arachne
28,375
24,270
968
10,152
18,080
8,107
0
5,965
11,790
0
40,725
L
Cthulhu
XSwirlleyX
Cthulhu
11,754
771
459
515
29,485
29,996
0
3,439
25,831
48,460
0
W
Sun Wukong
rockhead85
Sun Wukong
17,667
7,729
0
1,981
17,143
13,958
0
6,012
10,706
0
27,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,970
Gold Earned
63,830
171
Minions Killed
175
2
Camps Cleared
5
968,996
Distance Traveled
960,360
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,875
1,080
19
2
0
146,311
1
W
Neith
12,972
1,179
45
4
0
211,416
0
L
Thor
10,015
910
8
1
0
202,057
0
L
Jormungandr
11,236
1,021
50
5
0
204,001
0
L
Thanatos
10,625
966
6
1
0
174,238
3
L
Da Ji
11,672
1,061
12
1
2
173,738
0
W
Cerberus
12,819
1,165
52
5
1
188,679
0
W
Arachne
14,721
1,338
27
2
2
200,304
1
L
Cthulhu
10,422
947
95
9
0
214,962
0
W
Sun Wukong
11,443
1,040
32
3
2
213,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role