Player Matchup

Ymir
Ymir
Ave0213
Ymir
Level 15
God Stats
23W - 5L
1,901 SR
Queue Stats
29W - 14L
1,915 Elo+
Party 1
Cthulhu
Cthulhu
GAMECRAZYPLAYER_
Cthulhu
Level 27
God Stats
49W - 63L
1,649 SR
Queue Stats
108W - 164L
1,665 Elo+
Solo
Anubis
Anubis
J-talk1315
Anubis
Level 29
God Stats
95W - 81L
1,667 SR
Queue Stats
1,372W - 1,279L
1,626 Elo+
Party 1
Danzaburou
Danzaburou
MrWindyCS
Danzaburou
Level 34
God Stats
82W - 71L
1,563 SR
Queue Stats
920W - 913L
1,542 Elo+
Party 1
Bellona
Bellona
Paladune
Bellona
Level 25
God Stats
20W - 14L
1,748 SR
Queue Stats
67W - 66L
1,613 Elo+
Solo
Team Averages
Level 26
1,706 SR
1,672 Elo+

VS

Team Averages
Level 24
1,515 SR
1,635 Elo+
Scylla
Scylla
Agent Place
Scylla
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 30L
1,736 Elo+
Solo
Erlang Shen
Erlang Shen
HongKongRebuff
Erlang Shen
Level 25
God Stats
1W - 2L
1,487 SR
Queue Stats
31W - 29L
1,695 Elo+
Party 2
Yemoja
Yemoja
PopeyeTheSmurf
Yemoja
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 6L
1,500 Elo+
Party 2
Cupid
Cupid
Q_741
Cupid
Level 29
God Stats
22W - 23L
1,587 SR
Queue Stats
72W - 83L
1,639 Elo+
Party 2
Arachne
Arachne
XxS1MPL0RDxX
Arachne
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 83L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ave0213
Ymir
13
3 / 4 / 6
8,921
496
6,340
11,317
8,475
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 1 / 1
9,000
500
6,073
10,917
11,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
J-talk1315
Anubis
17
8 / 4 / 3
10,363
576
13,148
10,695
5,255
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
MrWindyCS
Danzaburou
15
3 / 4 / 7
10,051
558
8,383
10,754
3,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Paladune
Bellona
14
1 / 1 / 4
8,621
479
3,248
15,072
8,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
3 / 4 / 1
8,004
445
3,896
8,031
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
HongKongRebuff
Erlang Shen
15
5 / 3 / 5
9,704
539
11,994
14,835
6,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 7
8,921
496
6,148
12,381
10,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
Q_741
Cupid
13
0 / 4 / 6
8,139
452
5,770
10,517
2,826
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
XxS1MPL0RDxX
Arachne
16
4 / 3 / 0
9,724
540
10,140
10,953
7,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
17
Kills
14
14
Deaths
17
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
4
1
0.88
W
Ymir
Ave0213
Ymir
3
4
6
1.5
W
2
1
1
2.5
L
Erlang Shen
HongKongRebuff
Erlang Shen
5
3
5
2.5
W
Anubis
J-talk1315
Anubis
8
4
3
2.38
W
Danzaburou
MrWindyCS
Danzaburou
3
4
7
1.63
W
Bellona
Paladune
Bellona
1
1
4
3
L
2
3
7
1.83
L
Cupid
Q_741
Cupid
0
4
6
0.75
L
Arachne
XxS1MPL0RDxX
Arachne
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,192
Damage
37,948
58,755
Taken
56,717
37,579
Mitigated
29,631
16,481
Healing
16,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,896
263
0
1,521
8,031
2,234
609
3,699
4,332
37,831
0
W
Ymir
Ave0213
Ymir
6,340
515
0
1,354
11,317
8,475
626
3,408
7,793
24,446
0
W
6,073
250
0
3,442
10,917
11,196
0
0
10,917
54,409
0
L
Erlang Shen
HongKongRebuff
Erlang Shen
11,994
7,023
0
3,950
14,835
6,903
665
7,246
7,589
0
63,373
W
Anubis
J-talk1315
Anubis
13,148
371
0
3,304
10,695
5,255
0
1,802
8,749
78,180
0
W
Danzaburou
MrWindyCS
Danzaburou
8,383
3,649
222
1,755
10,754
3,747
860
2,892
7,862
0
53,308
W
Bellona
Paladune
Bellona
3,248
921
0
6,404
15,072
8,906
818
1,650
13,390
1,366
39,947
L
6,148
868
1,460
1,571
12,381
10,179
149
4,842
7,539
26,079
0
L
Cupid
Q_741
Cupid
5,770
2,549
297
3,754
10,517
2,826
12
3,821
6,696
0
42,486
L
Arachne
XxS1MPL0RDxX
Arachne
10,140
7,265
0
4,048
10,953
7,489
0
6,623
4,330
0
53,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,956
Gold Earned
44,492
430
Minions Killed
426
0
Camps Cleared
0
1,643,896
Distance Traveled
1,561,676
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,004
445
84
5
0
218,127
1
W
Ymir
8,921
496
23
1
0
353,044
6
W
Cthulhu
9,000
500
108
6
0
358,195
1
L
Erlang Shen
9,704
539
100
6
0
381,960
0
W
Anubis
10,363
576
119
7
0
309,511
4
W
Danzaburou
10,051
558
89
5
0
306,836
1
W
Bellona
8,621
479
91
5
0
316,310
8
L
Yemoja
8,921
496
52
3
0
296,126
0
L
Cupid
8,139
452
80
4
0
304,263
4
L
Arachne
9,724
540
110
6
0
361,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role