Player Matchup

Fenrir
Fenrir
RQ Ethann
Fenrir
Level 90
God Stats
5W - 4L
1,947 SR
Queue Stats
421W - 370L
1,428 Elo+
Party 1
Hun Batz
Hun Batz
WoLFx_Br4nDoN
Hun Batz
Level 11
God Stats
2W - 1L
1,738 SR
Queue Stats
6W - 9L
1,377 Elo+
Party 1
Bellona
Bellona
Xo_Zava_oX
Bellona
Level 23
God Stats
30W - 22L
1,613 SR
Queue Stats
47W - 46L
1,524 Elo+
Party 4
Heimdallr
Heimdallr
aleandre1587
Heimdallr
Level 34
God Stats
28W - 23L
1,611 SR
Queue Stats
160W - 156L
1,531 Elo+
Party 4
Merlin
Merlin
immortal-stocks
Merlin
Level 17
God Stats
1W - 10L
1,371 SR
Queue Stats
12W - 19L
1,288 Elo+
Solo
Team Averages
Level 35
1,656 SR
1,430 Elo+

VS

Team Averages
Level 21
1,514 SR
1,506 Elo+
Vamana
Vamana
Hollowara
Vamana
Level 25
God Stats
18W - 18L
1,455 SR
Queue Stats
53W - 61L
1,491 Elo+
Party 2
Apollo
Apollo
I I I I1032
Apollo
Level 27
God Stats
5W - 5L
1,852 SR
Queue Stats
51W - 40L
1,497 Elo+
Party 3
Bacchus
Bacchus
JeaneDarc9193
Bacchus
Level 25
God Stats
2W - 2L
1,378 SR
Queue Stats
54W - 48L
1,409 Elo+
Party 3
Mercury
Mercury
SuPrEmE_Boiiii0
Mercury
Level 22
God Stats
24W - 25L
1,384 SR
Queue Stats
103W - 105L
1,397 Elo+
Party 2
Ra
Ra
YsaiKi
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RQ Ethann
Fenrir
20
15 / 2 / 16
14,622
585
23,004
16,274
20,918
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hun Batz
WoLFx_Br4nDoN
Hun Batz
16
5 / 3 / 9
10,857
434
7,520
14,265
6,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
Xo_Zava_oX
Bellona
20
2 / 3 / 9
12,751
510
10,516
15,832
14,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
aleandre1587
Heimdallr
20
19 / 3 / 14
14,723
589
31,498
19,559
10,028
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 2 / 11
12,031
481
8,547
9,984
4,376
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Hollowara
Vamana
17
3 / 8 / 2
11,061
442
13,416
24,601
11,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
16
6 / 12 / 2
11,129
445
11,338
20,297
8,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
13
2 / 6 / 5
9,796
392
7,588
22,150
29,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 7 / 2
10,205
408
5,579
20,325
8,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
15
0 / 13 / 1
9,872
395
5,833
16,718
6,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
24
45
Kills
12
13
Deaths
46
59
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
Hollowara
Vamana
3
8
2
0.5
L
Apollo
6
12
2
0.58
L
Bacchus
2
6
5
0.75
W
Fenrir
RQ Ethann
Fenrir
15
2
16
11.5
L
1
7
2
0.29
W
Hun Batz
WoLFx_Br4nDoN
Hun Batz
5
3
9
3.17
W
Bellona
Xo_Zava_oX
Bellona
2
3
9
2.17
L
Ra
0
13
1
0.04
W
Heimdallr
aleandre1587
Heimdallr
19
3
14
8.67
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,085
Damage
43,754
75,914
Taken
104,091
55,897
Mitigated
65,767
24,941
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Hollowara
Vamana
13,416
5,471
0
5,738
24,601
11,897
470
2,526
22,075
0
67,738
L
Apollo
11,338
5,619
0
2,912
20,297
8,669
684
707
19,590
0
39,009
L
Bacchus
7,588
897
0
629
22,150
29,912
0
1,757
20,393
25,835
0
W
Fenrir
RQ Ethann
Fenrir
23,004
6,599
0
3,534
16,274
20,918
687
1,554
14,720
0
95,420
L
5,579
1,504
0
1,646
20,325
8,526
188
1,019
19,306
0
61,189
W
Hun Batz
WoLFx_Br4nDoN
Hun Batz
7,520
2,430
0
4,014
14,265
6,050
1,046
2,376
11,889
0
41,360
W
Bellona
Xo_Zava_oX
Bellona
10,516
3,025
0
2,745
15,832
14,525
1,991
2,398
13,434
0
90,692
L
Ra
5,833
1,467
840
310
16,718
6,763
204
2,538
14,176
52,985
0
W
Heimdallr
aleandre1587
Heimdallr
31,498
22,326
0
11,868
19,559
10,028
3,216
4,458
15,101
0
109,203
W
8,547
623
0
2,780
9,984
4,376
1,866
2,635
7,349
53,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,984
Gold Earned
52,063
610
Minions Killed
372
0
Camps Cleared
0
2,345,128
Distance Traveled
2,446,610
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,061
442
101
4
0
465,824
1
L
Apollo
11,129
445
65
3
0
469,398
0
L
Bacchus
9,796
392
23
1
0
520,375
0
W
Fenrir
14,622
585
120
5
0
535,994
3
L
Mercury
10,205
408
91
4
0
519,644
0
W
Hun Batz
10,857
434
87
3
0
470,104
2
W
Bellona
12,751
510
162
6
0
459,814
2
L
Ra
9,872
395
92
4
0
471,369
3
W
Heimdallr
14,723
589
142
6
0
473,679
3
W
Merlin
12,031
481
99
4
0
405,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role