Player Matchup

Artio
Artio
Chac_Balam
Artio
Level 77
God Stats
19W - 14L
1,516 SR
Queue Stats
611W - 745L
1,435 Elo+
Solo
Scylla
Scylla
Gummo WRLD
Scylla
Level 60
God Stats
26W - 21L
1,521 SR
Queue Stats
772W - 831L
1,358 Elo+
Solo
Danzaburou
Danzaburou
gmatus01
Danzaburou
Level 120
God Stats
4W - 6L
1,730 SR
Queue Stats
175W - 162L
1,579 Elo+
Solo
Team Averages
Level 86
1,589 SR
1,457 Elo+

VS

Team Averages
Level 70
1,564 SR
1,456 Elo+
Chaac
Chaac
Scaith1
Chaac
Level 76
God Stats
3W - 1L
1,549 SR
Queue Stats
70W - 101L
1,419 Elo+
Party 1
Nox
Nox
TheGreatJ14
Nox
Level 68
God Stats
15W - 22L
1,530 SR
Queue Stats
111W - 172L
1,403 Elo+
Party 1
Medusa
Medusa
ΩY0uΩ
Medusa
Level 67
God Stats
9W - 7L
1,615 SR
Queue Stats
30W - 30L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
4 / 6 / 4
10,561
621
6,356
18,826
16,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Gummo WRLD
Scylla
14
5 / 5 / 5
11,414
671
14,851
15,328
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
gmatus01
Danzaburou
14
3 / 8 / 8
11,193
658
9,814
16,075
9,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Scaith1
Chaac
14
8 / 4 / 7
11,393
670
15,011
24,820
21,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 3 / 14
11,638
685
11,075
10,212
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ΩY0uΩ
Medusa
16
7 / 5 / 8
12,254
721
14,531
13,308
4,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
12
Kills
19
19
Deaths
12
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artio
4
6
4
1
L
Scylla
Gummo WRLD
Scylla
5
5
5
1.5
W
Chaac
Scaith1
Chaac
8
4
7
2.88
W
4
3
14
3.67
L
Danzaburou
gmatus01
Danzaburou
3
8
8
0.88
W
Medusa
ΩY0uΩ
Medusa
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,021
Damage
40,617
50,229
Taken
48,340
31,495
Mitigated
29,498
10,760
Healing
12,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
6,356
327
1,144
3,250
18,826
16,695
0
4,370
14,040
19,095
0
L
Scylla
Gummo WRLD
Scylla
14,851
1,322
96
4,624
15,328
5,779
22
1,696
13,490
41,452
0
W
Chaac
Scaith1
Chaac
15,011
4,177
608
8,567
24,820
21,831
563
9,738
14,526
0
36,888
W
11,075
436
0
0
10,212
3,174
604
5,002
5,024
24,802
0
L
Danzaburou
gmatus01
Danzaburou
9,814
3,069
0
1,646
16,075
9,021
1,830
4,242
11,540
0
44,809
W
Medusa
ΩY0uΩ
Medusa
14,531
7,722
0
2,897
13,308
4,493
1,896
5,451
7,565
0
64,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,168
Gold Earned
35,285
141
Minions Killed
156
0
Camps Cleared
0
888,949
Distance Traveled
908,164
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,561
621
18
1
0
332,828
2
L
Scylla
11,414
671
50
3
0
294,134
2
W
Chaac
11,393
670
28
2
0
304,263
3
W
Nox
11,638
685
40
2
0
306,953
5
L
Danzaburou
11,193
658
73
4
0
261,987
2
W
Medusa
12,254
721
88
5
0
296,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role